gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY
[mesa.git] / src / gallium / drivers / llvmpipe / lp_texture.c
index 2267fcb29ca4ed0febf5cc849572bc6baa9ca70a..d86d493a0a21d4c594b071b8d81af369157348f6 100644 (file)
 #include "pipe/p_defines.h"
 
 #include "util/u_inlines.h"
+#include "util/u_cpu_detect.h"
 #include "util/u_format.h"
 #include "util/u_math.h"
 #include "util/u_memory.h"
+#include "util/u_simple_list.h"
 #include "util/u_transfer.h"
 
 #include "lp_context.h"
 #include "lp_tile_image.h"
 #include "lp_texture.h"
 #include "lp_setup.h"
-#include "lp_tile_size.h"
+#include "lp_state.h"
 
 #include "state_tracker/sw_winsys.h"
 
 
+#ifdef DEBUG
+static struct llvmpipe_resource resource_list;
+#endif
+static unsigned id_counter = 0;
+
+
 static INLINE boolean
 resource_is_texture(const struct pipe_resource *resource)
 {
-   const unsigned tex_binds = (PIPE_BIND_DISPLAY_TARGET |
-                               PIPE_BIND_SCANOUT |
-                               PIPE_BIND_SHARED |
-                               PIPE_BIND_DEPTH_STENCIL |
-                               PIPE_BIND_SAMPLER_VIEW);
-   const struct llvmpipe_resource *lpr = llvmpipe_resource_const(resource);
-
-   return (lpr->base.bind & tex_binds) ? TRUE : FALSE;
+   switch (resource->target) {
+   case PIPE_BUFFER:
+      return FALSE;
+   case PIPE_TEXTURE_1D:
+   case PIPE_TEXTURE_2D:
+   case PIPE_TEXTURE_RECT:
+   case PIPE_TEXTURE_3D:
+   case PIPE_TEXTURE_CUBE:
+      return TRUE;
+   default:
+      assert(0);
+      return FALSE;
+   }
 }
 
 
@@ -72,16 +85,16 @@ resource_is_texture(const struct pipe_resource *resource)
  * The number of elements is width_in_tiles * height_in_tiles.
  */
 static enum lp_texture_layout *
-alloc_layout_array(unsigned width, unsigned height)
+alloc_layout_array(unsigned num_slices, unsigned width, unsigned height)
 {
    const unsigned tx = align(width, TILE_SIZE) / TILE_SIZE;
    const unsigned ty = align(height, TILE_SIZE) / TILE_SIZE;
 
-   assert(tx * ty > 0);
+   assert(num_slices * tx * ty > 0);
    assert(LP_TEX_LAYOUT_NONE == 0); /* calloc'ing LP_TEX_LAYOUT_NONE here */
 
    return (enum lp_texture_layout *)
-      calloc(tx * ty, sizeof(enum lp_texture_layout));
+      CALLOC(num_slices * tx * ty, sizeof(enum lp_texture_layout));
 }
 
 
@@ -98,33 +111,79 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen,
    unsigned level;
    unsigned width = pt->width0;
    unsigned height = pt->height0;
+   unsigned depth = pt->depth0;
 
    assert(LP_MAX_TEXTURE_2D_LEVELS <= LP_MAX_TEXTURE_LEVELS);
    assert(LP_MAX_TEXTURE_3D_LEVELS <= LP_MAX_TEXTURE_LEVELS);
 
    for (level = 0; level <= pt->last_level; level++) {
-      const unsigned num_faces = lpr->base.target == PIPE_TEXTURE_CUBE ? 6 : 1;
-      unsigned nblocksx, face;
 
-      /* Allocate storage for whole quads. This is particularly important
-       * for depth surfaces, which are currently stored in a swizzled format.
-       */
-      nblocksx = util_format_get_nblocksx(pt->format, align(width, TILE_SIZE));
+      /* Row stride and image stride (for linear layout) */
+      {
+         unsigned alignment, nblocksx, nblocksy, block_size;
 
-      lpr->stride[level] =
-         align(nblocksx * util_format_get_blocksize(pt->format), 16);
+         /* For non-compressed formats we need to align the texture size
+          * to the tile size to facilitate render-to-texture.
+          */
+         if (util_format_is_compressed(pt->format))
+            alignment = 1;
+         else
+            alignment = TILE_SIZE;
 
-      lpr->tiles_per_row[level] = align(width, TILE_SIZE) / TILE_SIZE;
+         nblocksx = util_format_get_nblocksx(pt->format,
+                                             align(width, alignment));
+         nblocksy = util_format_get_nblocksy(pt->format,
+                                             align(height, alignment));
+         block_size = util_format_get_blocksize(pt->format);
 
-      for (face = 0; face < num_faces; face++) {
-         lpr->layout[face][level] = alloc_layout_array(width, height);
+         lpr->row_stride[level] = align(nblocksx * block_size, 16);
+
+         lpr->img_stride[level] = lpr->row_stride[level] * nblocksy;
+      }
+
+      /* Size of the image in tiles (for tiled layout) */
+      {
+         const unsigned width_t = align(width, TILE_SIZE) / TILE_SIZE;
+         const unsigned height_t = align(height, TILE_SIZE) / TILE_SIZE;
+         lpr->tiles_per_row[level] = width_t;
+         lpr->tiles_per_image[level] = width_t * height_t;
       }
 
+      /* Number of 3D image slices or cube faces */
+      {
+         unsigned num_slices;
+
+         if (lpr->base.target == PIPE_TEXTURE_CUBE)
+            num_slices = 6;
+         else if (lpr->base.target == PIPE_TEXTURE_3D)
+            num_slices = depth;
+         else
+            num_slices = 1;
+
+         lpr->num_slices_faces[level] = num_slices;
+
+         lpr->layout[level] = alloc_layout_array(num_slices, width, height);
+         if (!lpr->layout[level]) {
+            goto fail;
+         }
+      }
+
+      /* Compute size of next mipmap level */
       width = u_minify(width, 1);
       height = u_minify(height, 1);
+      depth = u_minify(depth, 1);
    }
 
    return TRUE;
+
+fail:
+   for (level = 0; level <= pt->last_level; level++) {
+      if (lpr->layout[level]) {
+         FREE(lpr->layout[level]);
+      }
+   }
+
+   return FALSE;
 }
 
