**************************************************************************/
#include "util/u_rect.h"
+#include "util/u_surface.h"
#include "lp_context.h"
#include "lp_flush.h"
#include "lp_limits.h"
static void
-lp_surface_copy(struct pipe_context *pipe,
- struct pipe_surface *dst, unsigned dstx, unsigned dsty,
- struct pipe_surface *src, unsigned srcx, unsigned srcy,
- unsigned width, unsigned height)
+lp_resource_copy(struct pipe_context *pipe,
+ struct pipe_resource *dst, unsigned dst_level,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ struct pipe_resource *src, unsigned src_level,
+ const struct pipe_box *src_box)
{
- struct llvmpipe_resource *src_tex = llvmpipe_resource(src->texture);
- struct llvmpipe_resource *dst_tex = llvmpipe_resource(dst->texture);
+ struct llvmpipe_resource *src_tex = llvmpipe_resource(src);
+ struct llvmpipe_resource *dst_tex = llvmpipe_resource(dst);
const enum pipe_format format = src_tex->base.format;
+ unsigned width = src_box->width;
+ unsigned height = src_box->height;
+ unsigned depth = src_box->depth;
+ unsigned z;
llvmpipe_flush_resource(pipe,
- dst->texture, dst->face, dst->level,
- 0, /* flush_flags */
+ dst, dst_level,
FALSE, /* read_only */
- FALSE, /* cpu_access */
- FALSE); /* do_not_block */
+ TRUE, /* cpu_access */
+ FALSE, /* do_not_block */
+ "blit dest");
llvmpipe_flush_resource(pipe,
- src->texture, src->face, src->level,
- 0, /* flush_flags */
+ src, src_level,
TRUE, /* read_only */
- FALSE, /* cpu_access */
- FALSE); /* do_not_block */
+ TRUE, /* cpu_access */
+ FALSE, /* do_not_block */
+ "blit src");
+
+ /* Fallback for buffers. */
+ if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
+ util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
+ src, src_level, src_box);
+ return;
+ }
/*
- printf("surface copy from %u to %u: %u,%u to %u,%u %u x %u\n",
- src_tex->id, dst_tex->id,
- srcx, srcy, dstx, dsty, width, height);
+ printf("surface copy from %u lvl %u to %u lvl %u: %u,%u,%u to %u,%u,%u %u x %u x %u\n",
+ src_tex->id, src_level, dst_tex->id, dst_level,
+ src_box->x, src_box->y, src_box->z, dstx, dsty, dstz,
+ src_box->width, src_box->height, src_box->depth);
*/
- /* set src tiles to linear layout */
- {
- unsigned tx, ty, tw, th;
- unsigned x, y;
+ for (z = 0; z < src_box->depth; z++){
+
+ /* set src tiles to linear layout */
+ {
+ unsigned tx, ty, tw, th;
+ unsigned x, y;
- adjust_to_tile_bounds(srcx, srcy, width, height, &tx, &ty, &tw, &th);
+ adjust_to_tile_bounds(src_box->x, src_box->y, width, height,
+ &tx, &ty, &tw, &th);
- for (y = 0; y < th; y += TILE_SIZE) {
- for (x = 0; x < tw; x += TILE_SIZE) {
- (void) llvmpipe_get_texture_tile_linear(src_tex,
- src->face, src->level,
+ for (y = 0; y < th; y += TILE_SIZE) {
+ for (x = 0; x < tw; x += TILE_SIZE) {
+ (void) llvmpipe_get_texture_tile_linear(src_tex,
+ src_box->z + z, src_level,
LP_TEX_USAGE_READ,
- tx + x, ty + y);
+ tx + x, ty + y);
+ }
}
}
- }
- /* set dst tiles to linear layout */
- {
- unsigned tx, ty, tw, th;
- unsigned x, y;
- enum lp_texture_usage usage;
-
- /* XXX for the tiles which are completely contained by the
- * dest rectangle, we could set the usage mode to WRITE_ALL.
- * Just test for the case of replacing the whole dest region for now.
- */
- if (width == dst_tex->base.width0 && height == dst_tex->base.height0)
- usage = LP_TEX_USAGE_WRITE_ALL;
- else
- usage = LP_TEX_USAGE_READ_WRITE;
-
- adjust_to_tile_bounds(dstx, dsty, width, height, &tx, &ty, &tw, &th);
-
- for (y = 0; y < th; y += TILE_SIZE) {
- for (x = 0; x < tw; x += TILE_SIZE) {
- (void) llvmpipe_get_texture_tile_linear(dst_tex,
- dst->face, dst->level,
- usage,
- tx + x, ty + y);
+ /* set dst tiles to linear layout */
+ {
+ unsigned tx, ty, tw, th;
+ unsigned x, y;
+ enum lp_texture_usage usage;
+
+ adjust_to_tile_bounds(dstx, dsty, width, height, &tx, &ty, &tw, &th);
+
+ for (y = 0; y < th; y += TILE_SIZE) {
+ boolean contained_y = ty + y >= dsty &&
+ ty + y + TILE_SIZE <= dsty + height ?
+ TRUE : FALSE;
+
+ for (x = 0; x < tw; x += TILE_SIZE) {
+ boolean contained_x = tx + x >= dstx &&
+ tx + x + TILE_SIZE <= dstx + width ?
+ TRUE : FALSE;
+
+ /*
+ * Set the usage mode to WRITE_ALL for the tiles which are
+ * completely contained by the dest rectangle.
