static struct pipe_resource *
llvmpipe_resource_from_handle(struct pipe_screen *screen,
const struct pipe_resource *template,
- struct winsys_handle *whandle)
+ struct winsys_handle *whandle,
+ unsigned usage)
{
struct sw_winsys *winsys = llvmpipe_screen(screen)->winsys;
struct llvmpipe_resource *lpr;
static boolean
llvmpipe_resource_get_handle(struct pipe_screen *screen,
+ struct pipe_context *ctx,
struct pipe_resource *pt,
- struct winsys_handle *whandle)
+ struct winsys_handle *whandle,
+ unsigned usage)
{
struct sw_winsys *winsys = llvmpipe_screen(screen)->winsys;
struct llvmpipe_resource *lpr = llvmpipe_resource(pt);
}
}
- /* Check if we're mapping the current constant buffer */
+ /* Check if we're mapping a current constant buffer */
if ((usage & PIPE_TRANSFER_WRITE) &&
(resource->bind & PIPE_BIND_CONSTANT_BUFFER)) {
unsigned i;
- for (i = 0; i < Elements(llvmpipe->constants[PIPE_SHADER_FRAGMENT]); ++i) {
+ for (i = 0; i < ARRAY_SIZE(llvmpipe->constants[PIPE_SHADER_FRAGMENT]); ++i) {
if (resource == llvmpipe->constants[PIPE_SHADER_FRAGMENT][i].buffer) {
/* constants may have changed */
- llvmpipe->dirty |= LP_NEW_CONSTANTS;
+ llvmpipe->dirty |= LP_NEW_FS_CONSTANTS;
break;
}
}
unsigned level)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
-
- /*
- * XXX checking only resources with the right bind flags
- * is unsafe since with opengl state tracker we can end up
- * with resources bound to places they weren't supposed to be
- * (buffers bound as sampler views is one possibility here).
- */
if (!(presource->bind & (PIPE_BIND_DEPTH_STENCIL |
PIPE_BIND_RENDER_TARGET |
PIPE_BIND_SAMPLER_VIEW)))
/**
* Create buffer which wraps user-space data.
+ * XXX unreachable.
*/
struct pipe_resource *
llvmpipe_user_buffer_create(struct pipe_screen *screen,
struct llvmpipe_resource *buffer;
buffer = CALLOC_STRUCT(llvmpipe_resource);
- if(!buffer)
+ if (!buffer)
return NULL;
pipe_reference_init(&buffer->base.reference, 1);
#endif
screen->resource_create = llvmpipe_resource_create;
- screen->resource_create_front = llvmpipe_resource_create_front;
+/* screen->resource_create_front = llvmpipe_resource_create_front; */
screen->resource_destroy = llvmpipe_resource_destroy;
screen->resource_from_handle = llvmpipe_resource_from_handle;
screen->resource_get_handle = llvmpipe_resource_get_handle;
pipe->transfer_unmap = llvmpipe_transfer_unmap;
pipe->transfer_flush_region = u_default_transfer_flush_region;
- pipe->transfer_inline_write = u_default_transfer_inline_write;
+ pipe->buffer_subdata = u_default_buffer_subdata;
+ pipe->texture_subdata = u_default_texture_subdata;
}