 
@@ -138,19 +197,27 @@ llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen,
    /* Round up the surface size to a multiple of the tile size to
     * avoid tile clipping.
     */
-   unsigned width = align(lpr->base.width0, TILE_SIZE);
-   unsigned height = align(lpr->base.height0, TILE_SIZE);
-
-   lpr->tiles_per_row[0] = align(width, TILE_SIZE) / TILE_SIZE;
-
-   lpr->layout[0][0] = alloc_layout_array(width, height);
+   const unsigned width = align(lpr->base.width0, TILE_SIZE);
+   const unsigned height = align(lpr->base.height0, TILE_SIZE);
+   const unsigned width_t = width / TILE_SIZE;
+   const unsigned height_t = height / TILE_SIZE;
+
+   lpr->tiles_per_row[0] = width_t;
+   lpr->tiles_per_image[0] = width_t * height_t;
+   lpr->num_slices_faces[0] = 1;
+   lpr->img_stride[0] = 0;
+
+   lpr->layout[0] = alloc_layout_array(1, width, height);
+   if (!lpr->layout[0]) {
+      return FALSE;
+   }
 
    lpr->dt = winsys->displaytarget_create(winsys,
                                           lpr->base.bind,
                                           lpr->base.format,
                                           width, height,
                                           16,
-                                          &lpr->stride[0] );
+                                          &lpr->row_stride[0] );
 
    return lpr->dt != NULL;
 }
@@ -160,7 +227,6 @@ static struct pipe_resource *
 llvmpipe_resource_create(struct pipe_screen *_screen,
                          const struct pipe_resource *templat)
 {
-   static unsigned id_counter = 0;
    struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
    struct llvmpipe_resource *lpr = CALLOC_STRUCT(llvmpipe_resource);
    if (!lpr)
@@ -170,27 +236,28 @@ llvmpipe_resource_create(struct pipe_screen *_screen,
    pipe_reference_init(&lpr->base.reference, 1);
    lpr->base.screen = &screen->base;
 
-   assert(lpr->base.bind);
+   /* assert(lpr->base.bind); */
 
-   if (lpr->base.bind & (PIPE_BIND_DISPLAY_TARGET |
-                         PIPE_BIND_SCANOUT |
-                         PIPE_BIND_SHARED)) {
-      /* displayable surface */
-      if (!llvmpipe_displaytarget_layout(screen, lpr))
-         goto fail;
-      assert(lpr->layout[0][0][0] == LP_TEX_LAYOUT_NONE);
-   }
-   else if (lpr->base.bind & (PIPE_BIND_SAMPLER_VIEW |
-                              PIPE_BIND_DEPTH_STENCIL)) {
-      /* texture map */
-      if (!llvmpipe_texture_layout(screen, lpr))
-         goto fail;
-      assert(lpr->layout[0][0][0] == LP_TEX_LAYOUT_NONE);
+   if (resource_is_texture(&lpr->base)) {
+      if (lpr->base.bind & PIPE_BIND_DISPLAY_TARGET) {
+         /* displayable surface */
+         if (!llvmpipe_displaytarget_layout(screen, lpr))
+            goto fail;
+         assert(lpr->layout[0][0] == LP_TEX_LAYOUT_NONE);
+      }
+      else {
+         /* texture map */
+         if (!llvmpipe_texture_layout(screen, lpr))
+            goto fail;
+         assert(lpr->layout[0][0] == LP_TEX_LAYOUT_NONE);
+      }
+      assert(lpr->layout[0]);
    }
    else {
       /* other data (vertex buffer, const buffer, etc) */
       const enum pipe_format format = templat->format;
       const uint w = templat->width0 / util_format_get_blockheight(format);
+      /* XXX buffers should only have one dimension, those values should be 1 */
       const uint h = templat->height0 / util_format_get_blockwidth(format);
       const uint d = templat->depth0;
       const uint bpp = util_format_get_blocksize(format);
@@ -200,12 +267,12 @@ llvmpipe_resource_create(struct pipe_screen *_screen,
          goto fail;
    }
 
-   if (resource_is_texture(&lpr->base)) {
-      assert(lpr->layout[0][0]);
-   }
-
    lpr->id = id_counter++;
 
+#ifdef DEBUG
+   insert_at_tail(&resource_list, lpr);
+#endif
+
    return &lpr->base;
 
  fail:
@@ -225,11 +292,17 @@ llvmpipe_resource_destroy(struct pipe_screen *pscreen,
       /* display target */
       struct sw_winsys *winsys = screen->winsys;
       winsys->displaytarget_destroy(winsys, lpr->dt);
+
+      if (lpr->tiled[0].data) {
+         align_free(lpr->tiled[0].data);
+         lpr->tiled[0].data = NULL;
+      }
+
+      FREE(lpr->layout[0]);
    }
    else if (resource_is_texture(pt)) {
       /* regular texture */
-      const uint num_faces = pt->target == PIPE_TEXTURE_CUBE ? 6 : 1;
-      uint level, face;
+      uint level;
 
       /* free linear image data */
       for (level = 0; level < Elements(lpr->linear); level++) {
@@ -249,10 +322,8 @@ llvmpipe_resource_destroy(struct pipe_screen *pscreen,
 
       /* free layout flag arrays */
       for (level = 0; level < Elements(lpr->tiled); level++) {
-         for (face = 0; face < num_faces; face++) {
-            free(lpr->layout[face][level]);
-            lpr->layout[face][level] = NULL;
-         }
+         FREE(lpr->layout[level]);
+         lpr->layout[level] = NULL;
       }
    }
    else if (!lpr->userBuffer) {
@@ -260,6 +331,11 @@ llvmpipe_resource_destroy(struct pipe_screen *pscreen,
       align_free(lpr->data);
    }
 
+#ifdef DEBUG
+   if (lpr->next)
+      remove_from_list(lpr);
+#endif
+
    FREE(lpr);
 }
 
@@ -269,17 +345,16 @@ llvmpipe_resource_destroy(struct pipe_screen *pscreen,
  */
 void *
 llvmpipe_resource_map(struct pipe_resource *resource,
-                     unsigned face,
-                     unsigned level,
-                     unsigned zslice,
+                      unsigned level,
+                      unsigned layer,
                       enum lp_texture_usage tex_usage,
                       enum lp_texture_layout layout)
 {
    struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
    uint8_t *map;
 
-   assert(face < 6);
    assert(level < LP_MAX_TEXTURE_LEVELS);
+   assert(layer < (u_minify(resource->depth0, level) + resource->array_size - 1));
 
    assert(tex_usage == LP_TEX_USAGE_READ ||
           tex_usage == LP_TEX_USAGE_READ_WRITE ||
@@ -294,6 +369,7 @@ llvmpipe_resource_map(struct pipe_resource *resource,
       struct llvmpipe_screen *screen = llvmpipe_screen(resource->screen);
       struct sw_winsys *winsys = screen->winsys;
       unsigned dt_usage;
+      uint8_t *map2;
 
       if (tex_usage == LP_TEX_USAGE_READ) {
          dt_usage = PIPE_TRANSFER_READ;
@@ -302,9 +378,8 @@ llvmpipe_resource_map(struct pipe_resource *resource,
          dt_usage = PIPE_TRANSFER_READ_WRITE;
       }
 
