nv30/nvfx_vertprog.c
NV50_C_SOURCES := \
+ nv50/g80_defs.xml.h \
+ nv50/g80_texture.xml.h \
nv50/nv50_2d.xml.h \
nv50/nv50_3ddefs.xml.h \
nv50/nv50_3d.xml.h \
nv50/nv50_blit.h \
+ nv50/nv50_compute.c \
+ nv50/nv50_compute.xml.h \
nv50/nv50_context.c \
nv50/nv50_context.h \
- nv50/nv50_defs.xml.h \
nv50/nv50_formats.c \
nv50/nv50_miptree.c \
nv50/nv50_program.c \
nv50/nv50_query.h \
nv50/nv50_query_hw.c \
nv50/nv50_query_hw.h \
+ nv50/nv50_query_hw_metric.c \
+ nv50/nv50_query_hw_metric.h \
+ nv50/nv50_query_hw_sm.c \
+ nv50/nv50_query_hw_sm.h \
nv50/nv50_resource.c \
nv50/nv50_resource.h \
nv50/nv50_screen.c \
nv50/nv50_state_validate.c \
nv50/nv50_surface.c \
nv50/nv50_tex.c \
- nv50/nv50_texture.xml.h \
nv50/nv50_transfer.c \
nv50/nv50_transfer.h \
nv50/nv50_vbo.c \
codegen/nv50_ir_target_nvc0.h
NVC0_C_SOURCES := \
+ nvc0/gm107_texture.xml.h \
nvc0/nvc0_3d.xml.h \
nvc0/nvc0_compute.c \
- nvc0/nvc0_compute.h \
nvc0/nvc0_compute.xml.h \
nvc0/nvc0_context.c \
nvc0/nvc0_context.h \