{
}
+static void noop_launch_grid(struct pipe_context *ctx,
+ const struct pipe_grid_info *info)
+{
+}
+
static void noop_set_blend_color(struct pipe_context *ctx,
- const struct pipe_blend_color *state)
+ const struct pipe_blend_color *state)
{
}
static void *noop_create_blend_state(struct pipe_context *ctx,
- const struct pipe_blend_state *state)
+ const struct pipe_blend_state *state)
{
- struct pipe_blend_state *nstate = CALLOC_STRUCT(pipe_blend_state);
-
- if (nstate == NULL) {
- return NULL;
- }
- *nstate = *state;
- return nstate;
+ return MALLOC(1);
}
static void *noop_create_dsa_state(struct pipe_context *ctx,
- const struct pipe_depth_stencil_alpha_state *state)
+ const struct pipe_depth_stencil_alpha_state *state)
{
- struct pipe_depth_stencil_alpha_state *nstate = CALLOC_STRUCT(pipe_depth_stencil_alpha_state);
-
- if (nstate == NULL) {
- return NULL;
- }
- *nstate = *state;
- return nstate;
+ return MALLOC(1);
}
static void *noop_create_rs_state(struct pipe_context *ctx,
- const struct pipe_rasterizer_state *state)
+ const struct pipe_rasterizer_state *state)
{
- struct pipe_rasterizer_state *nstate = CALLOC_STRUCT(pipe_rasterizer_state);
-
- if (nstate == NULL) {
- return NULL;
- }
- *nstate = *state;
- return nstate;
+ return MALLOC(1);
}
static void *noop_create_sampler_state(struct pipe_context *ctx,
- const struct pipe_sampler_state *state)
+ const struct pipe_sampler_state *state)
{
- struct pipe_sampler_state *nstate = CALLOC_STRUCT(pipe_sampler_state);
-
- if (nstate == NULL) {
- return NULL;
- }
- *nstate = *state;
- return nstate;
+ return MALLOC(1);
}
static struct pipe_sampler_view *noop_create_sampler_view(struct pipe_context *ctx,
- struct pipe_resource *texture,
- const struct pipe_sampler_view *state)
+ struct pipe_resource *texture,
+ const struct pipe_sampler_view *state)
{
- struct pipe_sampler_view *sampler_view = CALLOC_STRUCT(pipe_sampler_view);
+ struct pipe_sampler_view *sampler_view = CALLOC_STRUCT(pipe_sampler_view);
- if (sampler_view == NULL)
- return NULL;
- /* initialize base object */
- pipe_resource_reference(&sampler_view->texture, texture);
- pipe_reference_init(&sampler_view->reference, 1);
- sampler_view->context = ctx;
- return sampler_view;
+ if (!sampler_view)
+ return NULL;
+ /* initialize base object */
+ pipe_resource_reference(&sampler_view->texture, texture);
+ pipe_reference_init(&sampler_view->reference, 1);
+ sampler_view->context = ctx;
+ return sampler_view;
}
static struct pipe_surface *noop_create_surface(struct pipe_context *ctx,
- struct pipe_resource *texture,
- const struct pipe_surface *surf_tmpl)
+ struct pipe_resource *texture,
+ const struct pipe_surface *surf_tmpl)
{
- struct pipe_surface *surface = CALLOC_STRUCT(pipe_surface);
+ struct pipe_surface *surface = CALLOC_STRUCT(pipe_surface);
- if (surface == NULL)
- return NULL;
- pipe_reference_init(&surface->reference, 1);
- pipe_resource_reference(&surface->texture, texture);
- surface->context = ctx;
- surface->format = surf_tmpl->format;
- surface->width = texture->width0;
- surface->height = texture->height0;
- surface->usage = surf_tmpl->usage;
- surface->texture = texture;
- surface->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
- surface->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
- surface->u.tex.level = surf_tmpl->u.tex.level;
-
- return surface;
-}
+ if (!surface)
+ return NULL;