-      assert(face == 0);
       assert(level == 0);
-      assert(zslice == 0);
+      assert(layer == 0);
 
       /* FIXME: keep map count? */
       map = winsys->displaytarget_map(winsys, lpr->dt, dt_usage);
@@ -312,36 +387,17 @@ llvmpipe_resource_map(struct pipe_resource *resource,
       /* install this linear image in texture data structure */
       lpr->linear[level].data = map;
 
-      map = llvmpipe_get_texture_image(lpr, face, level, tex_usage, layout);
-      assert(map);
+      /* make sure tiled data gets converted to linear data */
+      map2 = llvmpipe_get_texture_image(lpr, 0, 0, tex_usage, layout);
+      if (layout == LP_TEX_LAYOUT_LINEAR)
+         assert(map == map2);
 
-      return map;
+      return map2;
    }
    else if (resource_is_texture(resource)) {
-      /* regular texture */
-      const unsigned tex_height = u_minify(resource->height0, level);
-      const unsigned nblocksy =
-         util_format_get_nblocksy(resource->format, tex_height);
-      const unsigned stride = lpr->stride[level];
-      unsigned offset = 0;
-
-      if (resource->target == PIPE_TEXTURE_CUBE) {
-         /* XXX incorrect
-         offset = face * nblocksy * stride;
-         */
-      }
-      else if (resource->target == PIPE_TEXTURE_3D) {
-         offset = zslice * nblocksy * stride;
-      }
-      else {
-         assert(face == 0);
-         assert(zslice == 0);
-         offset = 0;
-      }
 
-      map = llvmpipe_get_texture_image(lpr, face, level, tex_usage, layout);
-      assert(map);
-      map += offset;
+      map = llvmpipe_get_texture_image(lpr, layer, level,
+                                       tex_usage, layout);
       return map;
    }
    else {
@@ -355,9 +411,8 @@ llvmpipe_resource_map(struct pipe_resource *resource,
  */
 void
 llvmpipe_resource_unmap(struct pipe_resource *resource,
-                       unsigned face,
                        unsigned level,
-                       unsigned zslice)
+                       unsigned layer)
 {
    struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
 
@@ -366,12 +421,11 @@ llvmpipe_resource_unmap(struct pipe_resource *resource,
       struct llvmpipe_screen *lp_screen = llvmpipe_screen(resource->screen);
       struct sw_winsys *winsys = lp_screen->winsys;
 
-      assert(face == 0);
       assert(level == 0);
-      assert(zslice == 0);
+      assert(layer == 0);
 
       /* make sure linear image is up to date */
-      (void) llvmpipe_get_texture_image(lpr, 0, 0,
+      (void) llvmpipe_get_texture_image(lpr, layer, level,
                                         LP_TEX_USAGE_READ,
                                         LP_TEX_LAYOUT_LINEAR);
 
@@ -385,10 +439,7 @@ llvmpipe_resource_data(struct pipe_resource *resource)
 {
    struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
 
-   assert((lpr->base.bind & (PIPE_BIND_DISPLAY_TARGET |
-                             PIPE_BIND_SCANOUT |
-                             PIPE_BIND_SHARED |
-                             PIPE_BIND_SAMPLER_VIEW)) == 0);
+   assert(!resource_is_texture(resource));
 
    return lpr->data;
 }
@@ -400,25 +451,67 @@ llvmpipe_resource_from_handle(struct pipe_screen *screen,
                              struct winsys_handle *whandle)
 {
    struct sw_winsys *winsys = llvmpipe_screen(screen)->winsys;
-   struct llvmpipe_resource *lpr = CALLOC_STRUCT(llvmpipe_resource);
-   if (!lpr)
-      return NULL;
+   struct llvmpipe_resource *lpr;
+   unsigned width, height, width_t, height_t;
+
+   /* XXX Seems like from_handled depth textures doesn't work that well */
+
+   lpr = CALLOC_STRUCT(llvmpipe_resource);
+   if (!lpr) {
+      goto no_lpr;
+   }
 
    lpr->base = *template;
    pipe_reference_init(&lpr->base.reference, 1);
    lpr->base.screen = screen;
 
+   width = align(lpr->base.width0, TILE_SIZE);
+   height = align(lpr->base.height0, TILE_SIZE);
+   width_t = width / TILE_SIZE;
+   height_t = height / TILE_SIZE;
+
+   /*
+    * Looks like unaligned displaytargets work just fine,
+    * at least sampler/render ones.
+    */
+#if 0
+   assert(lpr->base.width0 == width);
+   assert(lpr->base.height0 == height);
+#endif
+
+   lpr->tiles_per_row[0] = width_t;
+   lpr->tiles_per_image[0] = width_t * height_t;
+   lpr->num_slices_faces[0] = 1;
+   lpr->img_stride[0] = 0;
+
    lpr->dt = winsys->displaytarget_from_handle(winsys,
                                                template,
                                                whandle,
-                                               &lpr->stride[0]);
-   if (!lpr->dt)
-      goto fail;
+                                               &lpr->row_stride[0]);
+   if (!lpr->dt) {
+      goto no_dt;
+   }
+
+   lpr->layout[0] = alloc_layout_array(1, lpr->base.width0, lpr->base.height0);
+   if (!lpr->layout[0]) {
+      goto no_layout_0;
+   }
+
+   assert(lpr->layout[0][0] == LP_TEX_LAYOUT_NONE);
+
+   lpr->id = id_counter++;
+
+#ifdef DEBUG
+   insert_at_tail(&resource_list, lpr);
+#endif
 
    return &lpr->base;
 
- fail:
+no_layout_0:
+   winsys->displaytarget_destroy(winsys, lpr->dt);
+no_dt:
    FREE(lpr);
+no_lpr:
    return NULL;
 }
 
@@ -440,34 +533,35 @@ llvmpipe_resource_get_handle(struct pipe_screen *screen,
 
 
 static struct pipe_surface *
-llvmpipe_get_tex_surface(struct pipe_screen *screen,
-                         struct pipe_resource *pt,
-                         unsigned face, unsigned level, unsigned zslice,
-                         enum lp_texture_usage usage)
+llvmpipe_create_surface(struct pipe_context *pipe,
+                        struct pipe_resource *pt,
+                        const struct pipe_surface *surf_tmpl)
 {
    struct pipe_surface *ps;
 
