/**************************************************************************
*
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2007 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
assert(shader < PIPE_SHADER_TYPES);
assert(start + num <= Elements(llvmpipe->samplers[shader]));
- /* Check for no-op */
- if (start + num <= llvmpipe->num_samplers[shader] &&
- !memcmp(llvmpipe->samplers[shader] + start, samplers,
- num * sizeof(void *))) {
- return;
- }
-
draw_flush(llvmpipe->draw);
/* set the new samplers */
}
-static void
-llvmpipe_bind_fragment_sampler_states(struct pipe_context *pipe,
- unsigned num, void **samplers)
-{
- llvmpipe_bind_sampler_states(pipe, PIPE_SHADER_FRAGMENT, 0, num, samplers);
-}
-
-
-static void
-llvmpipe_bind_vertex_sampler_states(struct pipe_context *pipe,
- unsigned num, void **samplers)
-{
- llvmpipe_bind_sampler_states(pipe, PIPE_SHADER_VERTEX, 0, num, samplers);
-}
-
-
-static void
-llvmpipe_bind_geometry_sampler_states(struct pipe_context *pipe,
- unsigned num, void **samplers)
-{
- llvmpipe_bind_sampler_states(pipe, PIPE_SHADER_GEOMETRY, 0, num, samplers);
-}
-
static void
llvmpipe_set_sampler_views(struct pipe_context *pipe,
unsigned shader,
assert(shader < PIPE_SHADER_TYPES);
assert(start + num <= Elements(llvmpipe->sampler_views[shader]));
- /* Check for no-op */
- if (start + num <= llvmpipe->num_sampler_views[shader] &&
- !memcmp(llvmpipe->sampler_views[shader] + start, views,
- num * sizeof(struct pipe_sampler_view *))) {
- return;
- }
-
draw_flush(llvmpipe->draw);
/* set the new sampler views */
for (i = 0; i < num; i++) {
+ /* Note: we're using pipe_sampler_view_release() here to work around
+ * a possible crash when the old view belongs to another context that
+ * was already destroyed.
+ */
+ pipe_sampler_view_release(pipe,
+ &llvmpipe->sampler_views[shader][start + i]);
pipe_sampler_view_reference(&llvmpipe->sampler_views[shader][start + i],
views[i]);
}
}
-static void
-llvmpipe_set_fragment_sampler_views(struct pipe_context *pipe,
- unsigned num,
- struct pipe_sampler_view **views)
-{
- llvmpipe_set_sampler_views(pipe, PIPE_SHADER_FRAGMENT, 0, num, views);
-}
-
-
-static void
-llvmpipe_set_vertex_sampler_views(struct pipe_context *pipe,
- unsigned num,
- struct pipe_sampler_view **views)
-{
- llvmpipe_set_sampler_views(pipe, PIPE_SHADER_VERTEX, 0, num, views);
-}
-
-
-static void
-llvmpipe_set_geometry_sampler_views(struct pipe_context *pipe,
- unsigned num,
- struct pipe_sampler_view **views)
-{
- llvmpipe_set_sampler_views(pipe, PIPE_SHADER_GEOMETRY, 0, num, views);
-}
-
static struct pipe_sampler_view *
llvmpipe_create_sampler_view(struct pipe_context *pipe,
struct pipe_resource *texture,
/* regular texture - setup array of mipmap level offsets */
struct pipe_resource *res = view->texture;
int j;
- void *mip_ptr;
if (llvmpipe_resource_is_texture(res)) {
first_level = view->u.tex.first_level;
last_level = view->u.tex.last_level;
assert(first_level <= last_level);
assert(last_level <= res->last_level);
-
- /* must trigger allocation first before we can get base ptr */
- /* XXX this may fail due to OOM ? */
- mip_ptr = llvmpipe_get_texture_image_all(lp_tex, view->u.tex.first_level,
- LP_TEX_USAGE_READ);
- addr = lp_tex->linear_img.data;
+ addr = lp_tex->tex_data;
for (j = first_level; j <= last_level; j++) {
- mip_ptr = llvmpipe_get_texture_image_all(lp_tex, j,
- LP_TEX_USAGE_READ);
- mip_offsets[j] = (uint8_t *)mip_ptr - (uint8_t *)addr;
- /*
- * could get mip offset directly but need call above to
- * invoke tiled->linear conversion.
- */
- assert(lp_tex->linear_mip_offsets[j] == mip_offsets[j]);
+ mip_offsets[j] = lp_tex->mip_offsets[j];
row_stride[j] = lp_tex->row_stride[j];
img_stride[j] = lp_tex->img_stride[j];
}
if (res->target == PIPE_TEXTURE_1D_ARRAY ||
- res->target == PIPE_TEXTURE_2D_ARRAY) {
+ res->target == PIPE_TEXTURE_2D_ARRAY ||
+ res->target == PIPE_TEXTURE_CUBE_ARRAY) {
num_layers = view->u.tex.last_layer - view->u.tex.first_layer + 1;
for (j = first_level; j <= last_level; j++) {
mip_offsets[j] += view->u.tex.first_layer *
lp_tex->img_stride[j];
}
+ if (res->target == PIPE_TEXTURE_CUBE_ARRAY) {
+ assert(num_layers % 6 == 0);
+ }
assert(view->u.tex.first_layer <= view->u.tex.last_layer);
assert(view->u.tex.last_layer < res->array_size);
}
}
else {
unsigned view_blocksize = util_format_get_blocksize(view->format);
- mip_ptr = lp_tex->data;
- addr = mip_ptr;
+ addr = lp_tex->data;
/* probably don't really need to fill that out */
mip_offsets[0] = 0;
row_stride[0] = 0;
- row_stride[0] = 0;
+ img_stride[0] = 0;
/* everything specified in number of elements here. */
width0 = view->u.buf.last_element - view->u.buf.first_element + 1;
}
}
}
-
+
/**
* Called during state validation when LP_NEW_SAMPLER_VIEW is set.
{
llvmpipe->pipe.create_sampler_state = llvmpipe_create_sampler_state;
- llvmpipe->pipe.bind_fragment_sampler_states = llvmpipe_bind_fragment_sampler_states;
- llvmpipe->pipe.bind_vertex_sampler_states = llvmpipe_bind_vertex_sampler_states;
- llvmpipe->pipe.bind_geometry_sampler_states = llvmpipe_bind_geometry_sampler_states;
- llvmpipe->pipe.set_fragment_sampler_views = llvmpipe_set_fragment_sampler_views;
- llvmpipe->pipe.set_vertex_sampler_views = llvmpipe_set_vertex_sampler_views;
- llvmpipe->pipe.set_geometry_sampler_views = llvmpipe_set_geometry_sampler_views;
+ llvmpipe->pipe.bind_sampler_states = llvmpipe_bind_sampler_states;
llvmpipe->pipe.create_sampler_view = llvmpipe_create_sampler_view;
+ llvmpipe->pipe.set_sampler_views = llvmpipe_set_sampler_views;
llvmpipe->pipe.sampler_view_destroy = llvmpipe_sampler_view_destroy;
llvmpipe->pipe.delete_sampler_state = llvmpipe_delete_sampler_state;
}