pipe_texture_reference(&llvmpipe->texture[i], tex);
lp_tex_tile_cache_set_texture(llvmpipe->tex_cache[i], tex);
+
+ if(tex) {
+ struct llvmpipe_texture *lp_tex = llvmpipe_texture(tex);
+ struct lp_jit_texture *jit_tex = &llvmpipe->jit_context.textures[i];
+ jit_tex->width = tex->width[0];
+ jit_tex->height = tex->height[0];
+ jit_tex->stride = lp_tex->stride[0];
+ if(!lp_tex->dt)
+ jit_tex->data = lp_tex->data;
+ }
}
llvmpipe->num_textures = num;