-   assert(level <= pt->last_level);
+   assert(surf_tmpl->u.tex.level <= pt->last_level);
 
    ps = CALLOC_STRUCT(pipe_surface);
    if (ps) {
       pipe_reference_init(&ps->reference, 1);
       pipe_resource_reference(&ps->texture, pt);
-      ps->format = pt->format;
-      ps->width = u_minify(pt->width0, level);
-      ps->height = u_minify(pt->height0, level);
-      ps->usage = usage;
-
-      ps->face = face;
-      ps->level = level;
-      ps->zslice = zslice;
+      ps->context = pipe;
+      ps->format = surf_tmpl->format;
+      ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
+      ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
+      ps->usage = surf_tmpl->usage;
+
+      ps->u.tex.level = surf_tmpl->u.tex.level;
+      ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
+      ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
    }
    return ps;
 }
 
 
 static void 
-llvmpipe_tex_surface_destroy(struct pipe_surface *surf)
+llvmpipe_surface_destroy(struct pipe_context *pipe,
+                         struct pipe_surface *surf)
 {
    /* Effectively do the texture_update work here - if texture images
     * needed post-processing to put them into hardware layout, this is
@@ -481,24 +575,55 @@ llvmpipe_tex_surface_destroy(struct pipe_surface *surf)
 
 static struct pipe_transfer *
 llvmpipe_get_transfer(struct pipe_context *pipe,
-                     struct pipe_resource *resource,
-                     struct pipe_subresource sr,
-                     unsigned usage,
-                     const struct pipe_box *box)
+                      struct pipe_resource *resource,
+                      unsigned level,
+                      unsigned usage,
+                      const struct pipe_box *box)
 {
+   struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
    struct llvmpipe_resource *lprex = llvmpipe_resource(resource);
    struct llvmpipe_transfer *lpr;
 
    assert(resource);
-   assert(sr.level <= resource->last_level);
+   assert(level <= resource->last_level);
+
+   if (usage & PIPE_TRANSFER_MAP_PERMANENTLY) {
+      return NULL;
+   }
+
+   /*
+    * Transfers, like other pipe operations, must happen in order, so flush the
+    * context if necessary.
+    */
+   if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
+      boolean read_only = !(usage & PIPE_TRANSFER_WRITE);
+      boolean do_not_block = !!(usage & PIPE_TRANSFER_DONTBLOCK);
+      if (!llvmpipe_flush_resource(pipe, resource,
+                                   level,
+                                   box->depth > 1 ? -1 : box->z,
+                                   read_only,
+                                   TRUE, /* cpu_access */
+                                   do_not_block,
+                                   __FUNCTION__)) {
+         /*
+          * It would have blocked, but state tracker requested no to.
+          */
+         assert(do_not_block);
+         return NULL;
+      }
+   }
+
+   if (resource == llvmpipe->constants[PIPE_SHADER_FRAGMENT][0])
+      llvmpipe->dirty |= LP_NEW_CONSTANTS;
 
    lpr = CALLOC_STRUCT(llvmpipe_transfer);
    if (lpr) {
       struct pipe_transfer *pt = &lpr->base;
       pipe_resource_reference(&pt->resource, resource);
       pt->box = *box;
-      pt->sr = sr;
-      pt->stride = lprex->stride[sr.level];
+      pt->level = level;
+      pt->stride = lprex->row_stride[level];
+      pt->layer_stride = lprex->img_stride[level];
       pt->usage = usage;
 
       return pt;
@@ -532,8 +657,7 @@ llvmpipe_transfer_map( struct pipe_context *pipe,
    enum lp_texture_usage tex_usage;
    const char *mode;
 
-   assert(transfer->sr.face < 6);
-   assert(transfer->sr.level < LP_MAX_TEXTURE_LEVELS);
+   assert(transfer->level < LP_MAX_TEXTURE_LEVELS);
 
    /*
    printf("tex_transfer_map(%d, %d  %d x %d of %d x %d,  usage %d )\n",
@@ -562,23 +686,9 @@ llvmpipe_transfer_map( struct pipe_context *pipe,
    lpr = llvmpipe_resource(transfer->resource);
    format = lpr->base.format;
 
-   /*
-    * Transfers, like other pipe operations, must happen in order, so flush the
-    * context if necessary.
-    */
-   llvmpipe_flush_texture(pipe,
-                          transfer->resource,
-                         transfer->sr.face,
-                         transfer->sr.level,
-                          0, /* flush_flags */
-                          !(transfer->usage & PIPE_TRANSFER_WRITE), /* read_only */
-                          TRUE, /* cpu_access */
-                          FALSE); /* do_not_flush */
-
    map = llvmpipe_resource_map(transfer->resource,
-                              transfer->sr.face,
-                              transfer->sr.level,
-                              transfer->box.z,
+                               transfer->level,
+                               transfer->box.z,
                                tex_usage, LP_TEX_LAYOUT_LINEAR);
 
 
@@ -590,7 +700,7 @@ llvmpipe_transfer_map( struct pipe_context *pipe,
        */
       screen->timestamp++;
    }
-   
+
    map +=
       transfer->box.y / util_format_get_blockheight(format) * transfer->stride +
       transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
@@ -606,21 +716,20 @@ llvmpipe_transfer_unmap(struct pipe_context *pipe,
    assert(transfer->resource);
 
    llvmpipe_resource_unmap(transfer->resource,
-                          transfer->sr.face,
-                          transfer->sr.level,
-                          transfer->box.z);
+                           transfer->level,
+                           transfer->box.z);
 }
 
-static unsigned int
+unsigned int
 llvmpipe_is_resource_referenced( struct pipe_context *pipe,
-                               struct pipe_resource *presource,
-                               unsigned face, unsigned level)
+                                 struct pipe_resource *presource,
+                                 unsigned level, int layer)
 {
    struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
 
    if (presource->target == PIPE_BUFFER)
-      return PIPE_UNREFERENCED;
-   
+      return LP_UNREFERENCED;
+
    return lp_setup_is_resource_referenced(llvmpipe->setup, presource);
 }
 
@@ -645,11 +754,12 @@ llvmpipe_user_buffer_create(struct pipe_screen *screen,
    buffer->base.screen = screen;
    buffer->base.format = PIPE_FORMAT_R8_UNORM; /* ?? */
    buffer->base.bind = bind_flags;
-   buffer->base._usage = PIPE_USAGE_IMMUTABLE;
+   buffer->base.usage = PIPE_USAGE_IMMUTABLE;
    buffer->base.flags = 0;
    buffer->base.width0 = bytes;
    buffer->base.height0 = 1;
    buffer->base.depth0 = 1;
+   buffer->base.array_size = 1;
    buffer->userBuffer = TRUE;
    buffer->data = ptr;
 