+ */
+ if (contained_y && contained_x)
+ usage = LP_TEX_USAGE_WRITE_ALL;
+ else
+ usage = LP_TEX_USAGE_READ_WRITE;
+
+ (void) llvmpipe_get_texture_tile_linear(dst_tex,
+ dstz + z, dst_level,
+ usage,
+ tx + x, ty + y);
+ }
}
}
}
/* copy */
{
const ubyte *src_linear_ptr
- = llvmpipe_get_texture_image_address(src_tex, src->face,
- src->level,
+ = llvmpipe_get_texture_image_address(src_tex, src_box->z,
+ src_level,
LP_TEX_LAYOUT_LINEAR);
ubyte *dst_linear_ptr
- = llvmpipe_get_texture_image_address(dst_tex, dst->face,
- dst->level,
+ = llvmpipe_get_texture_image_address(dst_tex, dstz,
+ dst_level,
LP_TEX_LAYOUT_LINEAR);
- util_copy_rect(dst_linear_ptr, format,
- llvmpipe_resource_stride(&dst_tex->base, dst->level),
- dstx, dsty,
- width, height,
- src_linear_ptr,
- llvmpipe_resource_stride(&src_tex->base, src->level),
- srcx, srcy);
+ if (dst_linear_ptr && src_linear_ptr) {
+ util_copy_box(dst_linear_ptr, format,
+ llvmpipe_resource_stride(&dst_tex->base, dst_level),
+ dst_tex->img_stride[dst_level],
+ dstx, dsty, 0,
+ width, height, depth,
+ src_linear_ptr,
+ llvmpipe_resource_stride(&src_tex->base, src_level),
+ src_tex->img_stride[src_level],
+ src_box->x, src_box->y, 0);
+ }
+ }
+}
+
+
+static void lp_blit(struct pipe_context *pipe,
+ const struct pipe_blit_info *blit_info)
+{
+ struct llvmpipe_context *lp = llvmpipe_context(pipe);
+ struct pipe_blit_info info = *blit_info;
+
+ if (info.src.resource->nr_samples > 1 &&
+ info.dst.resource->nr_samples <= 1 &&
+ !util_format_is_depth_or_stencil(info.src.resource->format) &&
+ !util_format_is_pure_integer(info.src.resource->format)) {
+ debug_printf("llvmpipe: color resolve unimplemented\n");
+ return;
}
+
+ if (util_try_blit_via_copy_region(pipe, &info)) {
+ return; /* done */
+ }
+
+ if (info.mask & PIPE_MASK_S) {
+ debug_printf("llvmpipe: cannot blit stencil, skipping\n");
+ info.mask &= ~PIPE_MASK_S;
+ }
+
+ if (!util_blitter_is_blit_supported(lp->blitter, &info)) {
+ debug_printf("llvmpipe: blit unsupported %s -> %s\n",
+ util_format_short_name(info.src.resource->format),
+ util_format_short_name(info.dst.resource->format));
+ return;
+ }
+
+ /* XXX turn off occlusion and streamout queries */
+
+ util_blitter_save_vertex_buffer_slot(lp->blitter, lp->vertex_buffer);
+ util_blitter_save_vertex_elements(lp->blitter, (void*)lp->velems);
+ util_blitter_save_vertex_shader(lp->blitter, (void*)lp->vs);
+ util_blitter_save_geometry_shader(lp->blitter, (void*)lp->gs);
+ util_blitter_save_so_targets(lp->blitter, lp->num_so_targets,
+ (struct pipe_stream_output_target**)lp->so_targets);
+ util_blitter_save_rasterizer(lp->blitter, (void*)lp->rasterizer);
+ util_blitter_save_viewport(lp->blitter, &lp->viewport);
+ util_blitter_save_scissor(lp->blitter, &lp->scissor);
+ util_blitter_save_fragment_shader(lp->blitter, lp->fs);
+ util_blitter_save_blend(lp->blitter, (void*)lp->blend);
+ util_blitter_save_depth_stencil_alpha(lp->blitter, (void*)lp->depth_stencil);
+ util_blitter_save_stencil_ref(lp->blitter, &lp->stencil_ref);
+ /*util_blitter_save_sample_mask(sp->blitter, lp->sample_mask);*/
+ util_blitter_save_framebuffer(lp->blitter, &lp->framebuffer);
+ util_blitter_save_fragment_sampler_states(lp->blitter,
+ lp->num_samplers[PIPE_SHADER_FRAGMENT],
+ (void**)lp->samplers[PIPE_SHADER_FRAGMENT]);
+ util_blitter_save_fragment_sampler_views(lp->blitter,
+ lp->num_sampler_views[PIPE_SHADER_FRAGMENT],
+ lp->sampler_views[PIPE_SHADER_FRAGMENT]);
+ util_blitter_save_render_condition(lp->blitter, lp->render_cond_query,
+ lp->render_cond_mode);
+ util_blitter_blit(lp->blitter, &info);
}
void
-lp_init_surface_functions(struct llvmpipe_context *lp)
+llvmpipe_init_surface_functions(struct llvmpipe_context *lp)
{
- lp->pipe.surface_copy = lp_surface_copy;
- lp->pipe.surface_fill = util_surface_fill;
+ lp->pipe.resource_copy_region = lp_resource_copy;
+ lp->pipe.clear_render_target = util_clear_render_target;
+ lp->pipe.clear_depth_stencil = util_clear_depth_stencil;
+ lp->pipe.blit = lp_blit;
}