*/
static boolean
llvmpipe_texture_layout(struct llvmpipe_screen *screen,
- struct llvmpipe_resource *lpr)
+ struct llvmpipe_resource *lpr,
+ boolean allocate)
{
struct pipe_resource *pt = &lpr->base;
unsigned level;
unsigned width = pt->width0;
unsigned height = pt->height0;
unsigned depth = pt->depth0;
+ uint64_t total_size = 0;
assert(LP_MAX_TEXTURE_2D_LEVELS <= LP_MAX_TEXTURE_LEVELS);
assert(LP_MAX_TEXTURE_3D_LEVELS <= LP_MAX_TEXTURE_LEVELS);
lpr->row_stride[level] = align(nblocksx * block_size, 16);
+ /* if row_stride * height > LP_MAX_TEXTURE_SIZE */
+ if (lpr->row_stride[level] > LP_MAX_TEXTURE_SIZE / nblocksy) {
+ /* image too large */
+ goto fail;
+ }
+
lpr->img_stride[level] = lpr->row_stride[level] * nblocksy;
}
lpr->num_slices_faces[level] = num_slices;
- lpr->layout[level] = alloc_layout_array(num_slices, width, height);
+ if (allocate) {
+ lpr->layout[level] = alloc_layout_array(num_slices, width, height);
+ if (!lpr->layout[level]) {
+ goto fail;
+ }
+ }
+ }
+
+ /* if img_stride * num_slices_faces > LP_MAX_TEXTURE_SIZE */
+ if (lpr->img_stride[level] >
+ LP_MAX_TEXTURE_SIZE / lpr->num_slices_faces[level]) {
+ /* volume too large */
+ goto fail;
+ }
+
+ total_size += (uint64_t) lpr->num_slices_faces[level]
+ * (uint64_t) lpr->img_stride[level];
+ if (total_size > LP_MAX_TEXTURE_SIZE) {
+ goto fail;
}
/* Compute size of next mipmap level */
}
return TRUE;
+
+fail:
+ for (level = 0; level <= pt->last_level; level++) {
+ FREE(lpr->layout[level]);
+ }
+
+ return FALSE;
}
+/**
+ * Check the size of the texture specified by 'res'.
+ * \return TRUE if OK, FALSE if too large.
+ */
+static boolean
+llvmpipe_can_create_resource(struct pipe_screen *screen,
+ const struct pipe_resource *res)
+{
+ struct llvmpipe_resource lpr;
+ memset(&lpr, 0, sizeof(lpr));
+ lpr.base = *res;
+ return llvmpipe_texture_layout(llvmpipe_screen(screen), &lpr, FALSE);
+}
+
static boolean
llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen,
lpr->img_stride[0] = 0;
lpr->layout[0] = alloc_layout_array(1, width, height);
- //lpr->layout[0][0] = LP_TEX_LAYOUT_LINEAR;
+ if (!lpr->layout[0]) {
+ return FALSE;
+ }
lpr->dt = winsys->displaytarget_create(winsys,
lpr->base.bind,
16,
&lpr->row_stride[0] );
- return lpr->dt != NULL;
+ if (lpr->dt == NULL)
+ return FALSE;
+
+ {
+ void *map = winsys->displaytarget_map(winsys, lpr->dt,
+ PIPE_TRANSFER_WRITE);
+
+ if (map)
+ memset(map, 0, height * lpr->row_stride[0]);
+
+ winsys->displaytarget_unmap(winsys, lpr->dt);
+ }
+
+ return TRUE;
}
}
else {
/* texture map */
- if (!llvmpipe_texture_layout(screen, lpr))
+ if (!llvmpipe_texture_layout(screen, lpr, TRUE))
goto fail;
assert(lpr->layout[0][0] == LP_TEX_LAYOUT_NONE);
}
lpr->data = align_malloc(bytes, 16);
if (!lpr->data)
goto fail;
+ memset(lpr->data, 0, bytes);
}
lpr->id = id_counter++;
struct winsys_handle *whandle)
{
struct sw_winsys *winsys = llvmpipe_screen(screen)->winsys;
- struct llvmpipe_resource *lpr = CALLOC_STRUCT(llvmpipe_resource);
+ struct llvmpipe_resource *lpr;
unsigned width, height, width_t, height_t;
/* XXX Seems like from_handled depth textures doesn't work that well */
- if (!lpr)
- return NULL;
+ lpr = CALLOC_STRUCT(llvmpipe_resource);
+ if (!lpr) {
+ goto no_lpr;
+ }
lpr->base = *template;
pipe_reference_init(&lpr->base.reference, 1);
template,
whandle,
&lpr->row_stride[0]);
- if (!lpr->dt)
- goto fail;
+ if (!lpr->dt) {
+ goto no_dt;
+ }
lpr->layout[0] = alloc_layout_array(1, lpr->base.width0, lpr->base.height0);
+ if (!lpr->layout[0]) {
+ goto no_layout_0;
+ }
- assert(lpr->layout[0]);
assert(lpr->layout[0][0] == LP_TEX_LAYOUT_NONE);
lpr->id = id_counter++;
return &lpr->base;
- fail:
+no_layout_0:
+ winsys->displaytarget_destroy(winsys, lpr->dt);
+no_dt:
FREE(lpr);
+no_lpr:
return NULL;
}
/**
* Create buffer which wraps user-space data.
*/
-static struct pipe_resource *
+struct pipe_resource *
llvmpipe_user_buffer_create(struct pipe_screen *screen,
void *ptr,
unsigned bytes,
/* tiled data is stored in regular memory */
uint buffer_size = tex_image_size(lpr, level, layout);
lpr->tiled[level].data = align_malloc(buffer_size, alignment);
+ if (lpr->tiled[level].data) {
+ memset(lpr->tiled[level].data, 0, buffer_size);
+ }
}
else {
assert(layout == LP_TEX_LAYOUT_LINEAR);
if (lpr->dt) {
- /* we get the linear memory from the winsys */
+ /* we get the linear memory from the winsys, and it has
+ * already been zeroed
+ */
struct llvmpipe_screen *screen = llvmpipe_screen(lpr->base.screen);
struct sw_winsys *winsys = screen->winsys;
/* not a display target - allocate regular memory */
uint buffer_size = tex_image_size(lpr, level, LP_TEX_LAYOUT_LINEAR);
lpr->linear[level].data = align_malloc(buffer_size, alignment);
+ if (lpr->linear[level].data) {
+ memset(lpr->linear[level].data, 0, buffer_size);
+ }
}
}
}
screen->resource_destroy = llvmpipe_resource_destroy;
screen->resource_from_handle = llvmpipe_resource_from_handle;
screen->resource_get_handle = llvmpipe_resource_get_handle;
- screen->user_buffer_create = llvmpipe_user_buffer_create;
-
+ screen->can_create_resource = llvmpipe_can_create_resource;
}