@@ -659,37 +769,46 @@ llvmpipe_user_buffer_create(struct pipe_screen *screen,
 
 /**
  * Compute size (in bytes) need to store a texture image / mipmap level,
- * for just one cube face.
+ * for just one cube face or one 3D texture slice
  */
 static unsigned
 tex_image_face_size(const struct llvmpipe_resource *lpr, unsigned level,
                     enum lp_texture_layout layout)
 {
-   /* for tiled layout, force a 32bpp format */
-   enum pipe_format format = layout == LP_TEX_LAYOUT_TILED
-      ? PIPE_FORMAT_B8G8R8A8_UNORM : lpr->base.format;
+   const unsigned width = u_minify(lpr->base.width0, level);
    const unsigned height = u_minify(lpr->base.height0, level);
-   const unsigned depth = u_minify(lpr->base.depth0, level);
-   const unsigned nblocksy =
-      util_format_get_nblocksy(format, align(height, TILE_SIZE));
-   const unsigned buffer_size =
-      nblocksy * lpr->stride[level] *
-      (lpr->base.target == PIPE_TEXTURE_3D ? depth : 1);
-   return buffer_size;
+
+   assert(layout == LP_TEX_LAYOUT_TILED ||
+          layout == LP_TEX_LAYOUT_LINEAR);
+
+   if (layout == LP_TEX_LAYOUT_TILED) {
+      /* for tiled layout, force a 32bpp format */
+      const enum pipe_format format = PIPE_FORMAT_B8G8R8A8_UNORM;
+      const unsigned block_size = util_format_get_blocksize(format);
+      const unsigned nblocksy =
+         util_format_get_nblocksy(format, align(height, TILE_SIZE));
+      const unsigned nblocksx =
+         util_format_get_nblocksx(format, align(width, TILE_SIZE));
+      const unsigned buffer_size = block_size * nblocksy * nblocksx;
+      return buffer_size;
+   }
+   else {
+      /* we already computed this */
+      return lpr->img_stride[level];
+   }
 }
 
 
 /**
  * Compute size (in bytes) need to store a texture image / mipmap level,
- * including all cube faces.
+ * including all cube faces or 3D image slices
  */
 static unsigned
 tex_image_size(const struct llvmpipe_resource *lpr, unsigned level,
                enum lp_texture_layout layout)
 {
    const unsigned buf_size = tex_image_face_size(lpr, level, layout);
-   const unsigned num_faces = lpr->base.target == PIPE_TEXTURE_CUBE ? 6 : 1;
-   return buf_size * num_faces;
+   return buf_size * lpr->num_slices_faces[level];
 }
 
 
@@ -753,15 +872,16 @@ layout_logic(enum lp_texture_layout cur_layout,
 
 
 /**
- * Return pointer to a texture image.  No tiled/linear conversion is done.
+ * Return pointer to a 2D texture image/face/slice.
+ * No tiled/linear conversion is done.
  */
-void *
+ubyte *
 llvmpipe_get_texture_image_address(struct llvmpipe_resource *lpr,
-                                   unsigned face, unsigned level,
+                                   unsigned face_slice, unsigned level,
                                    enum lp_texture_layout layout)
 {
    struct llvmpipe_texture_image *img;
-   unsigned face_offset;
+   unsigned offset;
 
    if (layout == LP_TEX_LAYOUT_LINEAR) {
       img = &lpr->linear[level];
@@ -771,24 +891,112 @@ llvmpipe_get_texture_image_address(struct llvmpipe_resource *lpr,
       img = &lpr->tiled[level];
    }
 
-   if (face > 0)
-      face_offset = face * tex_image_face_size(lpr, level, layout);
+   if (face_slice > 0)
+      offset = face_slice * tex_image_face_size(lpr, level, layout);
    else
-      face_offset = 0;
+      offset = 0;
+
+   return (ubyte *) img->data + offset;
+}
+
+
+static INLINE enum lp_texture_layout
+llvmpipe_get_texture_tile_layout(const struct llvmpipe_resource *lpr,
+                                 unsigned face_slice, unsigned level,
+                                 unsigned x, unsigned y)
+{
+   uint i;
+   assert(resource_is_texture(&lpr->base));
+   assert(x < lpr->tiles_per_row[level]);
+   i = face_slice * lpr->tiles_per_image[level]
+      + y * lpr->tiles_per_row[level] + x;
+   return lpr->layout[level][i];
+}
+
+
+static INLINE void
+llvmpipe_set_texture_tile_layout(struct llvmpipe_resource *lpr,
+                                 unsigned face_slice, unsigned level,
+                                 unsigned x, unsigned y,
+                                 enum lp_texture_layout layout)
+{
+   uint i;
+   assert(resource_is_texture(&lpr->base));
+   assert(x < lpr->tiles_per_row[level]);
+   i = face_slice * lpr->tiles_per_image[level]
+      + y * lpr->tiles_per_row[level] + x;
+   lpr->layout[level][i] = layout;
+}
 
-   return (ubyte *) img->data + face_offset;
+
+/**
+ * Set the layout mode for all tiles in a particular image.
+ */
+static INLINE void
+llvmpipe_set_texture_image_layout(struct llvmpipe_resource *lpr,
+                                  unsigned face_slice, unsigned level,
+                                  unsigned width_t, unsigned height_t,
+                                  enum lp_texture_layout layout)
+{
+   const unsigned start = face_slice * lpr->tiles_per_image[level];
+   unsigned i;
+
+   for (i = 0; i < width_t * height_t; i++) {
+      lpr->layout[level][start + i] = layout;
+   }
+}
+
+
+/**
+ * Allocate storage for a linear or tile texture image (all cube
+ * faces and all 3D slices.
+ */
+static void
+alloc_image_data(struct llvmpipe_resource *lpr, unsigned level,
+                 enum lp_texture_layout layout)
+{
+   uint alignment = MAX2(16, util_cpu_caps.cacheline);
+
+   if (lpr->dt)
+      assert(level == 0);
+
+   if (layout == LP_TEX_LAYOUT_TILED) {
+      /* tiled data is stored in regular memory */
+      uint buffer_size = tex_image_size(lpr, level, layout);
+      lpr->tiled[level].data = align_malloc(buffer_size, alignment);
+   }
+   else {
+      assert(layout == LP_TEX_LAYOUT_LINEAR);
+      if (lpr->dt) {
+         /* we get the linear memory from the winsys */
+         struct llvmpipe_screen *screen = llvmpipe_screen(lpr->base.screen);
+         struct sw_winsys *winsys = screen->winsys;
+
+         lpr->linear[0].data =
+            winsys->displaytarget_map(winsys, lpr->dt,
+                                      PIPE_TRANSFER_READ_WRITE);
+      }
+      else {
+         /* not a display target - allocate regular memory */
+         uint buffer_size = tex_image_size(lpr, level, LP_TEX_LAYOUT_LINEAR);
+         lpr->linear[level].data = align_malloc(buffer_size, alignment);
+      }
+   }
 }
 
 
 
