llvmpipe: use runtime loop instead of static loop for looping over quads
[mesa.git] / src / gallium / drivers / llvmpipe / lp_texture.h
index 57f3e0f72c8d0ac787f80d33a3ca66824fe5c7d5..b4a0dfd1c36e3e7bb444930f67937d7f84dbb1e7 100644 (file)
 
 #include "pipe/p_state.h"
 #include "util/u_debug.h"
-
-
-#define LP_MAX_TEXTURE_2D_LEVELS 12  /* 2K x 2K for now */
-#define LP_MAX_TEXTURE_3D_LEVELS 10  /* 512 x 512 x 512 for now */
-
-#define LP_MAX_TEXTURE_LEVELS LP_MAX_TEXTURE_2D_LEVELS
+#include "lp_limits.h"
 
 
 enum lp_texture_usage
@@ -92,7 +87,9 @@ struct llvmpipe_resource
    struct pipe_resource base;
 
    /** Row stride in bytes */
-   unsigned stride[LP_MAX_TEXTURE_LEVELS];
+   unsigned row_stride[LP_MAX_TEXTURE_LEVELS];
+   /** Image stride (for cube maps or 3D textures) in bytes */
+   unsigned img_stride[LP_MAX_TEXTURE_LEVELS];
    unsigned tiles_per_row[LP_MAX_TEXTURE_LEVELS];
    unsigned tiles_per_image[LP_MAX_TEXTURE_LEVELS];
    /** Number of 3D slices or cube faces per level */
@@ -122,6 +119,11 @@ struct llvmpipe_resource
    unsigned timestamp;
 
    unsigned id;  /**< temporary, for debugging */
+
+#ifdef DEBUG
+   /** for linked list */
+   struct llvmpipe_resource *prev, *next;
+#endif
 };
 
 
@@ -164,30 +166,32 @@ llvmpipe_resource_stride(struct pipe_resource *resource,
 {
    struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
    assert(level < LP_MAX_TEXTURE_2D_LEVELS);
-   return lpr->stride[level];
+   return lpr->row_stride[level];
 }
 
 
 void *
 llvmpipe_resource_map(struct pipe_resource *resource,
-                     unsigned face_slice,
-                     unsigned level,
-                     unsigned zslice,
+                      unsigned level,
+                      unsigned layer,
                       enum lp_texture_usage tex_usage,
                       enum lp_texture_layout layout);
 
 void
 llvmpipe_resource_unmap(struct pipe_resource *resource,
-                       unsigned face_slice,
                        unsigned level,
-                       unsigned zslice);
+                       unsigned layer);
 
 
 void *
 llvmpipe_resource_data(struct pipe_resource *resource);
 
 
-void *
+unsigned
+llvmpipe_resource_size(const struct pipe_resource *resource);
+
+
+ubyte *
 llvmpipe_get_texture_image_address(struct llvmpipe_resource *lpr,
                                     unsigned face_slice, unsigned level,
                                     enum lp_texture_layout layout);
@@ -217,6 +221,21 @@ llvmpipe_get_texture_tile(struct llvmpipe_resource *lpr,
                            unsigned x, unsigned y);
 
 
+void
+llvmpipe_unswizzle_cbuf_tile(struct llvmpipe_resource *lpr,
+                             unsigned face_slice, unsigned level,
+                             unsigned x, unsigned y,
+                             uint8_t *tile);
+
+void
+llvmpipe_swizzle_cbuf_tile(struct llvmpipe_resource *lpr,
+                           unsigned face_slice, unsigned level,
+                           unsigned x, unsigned y,
+                           uint8_t *tile);
+
+extern void
+llvmpipe_print_resources(void);
+
 
 extern void
 llvmpipe_init_screen_texture_funcs(struct pipe_screen *screen);
@@ -224,4 +243,14 @@ llvmpipe_init_screen_texture_funcs(struct pipe_screen *screen);
 extern void
 llvmpipe_init_context_texture_funcs(struct pipe_context *pipe);
 
+
+#define LP_UNREFERENCED         0
+#define LP_REFERENCED_FOR_READ  (1 << 0)
+#define LP_REFERENCED_FOR_WRITE (1 << 1)
+
+unsigned int
+llvmpipe_is_resource_referenced( struct pipe_context *pipe,
+                                 struct pipe_resource *presource,
+                                 unsigned level, int layer);
+
 #endif /* LP_TEXTURE_H */