state->lp_state.front_ccw,
state->lp_state.scissor,
state->lp_state.half_pixel_center,
- state->lp_state.bottom_edge_rule);
+ state->lp_state.bottom_edge_rule,
+ state->lp_state.multisample);
lp_setup_set_flatshade_first( llvmpipe->setup,
state->lp_state.flatshade_first);
lp_setup_set_line_state( llvmpipe->setup,