 /**
- * Return pointer to texture image data (either linear or tiled layout).
+ * Return pointer to texture image data (either linear or tiled layout)
+ * for a particular cube face or 3D texture slice.
+ *
+ * \param face_slice  the cube face or 3D slice of interest
  * \param usage  one of LP_TEX_USAGE_READ/WRITE_ALL/READ_WRITE
- * \param layout  either LP_TEX_LAYOUT_LINEAR or LP_TEX_LAYOUT_TILED
+ * \param layout  either LP_TEX_LAYOUT_LINEAR or _TILED or _NONE
  */
 void *
 llvmpipe_get_texture_image(struct llvmpipe_resource *lpr,
-                           unsigned face, unsigned level,
+                           unsigned face_slice, unsigned level,
                            enum lp_texture_usage usage,
                            enum lp_texture_layout layout)
 {
@@ -807,6 +1015,7 @@ llvmpipe_get_texture_image(struct llvmpipe_resource *lpr,
    const unsigned width_t = align(width, TILE_SIZE) / TILE_SIZE;
    const unsigned height_t = align(height, TILE_SIZE) / TILE_SIZE;
    enum lp_texture_layout other_layout;
+   boolean only_allocate;
 
    assert(layout == LP_TEX_LAYOUT_NONE ||
           layout == LP_TEX_LAYOUT_TILED ||
@@ -816,6 +1025,15 @@ llvmpipe_get_texture_image(struct llvmpipe_resource *lpr,
           usage == LP_TEX_USAGE_READ_WRITE ||
           usage == LP_TEX_USAGE_WRITE_ALL);
 
+   /* check for the special case of layout == LP_TEX_LAYOUT_NONE */
+   if (layout == LP_TEX_LAYOUT_NONE) {
+      only_allocate = TRUE;
+      layout = LP_TEX_LAYOUT_TILED;
+   }
+   else {
+      only_allocate = FALSE;
+   }
+
    if (lpr->dt) {
       assert(lpr->linear[level].data);
    }
@@ -837,152 +1055,156 @@ llvmpipe_get_texture_image(struct llvmpipe_resource *lpr,
 
    if (!target_data) {
       /* allocate memory for the target image now */
-      unsigned buffer_size = tex_image_size(lpr, level, layout);
-      target_img->data = align_malloc(buffer_size, 16);
+      alloc_image_data(lpr, level, layout);
       target_data = target_img->data;
    }
 
-   if (face > 0) {
-      unsigned offset = face * tex_image_face_size(lpr, level, layout);
+   if (face_slice > 0) {
+      unsigned target_offset, other_offset;
+
+      target_offset = face_slice * tex_image_face_size(lpr, level, layout);
+      other_offset = face_slice * tex_image_face_size(lpr, level, other_layout);
       if (target_data) {
-         target_data = (uint8_t *) target_data + offset;
+         target_data = (uint8_t *) target_data + target_offset;
       }
       if (other_data) {
-         other_data = (uint8_t *) other_data + offset;
+         other_data = (uint8_t *) other_data + other_offset;
       }
    }
 
-   if (layout == LP_TEX_LAYOUT_NONE) {
-      /* just allocating memory */
+   if (only_allocate) {
+      /* Just allocating tiled memory.  Don't initialize it from the
+       * linear data if it exists.
+       */
       return target_data;
    }
 
    if (other_data) {
       /* may need to convert other data to the requested layout */
       enum lp_texture_layout new_layout;
-      unsigned x, y, i = 0;
+      unsigned x, y;
 
       /* loop over all image tiles, doing layout conversion where needed */
       for (y = 0; y < height_t; y++) {
          for (x = 0; x < width_t; x++) {
-            enum lp_texture_layout cur_layout = lpr->layout[face][level][i];
+            enum lp_texture_layout cur_layout =
+               llvmpipe_get_texture_tile_layout(lpr, face_slice, level, x, y);
             boolean convert;
 
             layout_logic(cur_layout, layout, usage, &new_layout, &convert);
 
-            if (convert) {
+            if (convert && other_data && target_data) {
                if (layout == LP_TEX_LAYOUT_TILED) {
                   lp_linear_to_tiled(other_data, target_data,
                                      x * TILE_SIZE, y * TILE_SIZE,
                                      TILE_SIZE, TILE_SIZE,
                                      lpr->base.format,
-                                     lpr->stride[level]);
+                                     lpr->row_stride[level],
+                                     lpr->tiles_per_row[level]);
                }
                else {
+                  assert(layout == LP_TEX_LAYOUT_LINEAR);
                   lp_tiled_to_linear(other_data, target_data,
                                      x * TILE_SIZE, y * TILE_SIZE,
                                      TILE_SIZE, TILE_SIZE,
                                      lpr->base.format,
-                                     lpr->stride[level]);
+                                     lpr->row_stride[level],
+                                     lpr->tiles_per_row[level]);
                }
             }
 
-            lpr->layout[face][level][i] = new_layout;
-            i++;
+            if (new_layout != cur_layout)
+               llvmpipe_set_texture_tile_layout(lpr, face_slice, level, x, y,
+                                                new_layout);
          }
       }
    }
    else {
       /* no other data */
-      unsigned i;
-      for (i = 0; i < width_t * height_t; i++) {
-         lpr->layout[face][level][i] = layout;
-      }
+      llvmpipe_set_texture_image_layout(lpr, face_slice, level,
+                                        width_t, height_t, layout);
    }
 
-   assert(target_data);
-
    return target_data;
 }
 
 
-static INLINE enum lp_texture_layout
-llvmpipe_get_texture_tile_layout(const struct llvmpipe_resource *lpr,
-                                 unsigned face, unsigned level,
-                                 unsigned x, unsigned y)
+/**
+ * Return pointer to start of a texture image (1D, 2D, 3D, CUBE).
+ * All cube faces and 3D slices will be converted to the requested
+ * layout if needed.
+ * This is typically used when we're about to sample from a texture.
+ */
+void *
+llvmpipe_get_texture_image_all(struct llvmpipe_resource *lpr,
+                               unsigned level,
+                               enum lp_texture_usage usage,
+                               enum lp_texture_layout layout)
 {
-   uint i;
-   assert(resource_is_texture(&lpr->base));
-   assert(x < lpr->tiles_per_row[level]);
-   i = y * lpr->tiles_per_row[level] + x;
-   return lpr->layout[face][level][i];
-}
+   const int slices = lpr->num_slices_faces[level];
+   int slice;
+   void *map = NULL;
 
+   assert(slices > 0);
 
