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llvmpipe: use runtime loop instead of static loop for looping over quads
[mesa.git]
/
src
/
gallium
/
drivers
/
llvmpipe
/
lp_state_fs.h
diff --git
a/src/gallium/drivers/llvmpipe/lp_state_fs.h
b/src/gallium/drivers/llvmpipe/lp_state_fs.h
index 273d241d8fc1cbc16c0fbcc0c0ad1f0ce612a430..306f5f9669ae8b1274196ae5611db8d62558c450 100644
(file)
--- a/
src/gallium/drivers/llvmpipe/lp_state_fs.h
+++ b/
src/gallium/drivers/llvmpipe/lp_state_fs.h
@@
-84,6
+84,12
@@
struct lp_fragment_shader_variant
boolean opaque;
+ struct gallivm_state *gallivm;
+
+ LLVMTypeRef jit_context_ptr_type;
+ LLVMTypeRef jit_thread_data_ptr_type;
+ LLVMTypeRef jit_linear_context_ptr_type;
+
LLVMValueRef function[2];
lp_jit_frag_func jit_function[2];