void llvmpipe_set_constant_buffer(struct pipe_context *,
uint shader, uint index,
- struct pipe_buffer *buf);
+ struct pipe_resource *buf);
void *llvmpipe_create_fs_state(struct pipe_context *,
const struct pipe_shader_state *);
struct pipe_sampler_view *
llvmpipe_create_sampler_view(struct pipe_context *pipe,
- struct pipe_texture *texture,
+ struct pipe_resource *texture,
const struct pipe_sampler_view *templ);
void
unsigned start, unsigned count);
void llvmpipe_draw_elements(struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
+ struct pipe_resource *indexBuffer,
unsigned indexSize,
unsigned mode, unsigned start, unsigned count);
void
llvmpipe_draw_range_elements(struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
+ struct pipe_resource *indexBuffer,
unsigned indexSize,
unsigned min_index,
unsigned max_index,