/* regular texture - setup array of mipmap level offsets */
struct pipe_resource *res = view->texture;
int j;
- void *mip_ptr;
if (llvmpipe_resource_is_texture(res)) {
first_level = view->u.tex.first_level;
last_level = view->u.tex.last_level;
assert(first_level <= last_level);
assert(last_level <= res->last_level);
-
- /* must trigger allocation first before we can get base ptr */
- /* XXX this may fail due to OOM ? */
- mip_ptr = llvmpipe_get_texture_image_all(lp_tex, view->u.tex.first_level,
- LP_TEX_USAGE_READ);
addr = lp_tex->tex_data;
for (j = first_level; j <= last_level; j++) {
- mip_ptr = llvmpipe_get_texture_image_all(lp_tex, j,
- LP_TEX_USAGE_READ);
- mip_offsets[j] = (uint8_t *)mip_ptr - (uint8_t *)addr;
- /*
- * could get mip offset directly but need call above to
- * invoke tiled->linear conversion.
- */
- assert(lp_tex->mip_offsets[j] == mip_offsets[j]);
+ mip_offsets[j] = lp_tex->mip_offsets[j];
row_stride[j] = lp_tex->row_stride[j];
img_stride[j] = lp_tex->img_stride[j];
}
if (res->target == PIPE_TEXTURE_1D_ARRAY ||
- res->target == PIPE_TEXTURE_2D_ARRAY) {
+ res->target == PIPE_TEXTURE_2D_ARRAY ||
+ res->target == PIPE_TEXTURE_CUBE_ARRAY) {
num_layers = view->u.tex.last_layer - view->u.tex.first_layer + 1;
for (j = first_level; j <= last_level; j++) {
mip_offsets[j] += view->u.tex.first_layer *
lp_tex->img_stride[j];
}
+ if (res->target == PIPE_TEXTURE_CUBE_ARRAY) {
+ assert(num_layers % 6 == 0);
+ }
assert(view->u.tex.first_layer <= view->u.tex.last_layer);
assert(view->u.tex.last_layer < res->array_size);
}
}
else {
unsigned view_blocksize = util_format_get_blocksize(view->format);
- mip_ptr = lp_tex->data;
- addr = mip_ptr;
+ addr = lp_tex->data;
/* probably don't really need to fill that out */
mip_offsets[0] = 0;
row_stride[0] = 0;
- row_stride[0] = 0;
+ img_stride[0] = 0;
/* everything specified in number of elements here. */
width0 = view->u.buf.last_element - view->u.buf.first_element + 1;
}
}
}
-
+
/**
* Called during state validation when LP_NEW_SAMPLER_VIEW is set.