#include "pipe/p_state.h"
#include "util/u_debug.h"
+#include "lp_limits.h"
-#define LP_MAX_TEXTURE_2D_LEVELS 12 /* 2K x 2K for now */
-#define LP_MAX_TEXTURE_3D_LEVELS 10 /* 512 x 512 x 512 for now */
+enum lp_texture_usage
+{
+ LP_TEX_USAGE_READ = 100,
+ LP_TEX_USAGE_READ_WRITE,
+ LP_TEX_USAGE_WRITE_ALL
+};
struct pipe_context;
struct sw_displaytarget;
+/** A 1D/2D/3D image, one mipmap level */
+struct llvmpipe_texture_image
+{
+ void *data;
+};
+
+
+/**
+ * llvmpipe subclass of pipe_resource. A texture, drawing surface,
+ * vertex buffer, const buffer, etc.
+ * Textures are stored differently than other types of objects such as
+ * vertex buffers and const buffers.
+ * The latter are simple malloc'd blocks of memory.
+ */
struct llvmpipe_resource
{
struct pipe_resource base;
- unsigned long level_offset[LP_MAX_TEXTURE_2D_LEVELS];
- unsigned stride[LP_MAX_TEXTURE_2D_LEVELS];
+ /** Row stride in bytes */
+ unsigned row_stride[LP_MAX_TEXTURE_LEVELS];
+ /** Image stride (for cube maps, array or 3D textures) in bytes */
+ unsigned img_stride[LP_MAX_TEXTURE_LEVELS];
+ /** Number of 3D slices or cube faces per level */
+ unsigned num_slices_faces[LP_MAX_TEXTURE_LEVELS];
+ /** Offset to start of mipmap level, in bytes */
+ unsigned linear_mip_offsets[LP_MAX_TEXTURE_LEVELS];
/**
* Display target, for textures with the PIPE_BIND_DISPLAY_TARGET
/**
* Malloc'ed data for regular textures, or a mapping to dt above.
*/
+ struct llvmpipe_texture_image linear_img;
+
+ /**
+ * Data for non-texture resources.
+ */
void *data;
boolean userBuffer; /** Is this a user-space buffer? */
unsigned timestamp;
+
+ unsigned id; /**< temporary, for debugging */
+
+#ifdef DEBUG
+ /** for linked list */
+ struct llvmpipe_resource *prev, *next;
+#endif
};
void llvmpipe_init_screen_resource_funcs(struct pipe_screen *screen);
void llvmpipe_init_context_resource_funcs(struct pipe_context *pipe);
+
+static INLINE boolean
+llvmpipe_resource_is_texture(const struct pipe_resource *resource)
+{
+ switch (resource->target) {
+ case PIPE_BUFFER:
+ return FALSE;
+ case PIPE_TEXTURE_1D:
+ case PIPE_TEXTURE_1D_ARRAY:
+ case PIPE_TEXTURE_2D:
+ case PIPE_TEXTURE_2D_ARRAY:
+ case PIPE_TEXTURE_RECT:
+ case PIPE_TEXTURE_3D:
+ case PIPE_TEXTURE_CUBE:
+ return TRUE;
+ default:
+ assert(0);
+ return FALSE;
+ }
+}
+
+
+static INLINE boolean
+llvmpipe_resource_is_1d(const struct pipe_resource *resource)
+{
+ switch (resource->target) {
+ case PIPE_BUFFER:
+ case PIPE_TEXTURE_1D:
+ case PIPE_TEXTURE_1D_ARRAY:
+ return TRUE;
+ case PIPE_TEXTURE_2D:
+ case PIPE_TEXTURE_2D_ARRAY:
+ case PIPE_TEXTURE_RECT:
+ case PIPE_TEXTURE_3D:
+ case PIPE_TEXTURE_CUBE:
+ return FALSE;
+ default:
+ assert(0);
+ return FALSE;
+ }
+}
+
+
+static INLINE unsigned
+llvmpipe_layer_stride(struct pipe_resource *resource,
+ unsigned level)
+{
+ struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
+ assert(level < LP_MAX_TEXTURE_2D_LEVELS);
+ return lpr->img_stride[level];
+}
+
+
static INLINE unsigned
-llvmpipe_resource_stride(struct pipe_resource *texture,
- unsigned level)
+llvmpipe_resource_stride(struct pipe_resource *resource,
+ unsigned level)
{
- struct llvmpipe_resource *lpt = llvmpipe_resource(texture);
+ struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
assert(level < LP_MAX_TEXTURE_2D_LEVELS);
- return lpt->stride[level];
+ return lpr->row_stride[level];
}
void *
-llvmpipe_resource_map(struct pipe_resource *texture,
- unsigned usage,
- unsigned face,
- unsigned level,
- unsigned zslice);
+llvmpipe_resource_map(struct pipe_resource *resource,
+ unsigned level,
+ unsigned layer,
+ enum lp_texture_usage tex_usage);
void
-llvmpipe_resource_unmap(struct pipe_resource *texture,
- unsigned face,
- unsigned level,
- unsigned zslice);
+llvmpipe_resource_unmap(struct pipe_resource *resource,
+ unsigned level,
+ unsigned layer);
+
+
+void *
+llvmpipe_resource_data(struct pipe_resource *resource);
+
+
+unsigned
+llvmpipe_resource_size(const struct pipe_resource *resource);
+
+
+ubyte *
+llvmpipe_get_texture_image_address(struct llvmpipe_resource *lpr,
+ unsigned face_slice, unsigned level);
+
+void *
+llvmpipe_get_texture_image(struct llvmpipe_resource *resource,
+ unsigned face_slice, unsigned level,
+ enum lp_texture_usage usage);
+
+void *
+llvmpipe_get_texture_image_all(struct llvmpipe_resource *lpr,
+ unsigned level,
+ enum lp_texture_usage usage);
+
+ubyte *
+llvmpipe_get_texture_tile_linear(struct llvmpipe_resource *lpr,
+ unsigned face_slice, unsigned level,
+ enum lp_texture_usage usage,
+ unsigned x, unsigned y);
+
+
+extern void
+llvmpipe_print_resources(void);
+
+
+#define LP_UNREFERENCED 0
+#define LP_REFERENCED_FOR_READ (1 << 0)
+#define LP_REFERENCED_FOR_WRITE (1 << 1)
+
+unsigned int
+llvmpipe_is_resource_referenced( struct pipe_context *pipe,
+ struct pipe_resource *presource,
+ unsigned level);
+unsigned
+llvmpipe_get_format_alignment(enum pipe_format format);
#endif /* LP_TEXTURE_H */