-static INLINE void
-llvmpipe_set_texture_tile_layout(struct llvmpipe_resource *lpr,
-                                 unsigned face, unsigned level,
-                                 unsigned x, unsigned y,
-                                 enum lp_texture_layout layout)
-{
-   uint i;
-   assert(resource_is_texture(&lpr->base));
-   assert(x < lpr->tiles_per_row[level]);
-   i = y * lpr->tiles_per_row[level] + x;
-   lpr->layout[face][level][i] = layout;
+   for (slice = slices - 1; slice >= 0; slice--) {
+      map = llvmpipe_get_texture_image(lpr, slice, level, usage, layout);
+   }
+
+   return map;
 }
 
 
 /**
- * Get pointer to a linear image where the tile at (x,y) is known to be
- * in linear layout.
+ * Get pointer to a linear image (not the tile!) where the tile at (x,y)
+ * is known to be in linear layout.
  * Conversion from tiled to linear will be done if necessary.
  * \return pointer to start of image/face (not the tile)
  */
 ubyte *
 llvmpipe_get_texture_tile_linear(struct llvmpipe_resource *lpr,
-                                 unsigned face, unsigned level,
+                                 unsigned face_slice, unsigned level,
                                  enum lp_texture_usage usage,
                                  unsigned x, unsigned y)
 {
-   struct llvmpipe_texture_image *tiled_img = &lpr->tiled[level];
    struct llvmpipe_texture_image *linear_img = &lpr->linear[level];
    enum lp_texture_layout cur_layout, new_layout;
    const unsigned tx = x / TILE_SIZE, ty = y / TILE_SIZE;
    boolean convert;
+   uint8_t *tiled_image, *linear_image;
 
    assert(resource_is_texture(&lpr->base));
    assert(x % TILE_SIZE == 0);
    assert(y % TILE_SIZE == 0);
 
    if (!linear_img->data) {
-      /* allocate memory for the tiled image now */
-      unsigned buffer_size = tex_image_size(lpr, level, LP_TEX_LAYOUT_LINEAR);
-      linear_img->data = align_malloc(buffer_size, 16);
+      /* allocate memory for the linear image now */
+      alloc_image_data(lpr, level, LP_TEX_LAYOUT_LINEAR);
    }
 
-   cur_layout = llvmpipe_get_texture_tile_layout(lpr, face, level, tx, ty);
+   /* compute address of the slice/face of the image that contains the tile */
+   tiled_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
+                                                    LP_TEX_LAYOUT_TILED);
+   linear_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
+                                                     LP_TEX_LAYOUT_LINEAR);
+
+   /* get current tile layout and determine if data conversion is needed */
+   cur_layout = llvmpipe_get_texture_tile_layout(lpr, face_slice, level, tx, ty);
 
    layout_logic(cur_layout, LP_TEX_LAYOUT_LINEAR, usage,
                 &new_layout, &convert);
 
-   if (convert) {
-      lp_tiled_to_linear(tiled_img->data, linear_img->data,
+   if (convert && tiled_image && linear_image) {
+      lp_tiled_to_linear(tiled_image, linear_image,
                          x, y, TILE_SIZE, TILE_SIZE, lpr->base.format,
-                         lpr->stride[level]);
+                         lpr->row_stride[level],
+                         lpr->tiles_per_row[level]);
    }
 
    if (new_layout != cur_layout)
-      llvmpipe_set_texture_tile_layout(lpr, face, level, tx, ty, new_layout);
+      llvmpipe_set_texture_tile_layout(lpr, face_slice, level, tx, ty, new_layout);
 
-   if (face > 0) {
-      unsigned offset
-         = face * tex_image_face_size(lpr, level, LP_TEX_LAYOUT_LINEAR);
-      return (ubyte *) linear_img->data + offset;
-   }
-   else {
-      return linear_img->data;
-   }
+   return linear_image;
 }
 
 
@@ -992,71 +1214,208 @@ llvmpipe_get_texture_tile_linear(struct llvmpipe_resource *lpr,
  */
 ubyte *
 llvmpipe_get_texture_tile(struct llvmpipe_resource *lpr,
-                          unsigned face, unsigned level,
+                          unsigned face_slice, unsigned level,
                           enum lp_texture_usage usage,
                           unsigned x, unsigned y)
 {
-   const unsigned width = u_minify(lpr->base.width0, level);
    struct llvmpipe_texture_image *tiled_img = &lpr->tiled[level];
-   struct llvmpipe_texture_image *linear_img = &lpr->linear[level];
    enum lp_texture_layout cur_layout, new_layout;
    const unsigned tx = x / TILE_SIZE, ty = y / TILE_SIZE;
    boolean convert;
+   uint8_t *tiled_image, *linear_image;
+   unsigned tile_offset;
 
    assert(x % TILE_SIZE == 0);
    assert(y % TILE_SIZE == 0);
 
    if (!tiled_img->data) {
       /* allocate memory for the tiled image now */
-      unsigned buffer_size = tex_image_size(lpr, level, LP_TEX_LAYOUT_TILED);
-      tiled_img->data = align_malloc(buffer_size, 16);
+      alloc_image_data(lpr, level, LP_TEX_LAYOUT_TILED);
    }
 
-   cur_layout = llvmpipe_get_texture_tile_layout(lpr, face, level, tx, ty);
+   /* compute address of the slice/face of the image that contains the tile */
+   tiled_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
+                                                    LP_TEX_LAYOUT_TILED);
+   linear_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
+                                                     LP_TEX_LAYOUT_LINEAR);
+
+   /* get current tile layout and see if we need to convert the data */
+   cur_layout = llvmpipe_get_texture_tile_layout(lpr, face_slice, level, tx, ty);
 
    layout_logic(cur_layout, LP_TEX_LAYOUT_TILED, usage, &new_layout, &convert);
-   if (convert) {
-      lp_linear_to_tiled(linear_img->data, tiled_img->data,
+   if (convert && linear_image && tiled_image) {
+      lp_linear_to_tiled(linear_image, tiled_image,
                          x, y, TILE_SIZE, TILE_SIZE, lpr->base.format,
-                         lpr->stride[level]);
+                         lpr->row_stride[level],
+                         lpr->tiles_per_row[level]);
    }
 
+   if (!tiled_image)
+      return NULL;
+
    if (new_layout != cur_layout)
-      llvmpipe_set_texture_tile_layout(lpr, face, level, tx, ty, new_layout);
+      llvmpipe_set_texture_tile_layout(lpr, face_slice, level, tx, ty, new_layout);
 
