*/
#include "pipe/p_defines.h"
+#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "util/u_format.h"
#include "util/u_debug_dump.h"
lp_build_blend_soa(builder, blend, type, src, dst, con, res);
for(chan = 0; chan < 4; ++chan) {
- if(blend->colormask & (1 << chan)) {
+ if(blend->rt[0].colormask & (1 << chan)) {
LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), chan, 0);
lp_build_name(res[chan], "res.%c", "rgba"[chan]);
res[chan] = lp_build_select(&bld, mask, res[chan], dst[chan]);
if(key->blend.logicop_enable) {
debug_printf("blend.logicop_func = %u\n", key->blend.logicop_func);
}
- else if(key->blend.blend_enable) {
- debug_printf("blend.rgb_func = %s\n", debug_dump_blend_func (key->blend.rgb_func, TRUE));
- debug_printf("rgb_src_factor = %s\n", debug_dump_blend_factor(key->blend.rgb_src_factor, TRUE));
- debug_printf("rgb_dst_factor = %s\n", debug_dump_blend_factor(key->blend.rgb_dst_factor, TRUE));
- debug_printf("alpha_func = %s\n", debug_dump_blend_func (key->blend.alpha_func, TRUE));
- debug_printf("alpha_src_factor = %s\n", debug_dump_blend_factor(key->blend.alpha_src_factor, TRUE));
- debug_printf("alpha_dst_factor = %s\n", debug_dump_blend_factor(key->blend.alpha_dst_factor, TRUE));
+ else if(key->blend.rt[0].blend_enable) {
+ debug_printf("blend.rgb_func = %s\n", debug_dump_blend_func (key->blend.rt[0].rgb_func, TRUE));
+ debug_printf("rgb_src_factor = %s\n", debug_dump_blend_factor(key->blend.rt[0].rgb_src_factor, TRUE));
+ debug_printf("rgb_dst_factor = %s\n", debug_dump_blend_factor(key->blend.rt[0].rgb_dst_factor, TRUE));
+ debug_printf("alpha_func = %s\n", debug_dump_blend_func (key->blend.rt[0].alpha_func, TRUE));
+ debug_printf("alpha_src_factor = %s\n", debug_dump_blend_factor(key->blend.rt[0].alpha_src_factor, TRUE));
+ debug_printf("alpha_dst_factor = %s\n", debug_dump_blend_factor(key->blend.rt[0].alpha_dst_factor, TRUE));
}
- debug_printf("blend.colormask = 0x%x\n", key->blend.colormask);
+ debug_printf("blend.colormask = 0x%x\n", key->blend.rt[0].colormask);
for(i = 0; i < PIPE_MAX_SAMPLERS; ++i) {
if(key->sampler[i].format) {
debug_printf("sampler[%u] = \n", i);
}
if(shader == PIPE_SHADER_VERTEX) {
- draw_set_mapped_constant_buffer(llvmpipe->draw, PIPE_SHADER_VERTEX,
+ draw_set_mapped_constant_buffer(llvmpipe->draw, PIPE_SHADER_VERTEX, 0,
data, size);
}
for(chan = 0; chan < 4; ++chan) {
enum util_format_swizzle swizzle = format_desc->swizzle[chan];
if(swizzle > 4)
- key->blend.colormask &= ~(1 << chan);
+ key->blend.rt[0].colormask &= ~(1 << chan);
}
}