llvmpipe: generate multisample triangle rasterizer functions (v2)
[mesa.git] / src / gallium / drivers / llvmpipe / lp_state_blend.c
index b2e75d3b14e30b1a4efa902b5e13ba47043a77d2..10e5930851dd390196a3c1b1038f86cc2c16665e 100644 (file)
@@ -1,7 +1,7 @@
 /**************************************************************************
  * 
  * Copyright 2009 VMware, Inc.
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2007 VMware, Inc.
  * All Rights Reserved.
  *
  * Permission is hereby granted, free of charge, to any person obtaining a
@@ -19,7 +19,7 @@
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 /**
  * @author Jose Fonseca <jfonseca@vmware.com>
- * @author Keith Whitwell <keith@tungstengraphics.com>
+ * @author Keith Whitwell <keithw@vmware.com>
  */
 
 #include "util/u_memory.h"
 #include "util/u_math.h"
-#include "util/u_debug_dump.h"
+#include "util/u_dump.h"
+#include "draw/draw_context.h"
 #include "lp_screen.h"
 #include "lp_context.h"
 #include "lp_state.h"
+#include "lp_debug.h"
 
 
-void *
+static void *
 llvmpipe_create_blend_state(struct pipe_context *pipe,
                             const struct pipe_blend_state *blend)
 {
-   return mem_dup(blend, sizeof(*blend));
+   struct pipe_blend_state *state = mem_dup(blend, sizeof *blend);
+   int i;
+
+   if (LP_PERF & PERF_NO_BLEND) {
+      state->independent_blend_enable = 0;
+      for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
+        state->rt[i].blend_enable = 0;
+   }
+
+   return state;
 }
 
-void llvmpipe_bind_blend_state( struct pipe_context *pipe,
-                                void *blend )
+
+static void
+llvmpipe_bind_blend_state(struct pipe_context *pipe, void *blend)
 {
    struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
 
+   if (llvmpipe->blend == blend)
+      return;
+
+   draw_flush(llvmpipe->draw);
+
    llvmpipe->blend = blend;
 
    llvmpipe->dirty |= LP_NEW_BLEND;
 }
 
-void llvmpipe_delete_blend_state(struct pipe_context *pipe,
-                                 void *blend)
+
+static void
+llvmpipe_delete_blend_state(struct pipe_context *pipe, void *blend)
 {
    FREE( blend );
 }
 
 
-void llvmpipe_set_blend_color( struct pipe_context *pipe,
-                            const struct pipe_blend_color *blend_color )
+static void
+llvmpipe_set_blend_color(struct pipe_context *pipe,
+                         const struct pipe_blend_color *blend_color)
 {
    struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
-   unsigned i, j;
+
+   if (!blend_color)
+      return;
+
+   if(memcmp(&llvmpipe->blend_color, blend_color, sizeof *blend_color) == 0)
+      return;
+
+   draw_flush(llvmpipe->draw);
 
    memcpy(&llvmpipe->blend_color, blend_color, sizeof *blend_color);
 
-   if(!llvmpipe->jit_context.blend_color)
-      llvmpipe->jit_context.blend_color = align_malloc(4 * 16, 16);
-   for (i = 0; i < 4; ++i) {
-      uint8_t c = float_to_ubyte(blend_color->color[i]);
-      for (j = 0; j < 16; ++j)
-         llvmpipe->jit_context.blend_color[i*16 + j] = c;
-   }
+   llvmpipe->dirty |= LP_NEW_BLEND_COLOR;
 }
 
 
@@ -86,29 +106,102 @@ void llvmpipe_set_blend_color( struct pipe_context *pipe,
  */
 
 
-void *
+static void *
 llvmpipe_create_depth_stencil_state(struct pipe_context *pipe,
                                    const struct pipe_depth_stencil_alpha_state *depth_stencil)
 {
-   return mem_dup(depth_stencil, sizeof(*depth_stencil));
+   struct pipe_depth_stencil_alpha_state *state;
+
+   state = mem_dup(depth_stencil, sizeof *depth_stencil);
+
+   if (LP_PERF & PERF_NO_DEPTH) {
+      state->depth.enabled = 0;
+      state->depth.writemask = 0;
+      state->stencil[0].enabled = 0;
+      state->stencil[1].enabled = 0;
+   }
+
+   if (LP_PERF & PERF_NO_ALPHATEST) {
+      state->alpha.enabled = 0;
+   }
+
+   return state;
 }
 
-void
+
+static void
 llvmpipe_bind_depth_stencil_state(struct pipe_context *pipe,
                                   void *depth_stencil)
 {
    struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
 
-   llvmpipe->depth_stencil = (const struct pipe_depth_stencil_alpha_state *)depth_stencil;
+   if (llvmpipe->depth_stencil == depth_stencil)
+      return;
+
+   draw_flush(llvmpipe->draw);
 
-   if(llvmpipe->depth_stencil)
-      llvmpipe->jit_context.alpha_ref_value = llvmpipe->depth_stencil->alpha.ref_value;
+   llvmpipe->depth_stencil = depth_stencil;
 
    llvmpipe->dirty |= LP_NEW_DEPTH_STENCIL_ALPHA;
 }
 
-void
+
+static void
 llvmpipe_delete_depth_stencil_state(struct pipe_context *pipe, void *depth)
 {
    FREE( depth );
 }
+
+
+static void
+llvmpipe_set_stencil_ref(struct pipe_context *pipe,
+                         const struct pipe_stencil_ref *stencil_ref)
+{
+   struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
+
+   if (!stencil_ref)
+      return;
+
+   if(memcmp(&llvmpipe->stencil_ref, stencil_ref, sizeof *stencil_ref) == 0)
+      return;
+
+   draw_flush(llvmpipe->draw);
+
+   memcpy(&llvmpipe->stencil_ref, stencil_ref, sizeof *stencil_ref);
+
+   /* not sure. want new flag? */
+   llvmpipe->dirty |= LP_NEW_DEPTH_STENCIL_ALPHA;
+}
+
+static void
+llvmpipe_set_sample_mask(struct pipe_context *pipe,
+                         unsigned sample_mask)
+{
+   struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
+
+   if (sample_mask != llvmpipe->sample_mask) {
+      llvmpipe->sample_mask = sample_mask;
+
+      llvmpipe->dirty |= LP_NEW_SAMPLE_MASK;
+   }
+}
+
+void
+llvmpipe_init_blend_funcs(struct llvmpipe_context *llvmpipe)
+{
+   llvmpipe->pipe.create_blend_state = llvmpipe_create_blend_state;
+   llvmpipe->pipe.bind_blend_state   = llvmpipe_bind_blend_state;
+   llvmpipe->pipe.delete_blend_state = llvmpipe_delete_blend_state;
+
+   llvmpipe->pipe.create_depth_stencil_alpha_state = llvmpipe_create_depth_stencil_state;
+   llvmpipe->pipe.bind_depth_stencil_alpha_state   = llvmpipe_bind_depth_stencil_state;
+   llvmpipe->pipe.delete_depth_stencil_alpha_state = llvmpipe_delete_depth_stencil_state;
+
+   llvmpipe->pipe.set_blend_color = llvmpipe_set_blend_color;
+
+   llvmpipe->pipe.set_stencil_ref = llvmpipe_set_stencil_ref;
+   llvmpipe->pipe.set_sample_mask = llvmpipe_set_sample_mask;
+
+   llvmpipe->dirty |= LP_NEW_SAMPLE_MASK;
+   llvmpipe->sample_mask = ~0;
+}