    /* compute, return address of the 64x64 tile */
+   tile_offset = (ty * lpr->tiles_per_row[level] + tx)
+         * TILE_SIZE * TILE_SIZE * 4;
+
+   return (ubyte *) tiled_image + tile_offset;
+}
+
+
+/**
+ * Get pointer to tiled data for rendering.
+ * \return pointer to the tiled data at the given tile position
+ */
+void
+llvmpipe_unswizzle_cbuf_tile(struct llvmpipe_resource *lpr,
+                             unsigned face_slice, unsigned level,
+                             unsigned x, unsigned y,
+                             uint8_t *tile)
+{
+   struct llvmpipe_texture_image *linear_img = &lpr->linear[level];
+   const unsigned tx = x / TILE_SIZE, ty = y / TILE_SIZE;
+   uint8_t *linear_image;
+
+   assert(x % TILE_SIZE == 0);
+   assert(y % TILE_SIZE == 0);
+
+   if (!linear_img->data) {
+      /* allocate memory for the linear image now */
+      alloc_image_data(lpr, level, LP_TEX_LAYOUT_LINEAR);
+   }
+
+   /* compute address of the slice/face of the image that contains the tile */
+   linear_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
+                                                     LP_TEX_LAYOUT_LINEAR);
+
    {
-      unsigned tiles_per_row, tile_offset, face_offset;
+      uint ii = x, jj = y;
+      uint tile_offset = jj / TILE_SIZE + ii / TILE_SIZE;
+      uint byte_offset = tile_offset * TILE_SIZE * TILE_SIZE * 4;
+      
+      /* Note that lp_tiled_to_linear expects the tile parameter to
+       * point at the first tile in a whole-image sized array.  In
+       * this code, we have only a single tile and have to do some
+       * pointer arithmetic to figure out where the "image" would have
+       * started.
+       */
+      lp_tiled_to_linear(tile - byte_offset, linear_image,
+                         x, y, TILE_SIZE, TILE_SIZE,
+                         lpr->base.format,
+                         lpr->row_stride[level],
+                         1);       /* tiles per row */
+   }
+
+   llvmpipe_set_texture_tile_layout(lpr, face_slice, level, tx, ty,
+                                    LP_TEX_LAYOUT_LINEAR);
+}
+
+
+/**
+ * Get pointer to tiled data for rendering.
+ * \return pointer to the tiled data at the given tile position
+ */
+void
+llvmpipe_swizzle_cbuf_tile(struct llvmpipe_resource *lpr,
+                           unsigned face_slice, unsigned level,
+                           unsigned x, unsigned y,
+                           uint8_t *tile)
+{
+   uint8_t *linear_image;
+
+   assert(x % TILE_SIZE == 0);
+   assert(y % TILE_SIZE == 0);
+
+   /* compute address of the slice/face of the image that contains the tile */
+   linear_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
+                                                     LP_TEX_LAYOUT_LINEAR);
+
+   if (linear_image) {
+      uint ii = x, jj = y;
+      uint tile_offset = jj / TILE_SIZE + ii / TILE_SIZE;
+      uint byte_offset = tile_offset * TILE_SIZE * TILE_SIZE * 4;
+
+      /* Note that lp_linear_to_tiled expects the tile parameter to
+       * point at the first tile in a whole-image sized array.  In
+       * this code, we have only a single tile and have to do some
+       * pointer arithmetic to figure out where the "image" would have
+       * started.
+       */
+      lp_linear_to_tiled(linear_image, tile - byte_offset,
+                         x, y, TILE_SIZE, TILE_SIZE,
+                         lpr->base.format,
+                         lpr->row_stride[level],
+                         1);       /* tiles per row */
+   }
+}
 
-      tiles_per_row = align(width, TILE_SIZE) / TILE_SIZE;
 
-      assert(tiles_per_row == lpr->tiles_per_row[level]);
+/**
+ * Return size of resource in bytes
+ */
+unsigned
+llvmpipe_resource_size(const struct pipe_resource *resource)
+{
+   const struct llvmpipe_resource *lpr = llvmpipe_resource_const(resource);
+   unsigned lvl, size = 0;
 
-      tile_offset = ty * tiles_per_row + tx;
-      tile_offset *= TILE_SIZE * TILE_SIZE * 4;
+   for (lvl = 0; lvl <= lpr->base.last_level; lvl++) {
+      if (lpr->linear[lvl].data)
+         size += tex_image_size(lpr, lvl, LP_TEX_LAYOUT_LINEAR);
 
-      assert(tiled_img->data);
+      if (lpr->tiled[lvl].data)
+         size += tex_image_size(lpr, lvl, LP_TEX_LAYOUT_TILED);
+   }
+
+   return size;
+}
 
-      face_offset = (face > 0)
-         ? (face * tex_image_face_size(lpr, level, LP_TEX_LAYOUT_TILED))
-         : 0;
 
-      return (ubyte *) tiled_img->data + face_offset + tile_offset;
+#ifdef DEBUG
+void
+llvmpipe_print_resources(void)
+{
+   struct llvmpipe_resource *lpr;
+   unsigned n = 0, total = 0;
+
+   debug_printf("LLVMPIPE: current resources:\n");
+   foreach(lpr, &resource_list) {
+      unsigned size = llvmpipe_resource_size(&lpr->base);
+      debug_printf("resource %u at %p, size %ux%ux%u: %u bytes, refcount %u\n",
+                   lpr->id, (void *) lpr,
+                   lpr->base.width0, lpr->base.height0, lpr->base.depth0,
+                   size, lpr->base.reference.count);
+      total += size;
+      n++;
    }
+   debug_printf("LLVMPIPE: total size of %u resources: %u\n", n, total);
 }
+#endif
 
 
 void
 llvmpipe_init_screen_resource_funcs(struct pipe_screen *screen)
 {
+#ifdef DEBUG
+   /* init linked list for tracking resources */
+   {
+      static boolean first_call = TRUE;
+      if (first_call) {
+         memset(&resource_list, 0, sizeof(resource_list));
+         make_empty_list(&resource_list);
+         first_call = FALSE;
+      }
+   }
+#endif
+
    screen->resource_create = llvmpipe_resource_create;
    screen->resource_destroy = llvmpipe_resource_destroy;
    screen->resource_from_handle = llvmpipe_resource_from_handle;
    screen->resource_get_handle = llvmpipe_resource_get_handle;
    screen->user_buffer_create = llvmpipe_user_buffer_create;
 
-   screen->get_tex_surface = llvmpipe_get_tex_surface;
-   screen->tex_surface_destroy = llvmpipe_tex_surface_destroy;
 }
 
 
@@ -1067,8 +1426,10 @@ llvmpipe_init_context_resource_funcs(struct pipe_context *pipe)
    pipe->transfer_destroy = llvmpipe_transfer_destroy;
    pipe->transfer_map = llvmpipe_transfer_map;
    pipe->transfer_unmap = llvmpipe_transfer_unmap;
-   pipe->is_resource_referenced = llvmpipe_is_resource_referenced;
  
    pipe->transfer_flush_region = u_default_transfer_flush_region;
    pipe->transfer_inline_write = u_default_transfer_inline_write;
+
+   pipe->create_surface = llvmpipe_create_surface;
+   pipe->surface_destroy = llvmpipe_surface_destroy;
 }