*/
void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe )
{
- if (llvmpipe->dirty & (SP_NEW_RASTERIZER |
- SP_NEW_FS |
- SP_NEW_VS))
+ if (llvmpipe->dirty & (LP_NEW_RASTERIZER |
+ LP_NEW_FS |
+ LP_NEW_VS))
invalidate_vertex_layout( llvmpipe );
- if (llvmpipe->dirty & (SP_NEW_SCISSOR |
- SP_NEW_DEPTH_STENCIL_ALPHA |
- SP_NEW_FRAMEBUFFER))
+ if (llvmpipe->dirty & (LP_NEW_SCISSOR |
+ LP_NEW_DEPTH_STENCIL_ALPHA |
+ LP_NEW_FRAMEBUFFER))
compute_cliprect(llvmpipe);
- if (llvmpipe->dirty & (SP_NEW_BLEND |
- SP_NEW_DEPTH_STENCIL_ALPHA |
- SP_NEW_FRAMEBUFFER |
- SP_NEW_RASTERIZER |
- SP_NEW_FS |
- SP_NEW_QUERY))
+ if (llvmpipe->dirty & (LP_NEW_BLEND |
+ LP_NEW_DEPTH_STENCIL_ALPHA |
+ LP_NEW_FRAMEBUFFER |
+ LP_NEW_RASTERIZER |
+ LP_NEW_FS |
+ LP_NEW_QUERY))
lp_build_quad_pipeline(llvmpipe);
llvmpipe->dirty = 0;