state->lp_state.gl_rasterization_rules);
lp_setup_set_flatshade_first( llvmpipe->setup,
state->lp_state.flatshade_first);
+ lp_setup_set_rasterizer_discard( llvmpipe->setup,
+ state->lp_state.rasterizer_discard);
lp_setup_set_line_state( llvmpipe->setup,
state->lp_state.line_width);
lp_setup_set_point_state( llvmpipe->setup,