#include "lp_bld_type.h"
-#include "lp_bld_arit.h"
#include "lp_bld_blend.h"
#include "lp_bld_debug.h"
#include "lp_test.h"
}
+PIPE_ALIGN_STACK
static boolean
test_one(unsigned verbose,
FILE *fp,
char *error = NULL;
blend_test_ptr_t blend_test_ptr;
boolean success;
- const unsigned n = 32;
- int64_t cycles[n];
+ const unsigned n = LP_TEST_NUM_SAMPLES;
+ int64_t cycles[LP_TEST_NUM_SAMPLES];
double cycles_avg = 0.0;
unsigned i, j;
success = TRUE;
for(i = 0; i < n && success; ++i) {
if(mode == AoS) {
- uint8_t src[LP_MAX_VECTOR_LENGTH*LP_MAX_TYPE_WIDTH/8];
- uint8_t dst[LP_MAX_VECTOR_LENGTH*LP_MAX_TYPE_WIDTH/8];
- uint8_t con[LP_MAX_VECTOR_LENGTH*LP_MAX_TYPE_WIDTH/8];
- uint8_t res[LP_MAX_VECTOR_LENGTH*LP_MAX_TYPE_WIDTH/8];
- uint8_t ref[LP_MAX_VECTOR_LENGTH*LP_MAX_TYPE_WIDTH/8];
+ PIPE_ALIGN_VAR(16) uint8_t src[LP_NATIVE_VECTOR_WIDTH/8];
+ PIPE_ALIGN_VAR(16) uint8_t dst[LP_NATIVE_VECTOR_WIDTH/8];
+ PIPE_ALIGN_VAR(16) uint8_t con[LP_NATIVE_VECTOR_WIDTH/8];
+ PIPE_ALIGN_VAR(16) uint8_t res[LP_NATIVE_VECTOR_WIDTH/8];
+ PIPE_ALIGN_VAR(16) uint8_t ref[LP_NATIVE_VECTOR_WIDTH/8];
int64_t start_counter = 0;
int64_t end_counter = 0;
if(mode == SoA) {
const unsigned stride = type.length*type.width/8;
- uint8_t src[4*LP_MAX_VECTOR_LENGTH*LP_MAX_TYPE_WIDTH/8];
- uint8_t dst[4*LP_MAX_VECTOR_LENGTH*LP_MAX_TYPE_WIDTH/8];
- uint8_t con[4*LP_MAX_VECTOR_LENGTH*LP_MAX_TYPE_WIDTH/8];
- uint8_t res[4*LP_MAX_VECTOR_LENGTH*LP_MAX_TYPE_WIDTH/8];
- uint8_t ref[4*LP_MAX_VECTOR_LENGTH*LP_MAX_TYPE_WIDTH/8];
+ PIPE_ALIGN_VAR(16) uint8_t src[4*LP_NATIVE_VECTOR_WIDTH/8];
+ PIPE_ALIGN_VAR(16) uint8_t dst[4*LP_NATIVE_VECTOR_WIDTH/8];
+ PIPE_ALIGN_VAR(16) uint8_t con[4*LP_NATIVE_VECTOR_WIDTH/8];
+ PIPE_ALIGN_VAR(16) uint8_t res[4*LP_NATIVE_VECTOR_WIDTH/8];
+ PIPE_ALIGN_VAR(16) uint8_t ref[4*LP_NATIVE_VECTOR_WIDTH/8];
int64_t start_counter = 0;
int64_t end_counter = 0;
boolean mismatch;
bool success = TRUE;
for(i = 0; i < n; ++i) {
- rgb_func = &blend_funcs[random() % num_funcs];
- alpha_func = &blend_funcs[random() % num_funcs];
- rgb_src_factor = &blend_factors[random() % num_factors];
- alpha_src_factor = &blend_factors[random() % num_factors];
+ rgb_func = &blend_funcs[rand() % num_funcs];
+ alpha_func = &blend_funcs[rand() % num_funcs];
+ rgb_src_factor = &blend_factors[rand() % num_factors];
+ alpha_src_factor = &blend_factors[rand() % num_factors];
do {
- rgb_dst_factor = &blend_factors[random() % num_factors];
+ rgb_dst_factor = &blend_factors[rand() % num_factors];
} while(*rgb_dst_factor == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE);
do {
- alpha_dst_factor = &blend_factors[random() % num_factors];
+ alpha_dst_factor = &blend_factors[rand() % num_factors];
} while(*alpha_dst_factor == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE);
- mode = random() & 1;
+ mode = rand() & 1;
- type = &blend_types[random() % num_types];
+ type = &blend_types[rand() % num_types];
memset(&blend, 0, sizeof blend);
blend.blend_enable = 1;