llvmpipe: implement blit
[mesa.git] / src / gallium / drivers / llvmpipe / lp_surface.c
index 63ddc669c2cc644a45df9c9922ae2360bf165785..a4789b4f5c3cfa02e3d0ed734ec127498145c642 100644 (file)
@@ -52,37 +52,47 @@ adjust_to_tile_bounds(unsigned x, unsigned y, unsigned width, unsigned height,
 
 static void
 lp_resource_copy(struct pipe_context *pipe,
-                 struct pipe_resource *dst, struct pipe_subresource subdst,
+                 struct pipe_resource *dst, unsigned dst_level,
                  unsigned dstx, unsigned dsty, unsigned dstz,
-                 struct pipe_resource *src, struct pipe_subresource subsrc,
-                 unsigned srcx, unsigned srcy, unsigned srcz,
-                 unsigned width, unsigned height)
+                 struct pipe_resource *src, unsigned src_level,
+                 const struct pipe_box *src_box)
 {
-   /* XXX what about the dstz/srcz parameters - zslice wasn't used... */
+   /* XXX this used to ignore srcz/dstz
+    * assume it works the same for cube and 3d
+    */
    struct llvmpipe_resource *src_tex = llvmpipe_resource(src);
    struct llvmpipe_resource *dst_tex = llvmpipe_resource(dst);
    const enum pipe_format format = src_tex->base.format;
+   unsigned width = src_box->width;
+   unsigned height = src_box->height;
+   assert(src_box->depth == 1);
+
+   /* Fallback for buffers. */
+   if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
+      util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
+                                src, src_level, src_box);
+      return;
+   }
 
    llvmpipe_flush_resource(pipe,
-                           dst, subdst.face, subdst.level,
-                           0, /* flush_flags */
+                           dst, dst_level, dstz,
                            FALSE, /* read_only */
                            TRUE, /* cpu_access */
-                           FALSE,
-                           "blit dst"); /* do_not_block */
+                           FALSE, /* do_not_block */
+                           "blit dest");
 
    llvmpipe_flush_resource(pipe,
-                           src, subsrc.face, subsrc.level,
-                           0, /* flush_flags */
+                           src, src_level, src_box->z,
                            TRUE, /* read_only */
                            TRUE, /* cpu_access */
-                           FALSE,
-                           "blit src"); /* do_not_block */
+                           FALSE, /* do_not_block */
+                           "blit src");
 
    /*
-   printf("surface copy from %u to %u: %u,%u to %u,%u %u x %u\n",
-          src_tex->id, dst_tex->id,
-          srcx, srcy, dstx, dsty, width, height);
+   printf("surface copy from %u lvl %u to %u lvl %u: %u,%u,%u to %u,%u,%u %u x %u x %u\n",
+          src_tex->id, src_level, dst_tex->id, dst_level, 
+          src_box->x, src_box->y, src_box->z, dstx, dsty, dstz,
+          src_box->width, src_box->height, src_box->depth);
    */
 
    /* set src tiles to linear layout */
@@ -90,12 +100,13 @@ lp_resource_copy(struct pipe_context *pipe,
       unsigned tx, ty, tw, th;
       unsigned x, y;
 
-      adjust_to_tile_bounds(srcx, srcy, width, height, &tx, &ty, &tw, &th);
+      adjust_to_tile_bounds(src_box->x, src_box->y, width, height,
+                            &tx, &ty, &tw, &th);
 
       for (y = 0; y < th; y += TILE_SIZE) {
          for (x = 0; x < tw; x += TILE_SIZE) {
             (void) llvmpipe_get_texture_tile_linear(src_tex,
-                                                    subsrc.face, subsrc.level,
+                                                    src_box->z, src_level,
                                                     LP_TEX_USAGE_READ,
                                                     tx + x, ty + y);
          }
@@ -130,7 +141,7 @@ lp_resource_copy(struct pipe_context *pipe,
                usage = LP_TEX_USAGE_READ_WRITE;
 
