/**************************************************************************
*
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2007 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
};
-/** Per-tile layout mode */
-enum lp_texture_layout
-{
- LP_TEX_LAYOUT_NONE = 0, /**< no layout for the tile data yet */
- LP_TEX_LAYOUT_TILED, /**< the tile data is in tiled layout */
- LP_TEX_LAYOUT_LINEAR, /**< the tile data is in linear layout */
- LP_TEX_LAYOUT_BOTH /**< the tile data is in both modes */
-};
-
-
struct pipe_context;
struct pipe_screen;
struct llvmpipe_context;
struct sw_displaytarget;
-/**
- * We keep one or two copies of the texture image data: one in a simple
- * linear layout (for texture sampling) and another in a tiled layout (for
- * render targets). We keep track of whether each image tile is linear
- * or tiled on a per-tile basis.
- */
-
-
-/** A 1D/2D/3D image, one mipmap level */
-struct llvmpipe_texture_image
-{
- void *data;
-};
-
-
/**
* llvmpipe subclass of pipe_resource. A texture, drawing surface,
* vertex buffer, const buffer, etc.
- * Textures are stored differently than othere types of objects such as
+ * Textures are stored differently than other types of objects such as
* vertex buffers and const buffers.
- * The former are tiled and have per-tile layout flags.
- * The later are simple malloc'd blocks of memory.
+ * The latter are simple malloc'd blocks of memory.
*/
struct llvmpipe_resource
{
/** Row stride in bytes */
unsigned row_stride[LP_MAX_TEXTURE_LEVELS];
- /** Image stride (for cube maps or 3D textures) in bytes */
+ /** Image stride (for cube maps, array or 3D textures) in bytes */
unsigned img_stride[LP_MAX_TEXTURE_LEVELS];
- unsigned tiles_per_row[LP_MAX_TEXTURE_LEVELS];
- unsigned tiles_per_image[LP_MAX_TEXTURE_LEVELS];
- /** Number of 3D slices or cube faces per level */
- unsigned num_slices_faces[LP_MAX_TEXTURE_LEVELS];
+ /** Offset to start of mipmap level, in bytes */
+ unsigned mip_offsets[LP_MAX_TEXTURE_LEVELS];
+ /** allocated total size (for non-display target texture resources only) */
+ unsigned total_alloc_size;
/**
* Display target, for textures with the PIPE_BIND_DISPLAY_TARGET
/**
* Malloc'ed data for regular textures, or a mapping to dt above.
*/
- struct llvmpipe_texture_image tiled[LP_MAX_TEXTURE_LEVELS];
- struct llvmpipe_texture_image linear[LP_MAX_TEXTURE_LEVELS];
+ void *tex_data;
/**
* Data for non-texture resources.
*/
void *data;
- /** array [level][face or slice][tile_y][tile_x] of layout values) */
- enum lp_texture_layout *layout[LP_MAX_TEXTURE_LEVELS];
-
boolean userBuffer; /** Is this a user-space buffer? */
unsigned timestamp;
unsigned id; /**< temporary, for debugging */
+
+ unsigned sample_stride;
+#ifdef DEBUG
+ /** for linked list */
+ struct llvmpipe_resource *prev, *next;
+#endif
};
/** cast wrappers */
-static INLINE struct llvmpipe_resource *
+static inline struct llvmpipe_resource *
llvmpipe_resource(struct pipe_resource *pt)
{
return (struct llvmpipe_resource *) pt;
}
-static INLINE const struct llvmpipe_resource *
+static inline const struct llvmpipe_resource *
llvmpipe_resource_const(const struct pipe_resource *pt)
{
return (const struct llvmpipe_resource *) pt;
}
-static INLINE struct llvmpipe_transfer *
+static inline struct llvmpipe_transfer *
llvmpipe_transfer(struct pipe_transfer *pt)
{
return (struct llvmpipe_transfer *) pt;
void llvmpipe_init_screen_resource_funcs(struct pipe_screen *screen);
