nouveau: use bool instead of boolean
[mesa.git] / src / gallium / drivers / nouveau / nouveau_screen.h
index 1f4e5171c01f351f53be46a5d5347beff15dcf26..05f56ed5842bcb9943e0bee919cad8709f610dd5 100644 (file)
 #define __NOUVEAU_SCREEN_H__
 
 #include "pipe/p_screen.h"
+#include "util/u_memory.h"
+
+#ifdef DEBUG
+# define NOUVEAU_ENABLE_DRIVER_STATISTICS
+#endif
+
+typedef uint32_t u32;
+typedef uint16_t u16;
+
+extern int nouveau_mesa_debug;
+
+struct nouveau_bo;
 
 struct nouveau_screen {
        struct pipe_screen base;
        struct nouveau_device *device;
-       struct nouveau_channel *channel;
-
-       /* note that OpenGL doesn't distinguish between these, so
-        * these almost always should be set to the same value */
-       unsigned vertex_buffer_flags;
-       unsigned index_buffer_flags;
+       struct nouveau_object *channel;
+       struct nouveau_client *client;
+       struct nouveau_pushbuf *pushbuf;
+
+       int refcount;
+
+       unsigned vidmem_bindings; /* PIPE_BIND_* where VRAM placement is desired */
+       unsigned sysmem_bindings; /* PIPE_BIND_* where GART placement is desired */
+       unsigned lowmem_bindings; /* PIPE_BIND_* that require an address < 4 GiB */
+       /*
+        * For bindings with (vidmem & sysmem) bits set, PIPE_USAGE_* decides
+        * placement.
+        */
+
+       uint16_t class_3d;
+
+       struct {
+               struct nouveau_fence *head;
+               struct nouveau_fence *tail;
+               struct nouveau_fence *current;
+               u32 sequence;
+               u32 sequence_ack;
+               void (*emit)(struct pipe_screen *, u32 *sequence);
+               u32  (*update)(struct pipe_screen *);
+       } fence;
+
+       struct nouveau_mman *mm_VRAM;
+       struct nouveau_mman *mm_GART;
+
+       int64_t cpu_gpu_time_delta;
+
+       bool hint_buf_keep_sysmem_copy;
+
+       unsigned vram_domain;
+
+       struct {
+               unsigned profiles_checked;
+               unsigned profiles_present;
+       } firmware_info;
+
+#ifdef NOUVEAU_ENABLE_DRIVER_STATISTICS
+   union {
+      uint64_t v[29];
+      struct {
+         uint64_t tex_obj_current_count;
+         uint64_t tex_obj_current_bytes;
+         uint64_t buf_obj_current_count;
+         uint64_t buf_obj_current_bytes_vid;
+         uint64_t buf_obj_current_bytes_sys;
+         uint64_t tex_transfers_rd;
+         uint64_t tex_transfers_wr;
+         uint64_t tex_copy_count;
+         uint64_t tex_blit_count;
+         uint64_t tex_cache_flush_count;
+         uint64_t buf_transfers_rd;
+         uint64_t buf_transfers_wr;
+         uint64_t buf_read_bytes_staging_vid;
+         uint64_t buf_write_bytes_direct;
+         uint64_t buf_write_bytes_staging_vid;
+         uint64_t buf_write_bytes_staging_sys;
+         uint64_t buf_copy_bytes;
+         uint64_t buf_non_kernel_fence_sync_count;
+         uint64_t any_non_kernel_fence_sync_count;
+         uint64_t query_sync_count;
+         uint64_t gpu_serialize_count;
+         uint64_t draw_calls_array;
+         uint64_t draw_calls_indexed;
+         uint64_t draw_calls_fallback_count;
+         uint64_t user_buffer_upload_bytes;
+         uint64_t constbuf_upload_count;
+         uint64_t constbuf_upload_bytes;
+         uint64_t pushbuf_count;
+         uint64_t resource_validate_count;
+      } named;
+   } stats;
+#endif
 };
 
+#define NV_VRAM_DOMAIN(screen) ((screen)->vram_domain)
+
+#ifdef NOUVEAU_ENABLE_DRIVER_STATISTICS
+# define NOUVEAU_DRV_STAT(s, n, v) do {         \
+      (s)->stats.named.n += (v);               \
+   } while(0)
+# define NOUVEAU_DRV_STAT_RES(r, n, v) do {                       \
+      nouveau_screen((r)->base.screen)->stats.named.n += (v);    \
+   } while(0)
+# define NOUVEAU_DRV_STAT_IFD(x) x
+#else
+# define NOUVEAU_DRV_STAT(s, n, v)     do { } while(0)
+# define NOUVEAU_DRV_STAT_RES(r, n, v) do { } while(0)
+# define NOUVEAU_DRV_STAT_IFD(x)
+#endif
+
 static INLINE struct nouveau_screen *
 nouveau_screen(struct pipe_screen *pscreen)
 {
        return (struct nouveau_screen *)pscreen;
 }
 
+bool nouveau_drm_screen_unref(struct nouveau_screen *screen);
 
-
-/* Not really sure if this is needed, or whether the individual
- * drivers are happy to talk to the bo functions themselves.  In a way
- * this is what we'd expect from a regular winsys interface.
- */
-struct nouveau_bo *
-nouveau_screen_bo_new(struct pipe_screen *pscreen, unsigned alignment,
-                     unsigned usage, unsigned bind, unsigned size);
-struct nouveau_bo *
-nouveau_screen_bo_user(struct pipe_screen *pscreen, void *ptr, unsigned bytes);
-void *
-nouveau_screen_bo_map(struct pipe_screen *pscreen,
-                     struct nouveau_bo *pb,
-                     unsigned usage);
-void *
-nouveau_screen_bo_map_range(struct pipe_screen *pscreen, struct nouveau_bo *bo,
-                           unsigned offset, unsigned length, unsigned usage);
-void
-nouveau_screen_bo_map_flush_range(struct pipe_screen *pscreen, struct nouveau_bo *bo,
-                                 unsigned offset, unsigned length);
-void
-nouveau_screen_bo_unmap(struct pipe_screen *pscreen, struct nouveau_bo *bo);
-void
-nouveau_screen_bo_release(struct pipe_screen *pscreen, struct nouveau_bo *bo);
-
-boolean
+bool
 nouveau_screen_bo_get_handle(struct pipe_screen *pscreen,
                             struct nouveau_bo *bo,
                             unsigned stride,
@@ -56,28 +130,10 @@ nouveau_screen_bo_from_handle(struct pipe_screen *pscreen,
                              struct winsys_handle *whandle,
                              unsigned *out_stride);
 
-unsigned int
-nouveau_reference_flags(struct nouveau_bo *bo);
-
-
 
 int nouveau_screen_init(struct nouveau_screen *, struct nouveau_device *);
 void nouveau_screen_fini(struct nouveau_screen *);
 
-
-
-#ifndef NOUVEAU_NVC0
-static INLINE unsigned
-RING_3D(unsigned mthd, unsigned size)
-{
-       return (7 << 13) | (size << 18) | mthd;
-}
-
-static INLINE unsigned
-RING_3D_NI(unsigned mthd, unsigned size)
-{
-       return 0x40000000 | (7 << 13) | (size << 18) | mthd;
-}
-#endif
+void nouveau_screen_init_vdec(struct nouveau_screen *);
 
 #endif