             (void) llvmpipe_get_texture_tile_linear(dst_tex,
-                                                    subdst.face, subdst.level,
+                                                    dstz, dst_level,
                                                     usage,
                                                     tx + x, ty + y);
          }
@@ -140,31 +151,92 @@ lp_resource_copy(struct pipe_context *pipe,
    /* copy */
    {
       const ubyte *src_linear_ptr
-         = llvmpipe_get_texture_image_address(src_tex, subsrc.face,
-                                              subsrc.level,
+         = llvmpipe_get_texture_image_address(src_tex, src_box->z,
+                                              src_level,
                                               LP_TEX_LAYOUT_LINEAR);
       ubyte *dst_linear_ptr
-         = llvmpipe_get_texture_image_address(dst_tex, subdst.face,
-                                              subdst.level,
+         = llvmpipe_get_texture_image_address(dst_tex, dstz,
+                                              dst_level,
                                               LP_TEX_LAYOUT_LINEAR);
 
       if (dst_linear_ptr && src_linear_ptr) {
          util_copy_rect(dst_linear_ptr, format,
-                        llvmpipe_resource_stride(&dst_tex->base, subdst.level),
+                        llvmpipe_resource_stride(&dst_tex->base, dst_level),
                         dstx, dsty,
                         width, height,
                         src_linear_ptr,
-                        llvmpipe_resource_stride(&src_tex->base, subsrc.level),
-                        srcx, srcy);
+                        llvmpipe_resource_stride(&src_tex->base, src_level),
+                        src_box->x, src_box->y);
       }
    }
 }
 
 
+static void lp_blit(struct pipe_context *pipe,
+                    const struct pipe_blit_info *blit_info)
+{
+   struct llvmpipe_context *lp = llvmpipe_context(pipe);
+   struct pipe_blit_info info = *blit_info;
+
+   if (info.src.resource->nr_samples > 1 &&
+       info.dst.resource->nr_samples <= 1 &&
+       !util_format_is_depth_or_stencil(info.src.resource->format) &&
+       !util_format_is_pure_integer(info.src.resource->format)) {
+      debug_printf("llvmpipe: color resolve unimplemented\n");
+      return;
+   }
+
+   if (util_try_blit_via_copy_region(pipe, &info)) {
+      return; /* done */
+   }
+
+   if (info.mask & PIPE_MASK_S) {
+      debug_printf("llvmpipe: cannot blit stencil, skipping\n");
+      info.mask &= ~PIPE_MASK_S;
+   }
+
+   if (!util_blitter_is_blit_supported(lp->blitter, &info)) {
+      debug_printf("llvmpipe: blit unsupported %s -> %s\n",
+                   util_format_short_name(info.src.resource->format),
+                   util_format_short_name(info.dst.resource->format));
+      return;
+   }
+
+   /* XXX turn off occlusion and streamout queries */
+
+   util_blitter_save_vertex_buffers(lp->blitter, lp->num_vertex_buffers,
+                                    lp->vertex_buffer);
+   util_blitter_save_vertex_elements(lp->blitter, (void*)lp->velems);
+   util_blitter_save_vertex_shader(lp->blitter, (void*)lp->vs);
+   util_blitter_save_geometry_shader(lp->blitter, (void*)lp->gs);
+   /*util_blitter_save_so_targets(lp->blitter, lp->num_so_targets,
+                     (struct pipe_stream_output_target**)lp->so_targets);*/
+   util_blitter_save_rasterizer(lp->blitter, (void*)lp->rasterizer);
+   util_blitter_save_viewport(lp->blitter, &lp->viewport);
+   util_blitter_save_scissor(lp->blitter, &lp->scissor);
+   util_blitter_save_fragment_shader(lp->blitter, lp->fs);
+   util_blitter_save_blend(lp->blitter, (void*)lp->blend);
+   util_blitter_save_depth_stencil_alpha(lp->blitter, (void*)lp->depth_stencil);
+   util_blitter_save_stencil_ref(lp->blitter, &lp->stencil_ref);
+   /*util_blitter_save_sample_mask(sp->blitter, lp->sample_mask);*/
+   util_blitter_save_framebuffer(lp->blitter, &lp->framebuffer);
+   util_blitter_save_fragment_sampler_states(lp->blitter,
+                     lp->num_samplers[PIPE_SHADER_FRAGMENT],
+                     (void**)lp->samplers[PIPE_SHADER_FRAGMENT]);
+   util_blitter_save_fragment_sampler_views(lp->blitter,
+                     lp->num_sampler_views[PIPE_SHADER_FRAGMENT],
+                     lp->sampler_views[PIPE_SHADER_FRAGMENT]);
+   util_blitter_save_render_condition(lp->blitter, lp->render_cond_query,
+                                      lp->render_cond_mode);
+   util_blitter_blit(lp->blitter, &info);
+}
+
+
 void
 llvmpipe_init_surface_functions(struct llvmpipe_context *lp)
 {
    lp->pipe.resource_copy_region = lp_resource_copy;
    lp->pipe.clear_render_target = util_clear_render_target;
    lp->pipe.clear_depth_stencil = util_clear_depth_stencil;
+   lp->pipe.blit = lp_blit;
 }