return tx->map;
}
-/* Copies data from the resource into the the transfer's temporary GART
+/* Copies data from the resource into the transfer's temporary GART
* buffer. Also updates buf->data if present.
*
* Maybe just migrate to GART right away if we actually need to do this. */
nouveau_buffer_transfer_map, /* transfer_map */
nouveau_buffer_transfer_flush_region, /* transfer_flush_region */
nouveau_buffer_transfer_unmap, /* transfer_unmap */
- u_default_transfer_inline_write /* transfer_inline_write */
};
struct pipe_resource *
if (buffer->base.flags & (PIPE_RESOURCE_FLAG_MAP_PERSISTENT |
PIPE_RESOURCE_FLAG_MAP_COHERENT)) {
buffer->domain = NOUVEAU_BO_GART;
- } else if (buffer->base.bind &
- (screen->vidmem_bindings & screen->sysmem_bindings)) {
+ } else if (buffer->base.bind == 0 || (buffer->base.bind &
+ (screen->vidmem_bindings & screen->sysmem_bindings))) {
switch (buffer->base.usage) {
case PIPE_USAGE_DEFAULT:
case PIPE_USAGE_IMMUTABLE:
if (buffer->base.bind & screen->sysmem_bindings)
buffer->domain = NOUVEAU_BO_GART;
}
+
ret = nouveau_buffer_allocate(screen, buffer, buffer->domain);
if (ret == false)
return true;
}
+/* Invalidate underlying buffer storage, reset fences, reallocate to non-busy
+ * buffer.
+ */
+void
+nouveau_buffer_invalidate(struct pipe_context *pipe,
+ struct pipe_resource *resource)
+{
+ struct nouveau_context *nv = nouveau_context(pipe);
+ struct nv04_resource *buf = nv04_resource(resource);
+ int ref = buf->base.reference.count - 1;
+
+ /* Shared buffers shouldn't get reallocated */
+ if (unlikely(buf->base.bind & PIPE_BIND_SHARED))
+ return;
+
+ /* We can't touch persistent/coherent buffers */
+ if (buf->base.flags & (PIPE_RESOURCE_FLAG_MAP_PERSISTENT |
+ PIPE_RESOURCE_FLAG_MAP_COHERENT))
+ return;
+
+ /* If the buffer is sub-allocated and not currently being written, just
+ * wipe the valid buffer range. Otherwise we have to create fresh
+ * storage. (We don't keep track of fences for non-sub-allocated BO's.)
+ */
+ if (buf->mm && !nouveau_buffer_busy(buf, PIPE_TRANSFER_WRITE)) {
+ util_range_set_empty(&buf->valid_buffer_range);
+ } else {
+ nouveau_buffer_reallocate(nv->screen, buf, buf->domain);
+ if (ref > 0) /* any references inside context possible ? */
+ nv->invalidate_resource_storage(nv, &buf->base, ref);
+ }
+}
+
/* Scratch data allocation. */