#include "lp_context.h"
#include "lp_state.h"
-#include "lp_surface.h"
#include "lp_tile_cache.h"
#include "draw/draw_context.h"
+#include "util/u_format.h"
+
/**
* XXX this might get moved someday
struct llvmpipe_context *lp = llvmpipe_context(pipe);
uint i;
+ draw_flush(lp->draw);
+
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
/* check if changing cbuf */
if (lp->framebuffer.cbufs[i] != fb->cbufs[i]) {
/* flush old */
+ lp_tile_cache_map_transfers(lp->cbuf_cache[i]);
lp_flush_tile_cache(lp->cbuf_cache[i]);
/* assign new */
- lp->framebuffer.cbufs[i] = fb->cbufs[i];
+ pipe_surface_reference(&lp->framebuffer.cbufs[i], fb->cbufs[i]);
/* update cache */
lp_tile_cache_set_surface(lp->cbuf_cache[i], fb->cbufs[i]);
}
/* assign new */
- lp->framebuffer.zsbuf = fb->zsbuf;
+ pipe_surface_reference(&lp->framebuffer.zsbuf, fb->zsbuf);
/* Tell draw module how deep the Z/depth buffer is */
if (lp->framebuffer.zsbuf) {
int depth_bits;
double mrd;
- depth_bits = pf_get_component_bits(lp->framebuffer.zsbuf->format,
- PIPE_FORMAT_COMP_Z);
+ depth_bits = util_format_get_component_bits(lp->framebuffer.zsbuf->format,
+ UTIL_FORMAT_COLORSPACE_ZS,
+ 0);
if (depth_bits > 16) {
mrd = 0.0000001;
}