+ pipe_reference_init(&surface->reference, 1);
+ pipe_resource_reference(&surface->texture, texture);
+ surface->context = ctx;
+ surface->format = surf_tmpl->format;
+ surface->width = texture->width0;
+ surface->height = texture->height0;
+ surface->texture = texture;
+ surface->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
+ surface->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
+ surface->u.tex.level = surf_tmpl->u.tex.level;
-static void noop_set_vs_sampler_view(struct pipe_context *ctx, unsigned count,
- struct pipe_sampler_view **views)
-{
+ return surface;
}
-static void noop_set_ps_sampler_view(struct pipe_context *ctx, unsigned count,
- struct pipe_sampler_view **views)
+static void noop_set_sampler_views(struct pipe_context *ctx,
+ enum pipe_shader_type shader,
+ unsigned start, unsigned count,
+ struct pipe_sampler_view **views)
{
}
-static void noop_bind_sampler(struct pipe_context *ctx, unsigned count, void **states)
+static void noop_bind_sampler_states(struct pipe_context *ctx,
+ enum pipe_shader_type shader,
+ unsigned start, unsigned count,
+ void **states)
{
}
static void noop_set_clip_state(struct pipe_context *ctx,
- const struct pipe_clip_state *state)
+ const struct pipe_clip_state *state)
{
}
static void noop_set_polygon_stipple(struct pipe_context *ctx,
- const struct pipe_poly_stipple *state)
+ const struct pipe_poly_stipple *state)
{
}
{
}
-static void noop_set_scissor_state(struct pipe_context *ctx,
- const struct pipe_scissor_state *state)
+static void noop_set_scissor_states(struct pipe_context *ctx,
+ unsigned start_slot,
+ unsigned num_scissors,
+ const struct pipe_scissor_state *state)
{
}
static void noop_set_stencil_ref(struct pipe_context *ctx,
- const struct pipe_stencil_ref *state)
+ const struct pipe_stencil_ref *state)
{
}
-static void noop_set_viewport_state(struct pipe_context *ctx,
- const struct pipe_viewport_state *state)
+static void noop_set_viewport_states(struct pipe_context *ctx,
+ unsigned start_slot,
+ unsigned num_viewports,
+ const struct pipe_viewport_state *state)
{
}
static void noop_set_framebuffer_state(struct pipe_context *ctx,
- const struct pipe_framebuffer_state *state)
+ const struct pipe_framebuffer_state *state)
{
}
static void noop_set_constant_buffer(struct pipe_context *ctx,
- uint shader, uint index,
- struct pipe_constant_buffer *cb)
+ uint shader, uint index,
+ const struct pipe_constant_buffer *cb)
{
}
static void noop_sampler_view_destroy(struct pipe_context *ctx,
- struct pipe_sampler_view *state)
+ struct pipe_sampler_view *state)
{
- pipe_resource_reference(&state->texture, NULL);
- FREE(state);
+ pipe_resource_reference(&state->texture, NULL);
+ FREE(state);
}
static void noop_surface_destroy(struct pipe_context *ctx,
- struct pipe_surface *surface)
+ struct pipe_surface *surface)
{
- pipe_resource_reference(&surface->texture, NULL);
- FREE(surface);
+ pipe_resource_reference(&surface->texture, NULL);
+ FREE(surface);
}
static void noop_bind_state(struct pipe_context *ctx, void *state)
static void noop_delete_state(struct pipe_context *ctx, void *state)
{
- FREE(state);
-}
-
-static void noop_delete_vertex_element(struct pipe_context *ctx, void *state)
-{
- FREE(state);
+ FREE(state);
}
-
static void noop_set_index_buffer(struct pipe_context *ctx,
- const struct pipe_index_buffer *ib)
+ const struct pipe_index_buffer *ib)
{
}
