void
llvmpipe_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
- const struct pipe_constant_buffer *constants)
+ struct pipe_buffer *constants)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
- struct pipe_buffer *buffer = constants ? constants->buffer : NULL;
- unsigned size = buffer ? buffer->size : 0;
- const void *data = buffer ? llvmpipe_buffer(buffer)->data : NULL;
+ unsigned size = constants ? constants->size : 0;
+ const void *data = constants ? llvmpipe_buffer(constants)->data : NULL;
assert(shader < PIPE_SHADER_TYPES);
assert(index == 0);
draw_flush(llvmpipe->draw);
/* note: reference counting */
- pipe_buffer_reference(&llvmpipe->constants[shader].buffer, buffer);
+ pipe_buffer_reference(&llvmpipe->constants[shader], constants);
if(shader == PIPE_SHADER_FRAGMENT) {
llvmpipe->jit_context.constants = data;