void llvmpipe_init_context_resource_funcs(struct pipe_context *pipe);
-static INLINE unsigned
+
+static inline boolean
+llvmpipe_resource_is_texture(const struct pipe_resource *resource)
+{
+ switch (resource->target) {
+ case PIPE_BUFFER:
+ return FALSE;
+ case PIPE_TEXTURE_1D:
+ case PIPE_TEXTURE_1D_ARRAY:
+ case PIPE_TEXTURE_2D:
+ case PIPE_TEXTURE_2D_ARRAY:
+ case PIPE_TEXTURE_RECT:
+ case PIPE_TEXTURE_3D:
+ case PIPE_TEXTURE_CUBE:
+ case PIPE_TEXTURE_CUBE_ARRAY:
+ return TRUE;
+ default:
+ assert(0);
+ return FALSE;
+ }
+}
+
+
+static inline boolean
+llvmpipe_resource_is_1d(const struct pipe_resource *resource)
+{
+ switch (resource->target) {
+ case PIPE_BUFFER:
+ case PIPE_TEXTURE_1D:
+ case PIPE_TEXTURE_1D_ARRAY:
+ return TRUE;
+ case PIPE_TEXTURE_2D:
+ case PIPE_TEXTURE_2D_ARRAY:
+ case PIPE_TEXTURE_RECT:
+ case PIPE_TEXTURE_3D:
+ case PIPE_TEXTURE_CUBE:
+ case PIPE_TEXTURE_CUBE_ARRAY:
+ return FALSE;
+ default:
+ assert(0);
+ return FALSE;
+ }
+}
+
+
+static inline unsigned
+llvmpipe_layer_stride(struct pipe_resource *resource,
+ unsigned level)
+{
+ struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
+ assert(level < LP_MAX_TEXTURE_2D_LEVELS);
+ return lpr->img_stride[level];
+}
+
+
+static inline unsigned
llvmpipe_resource_stride(struct pipe_resource *resource,
- unsigned level)
+ unsigned level)
{
struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
assert(level < LP_MAX_TEXTURE_2D_LEVELS);
void *
llvmpipe_resource_map(struct pipe_resource *resource,
- unsigned face_slice,
- unsigned level,
- unsigned zslice,
- enum lp_texture_usage tex_usage,
- enum lp_texture_layout layout);
+ unsigned level,
+ unsigned layer,
+ enum lp_texture_usage tex_usage);
void
llvmpipe_resource_unmap(struct pipe_resource *resource,
- unsigned face_slice,
- unsigned level,
- unsigned zslice);
+ unsigned level,
+ unsigned layer);
void *
ubyte *
llvmpipe_get_texture_image_address(struct llvmpipe_resource *lpr,
- unsigned face_slice, unsigned level,
- enum lp_texture_layout layout);
-
-void *
-llvmpipe_get_texture_image(struct llvmpipe_resource *resource,
- unsigned face_slice, unsigned level,
- enum lp_texture_usage usage,
- enum lp_texture_layout layout);
+ unsigned face_slice, unsigned level);
-void *
-llvmpipe_get_texture_image_all(struct llvmpipe_resource *lpr,
- unsigned level,
- enum lp_texture_usage usage,
- enum lp_texture_layout layout);
-ubyte *
-llvmpipe_get_texture_tile_linear(struct llvmpipe_resource *lpr,
- unsigned face_slice, unsigned level,
- enum lp_texture_usage usage,
- unsigned x, unsigned y);
-
-ubyte *
-llvmpipe_get_texture_tile(struct llvmpipe_resource *lpr,
- unsigned face_slice, unsigned level,
- enum lp_texture_usage usage,
- unsigned x, unsigned y);
+extern void
+llvmpipe_print_resources(void);
+#define LP_UNREFERENCED 0
+#define LP_REFERENCED_FOR_READ (1 << 0)
+#define LP_REFERENCED_FOR_WRITE (1 << 1)
-extern void
-llvmpipe_init_screen_texture_funcs(struct pipe_screen *screen);
+unsigned int
+llvmpipe_is_resource_referenced( struct pipe_context *pipe,
+ struct pipe_resource *presource,
+ unsigned level);
-extern void
-llvmpipe_init_context_texture_funcs(struct pipe_context *pipe);
+unsigned
+llvmpipe_get_format_alignment(enum pipe_format format);
+void *
+llvmpipe_transfer_map_ms( struct pipe_context *pipe,
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ unsigned sample,
+ const struct pipe_box *box,
+ struct pipe_transfer **transfer );
#endif /* LP_TEXTURE_H */