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nv50/ir: remove symbol table support for compute shaders
[mesa.git]
/
src
/
gallium
/
drivers
/
nouveau
/
codegen
/
nv50_ir_driver.h
diff --git
a/src/gallium/drivers/nouveau/codegen/nv50_ir_driver.h
b/src/gallium/drivers/nouveau/codegen/nv50_ir_driver.h
index 53927893752af3e7458a2a7e6fb9c6c781be888a..72b9b1c7b2093edbff66770d187ae3db7a0b89ba 100644
(file)
--- a/
src/gallium/drivers/nouveau/codegen/nv50_ir_driver.h
+++ b/
src/gallium/drivers/nouveau/codegen/nv50_ir_driver.h
@@
-100,8
+100,6
@@
struct nv50_ir_prog_info
const void *source;
void *relocData;
void *fixupData;
- struct nv50_ir_prog_symbol *syms;
- uint16_t numSyms;
} bin;
struct nv50_ir_varying sv[PIPE_MAX_SHADER_INPUTS];