svga: add some const qualifiers
[mesa.git] / src / gallium / drivers / llvmpipe / lp_texture.c
index 7862ac8f2173002065092540b49caa776ff48633..733253b0b088bef243801afb9976cdedc0e80d89 100644 (file)
@@ -434,7 +434,8 @@ llvmpipe_resource_data(struct pipe_resource *resource)
 static struct pipe_resource *
 llvmpipe_resource_from_handle(struct pipe_screen *screen,
                               const struct pipe_resource *template,
-                              struct winsys_handle *whandle)
+                              struct winsys_handle *whandle,
+                              unsigned usage)
 {
    struct sw_winsys *winsys = llvmpipe_screen(screen)->winsys;
    struct llvmpipe_resource *lpr;
@@ -484,8 +485,10 @@ no_lpr:
 
 static boolean
 llvmpipe_resource_get_handle(struct pipe_screen *screen,
+                             struct pipe_context *ctx,
                             struct pipe_resource *pt,
-                            struct winsys_handle *whandle)
+                            struct winsys_handle *whandle,
+                             unsigned usage)
 {
    struct sw_winsys *winsys = llvmpipe_screen(screen)->winsys;
    struct llvmpipe_resource *lpr = llvmpipe_resource(pt);
@@ -540,14 +543,14 @@ llvmpipe_transfer_map( struct pipe_context *pipe,
       }
    }
 
-   /* Check if we're mapping the current constant buffer */
+   /* Check if we're mapping a current constant buffer */
    if ((usage & PIPE_TRANSFER_WRITE) &&
        (resource->bind & PIPE_BIND_CONSTANT_BUFFER)) {
       unsigned i;
-      for (i = 0; i < Elements(llvmpipe->constants[PIPE_SHADER_FRAGMENT]); ++i) {
+      for (i = 0; i < ARRAY_SIZE(llvmpipe->constants[PIPE_SHADER_FRAGMENT]); ++i) {
          if (resource == llvmpipe->constants[PIPE_SHADER_FRAGMENT][i].buffer) {
             /* constants may have changed */
-            llvmpipe->dirty |= LP_NEW_CONSTANTS;
+            llvmpipe->dirty |= LP_NEW_FS_CONSTANTS;
             break;
          }
       }
@@ -638,13 +641,6 @@ llvmpipe_is_resource_referenced( struct pipe_context *pipe,
                                  unsigned level)
 {
    struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
-
-   /*
-    * XXX checking only resources with the right bind flags
-    * is unsafe since with opengl state tracker we can end up
-    * with resources bound to places they weren't supposed to be
-    * (buffers bound as sampler views is one possibility here).
-    */
    if (!(presource->bind & (PIPE_BIND_DEPTH_STENCIL |
                             PIPE_BIND_RENDER_TARGET |
                             PIPE_BIND_SAMPLER_VIEW)))
@@ -685,6 +681,7 @@ llvmpipe_get_format_alignment( enum pipe_format format )
 
 /**
  * Create buffer which wraps user-space data.
+ * XXX unreachable.
  */
 struct pipe_resource *
 llvmpipe_user_buffer_create(struct pipe_screen *screen,
@@ -695,7 +692,7 @@ llvmpipe_user_buffer_create(struct pipe_screen *screen,
    struct llvmpipe_resource *buffer;
 
    buffer = CALLOC_STRUCT(llvmpipe_resource);
-   if(!buffer)
+   if (!buffer)
       return NULL;
 
    pipe_reference_init(&buffer->base.reference, 1);
@@ -805,7 +802,7 @@ llvmpipe_init_screen_resource_funcs(struct pipe_screen *screen)
 #endif
 
    screen->resource_create = llvmpipe_resource_create;
-   screen->resource_create_front = llvmpipe_resource_create_front;
+/*   screen->resource_create_front = llvmpipe_resource_create_front; */
    screen->resource_destroy = llvmpipe_resource_destroy;
    screen->resource_from_handle = llvmpipe_resource_from_handle;
    screen->resource_get_handle = llvmpipe_resource_get_handle;
@@ -820,5 +817,6 @@ llvmpipe_init_context_resource_funcs(struct pipe_context *pipe)
    pipe->transfer_unmap = llvmpipe_transfer_unmap;
 
    pipe->transfer_flush_region = u_default_transfer_flush_region;
-   pipe->transfer_inline_write = u_default_transfer_inline_write;
+   pipe->buffer_subdata = u_default_buffer_subdata;
+   pipe->texture_subdata = u_default_texture_subdata;
 }