-static void noop_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
- const struct pipe_vertex_buffer *buffers)
+static void noop_set_vertex_buffers(struct pipe_context *ctx,
+ unsigned start_slot, unsigned count,
+ const struct pipe_vertex_buffer *buffers)
{
}
static void *noop_create_vertex_elements(struct pipe_context *ctx,
- unsigned count,
- const struct pipe_vertex_element *state)
+ unsigned count,
+ const struct pipe_vertex_element *state)
{
- struct pipe_vertex_element *nstate = CALLOC_STRUCT(pipe_vertex_element);
-
- if (nstate == NULL) {
- return NULL;
- }
- *nstate = *state;
- return nstate;
+ return MALLOC(1);
}
static void *noop_create_shader_state(struct pipe_context *ctx,
- const struct pipe_shader_state *state)
+ const struct pipe_shader_state *state)
{
- struct pipe_shader_state *nstate = CALLOC_STRUCT(pipe_shader_state);
+ return MALLOC(1);
+}
- if (nstate == NULL) {
- return NULL;
- }
- *nstate = *state;
- return nstate;
+static void *noop_create_compute_state(struct pipe_context *ctx,
+ const struct pipe_compute_state *state)
+{
+ return MALLOC(1);
}
static struct pipe_stream_output_target *noop_create_stream_output_target(
}
static void noop_stream_output_target_destroy(struct pipe_context *ctx,
- struct pipe_stream_output_target *t)
+ struct pipe_stream_output_target *t)
{
pipe_resource_reference(&t->buffer, NULL);
FREE(t);
}
static void noop_set_stream_output_targets(struct pipe_context *ctx,
- unsigned num_targets,
- struct pipe_stream_output_target **targets,
- unsigned append_bitmask)
+ unsigned num_targets,
+ struct pipe_stream_output_target **targets,
+ const unsigned *offsets)
{
}
void noop_init_state_functions(struct pipe_context *ctx)
{
- ctx->create_blend_state = noop_create_blend_state;
- ctx->create_depth_stencil_alpha_state = noop_create_dsa_state;
- ctx->create_fs_state = noop_create_shader_state;
- ctx->create_rasterizer_state = noop_create_rs_state;
- ctx->create_sampler_state = noop_create_sampler_state;
- ctx->create_sampler_view = noop_create_sampler_view;
- ctx->create_surface = noop_create_surface;
- ctx->create_vertex_elements_state = noop_create_vertex_elements;
- ctx->create_vs_state = noop_create_shader_state;
- ctx->bind_blend_state = noop_bind_state;
- ctx->bind_depth_stencil_alpha_state = noop_bind_state;
- ctx->bind_fragment_sampler_states = noop_bind_sampler;
- ctx->bind_fs_state = noop_bind_state;
- ctx->bind_rasterizer_state = noop_bind_state;
- ctx->bind_vertex_elements_state = noop_bind_state;
- ctx->bind_vertex_sampler_states = noop_bind_sampler;
- ctx->bind_vs_state = noop_bind_state;
- ctx->delete_blend_state = noop_delete_state;
- ctx->delete_depth_stencil_alpha_state = noop_delete_state;
- ctx->delete_fs_state = noop_delete_state;
- ctx->delete_rasterizer_state = noop_delete_state;
- ctx->delete_sampler_state = noop_delete_state;
- ctx->delete_vertex_elements_state = noop_delete_vertex_element;
- ctx->delete_vs_state = noop_delete_state;
- ctx->set_blend_color = noop_set_blend_color;
- ctx->set_clip_state = noop_set_clip_state;
- ctx->set_constant_buffer = noop_set_constant_buffer;
- ctx->set_fragment_sampler_views = noop_set_ps_sampler_view;
- ctx->set_framebuffer_state = noop_set_framebuffer_state;
- ctx->set_polygon_stipple = noop_set_polygon_stipple;
- ctx->set_sample_mask = noop_set_sample_mask;
- ctx->set_scissor_state = noop_set_scissor_state;
- ctx->set_stencil_ref = noop_set_stencil_ref;
