} gp;
struct {
unsigned numColourResults;
- bool writesDepth;
- bool earlyFragTests;
- bool postDepthCoverage;
- bool usesDiscard;
- bool usesSampleMaskIn;
- bool readsFramebuffer;
- bool readsSampleLocations;
- bool separateFragData;
+ bool writesDepth : 1;
+ bool earlyFragTests : 1;
+ bool postDepthCoverage : 1;
+ bool usesDiscard : 1;
+ bool usesSampleMaskIn : 1;
+ bool readsFramebuffer : 1;
+ bool readsSampleLocations : 1;
+ bool separateFragData : 1;
} fp;
} prop;