- ctx->set_vertex_buffers = noop_set_vertex_buffers;
- ctx->set_index_buffer = noop_set_index_buffer;
- ctx->set_vertex_sampler_views = noop_set_vs_sampler_view;
- ctx->set_viewport_state = noop_set_viewport_state;
- ctx->sampler_view_destroy = noop_sampler_view_destroy;
- ctx->surface_destroy = noop_surface_destroy;
- ctx->draw_vbo = noop_draw_vbo;
- ctx->redefine_user_buffer = u_default_redefine_user_buffer;
- ctx->create_stream_output_target = noop_create_stream_output_target;
- ctx->stream_output_target_destroy = noop_stream_output_target_destroy;
- ctx->set_stream_output_targets = noop_set_stream_output_targets;
+ ctx->create_blend_state = noop_create_blend_state;
+ ctx->create_depth_stencil_alpha_state = noop_create_dsa_state;
+ ctx->create_fs_state = noop_create_shader_state;
+ ctx->create_rasterizer_state = noop_create_rs_state;
+ ctx->create_sampler_state = noop_create_sampler_state;
+ ctx->create_sampler_view = noop_create_sampler_view;
+ ctx->create_surface = noop_create_surface;
+ ctx->create_vertex_elements_state = noop_create_vertex_elements;
+ ctx->create_compute_state = noop_create_compute_state;
+ ctx->create_tcs_state = noop_create_shader_state;
+ ctx->create_tes_state = noop_create_shader_state;
+ ctx->create_gs_state = noop_create_shader_state;
+ ctx->create_vs_state = noop_create_shader_state;
+ ctx->bind_blend_state = noop_bind_state;
+ ctx->bind_depth_stencil_alpha_state = noop_bind_state;
+ ctx->bind_sampler_states = noop_bind_sampler_states;
+ ctx->bind_fs_state = noop_bind_state;
+ ctx->bind_rasterizer_state = noop_bind_state;
+ ctx->bind_vertex_elements_state = noop_bind_state;
+ ctx->bind_compute_state = noop_bind_state;
+ ctx->bind_tcs_state = noop_bind_state;
+ ctx->bind_tes_state = noop_bind_state;
+ ctx->bind_gs_state = noop_bind_state;
+ ctx->bind_vs_state = noop_bind_state;
+ ctx->delete_blend_state = noop_delete_state;
+ ctx->delete_depth_stencil_alpha_state = noop_delete_state;
+ ctx->delete_fs_state = noop_delete_state;
+ ctx->delete_rasterizer_state = noop_delete_state;
+ ctx->delete_sampler_state = noop_delete_state;
+ ctx->delete_vertex_elements_state = noop_delete_state;
+ ctx->delete_compute_state = noop_delete_state;
+ ctx->delete_tcs_state = noop_delete_state;
+ ctx->delete_tes_state = noop_delete_state;
+ ctx->delete_gs_state = noop_delete_state;
+ ctx->delete_vs_state = noop_delete_state;
+ ctx->set_blend_color = noop_set_blend_color;
+ ctx->set_clip_state = noop_set_clip_state;
+ ctx->set_constant_buffer = noop_set_constant_buffer;
+ ctx->set_sampler_views = noop_set_sampler_views;
+ ctx->set_framebuffer_state = noop_set_framebuffer_state;
+ ctx->set_polygon_stipple = noop_set_polygon_stipple;
+ ctx->set_sample_mask = noop_set_sample_mask;
+ ctx->set_scissor_states = noop_set_scissor_states;
+ ctx->set_stencil_ref = noop_set_stencil_ref;
+ ctx->set_vertex_buffers = noop_set_vertex_buffers;
+ ctx->set_index_buffer = noop_set_index_buffer;
+ ctx->set_viewport_states = noop_set_viewport_states;
+ ctx->sampler_view_destroy = noop_sampler_view_destroy;
+ ctx->surface_destroy = noop_surface_destroy;
+ ctx->draw_vbo = noop_draw_vbo;
+ ctx->launch_grid = noop_launch_grid;
+ ctx->create_stream_output_target = noop_create_stream_output_target;
+ ctx->stream_output_target_destroy = noop_stream_output_target_destroy;
+ ctx->set_stream_output_targets = noop_set_stream_output_targets;
}