#include "pipe/p_screen.h"
#include "util/u_memory.h"
+
+#ifdef DEBUG
+# define NOUVEAU_ENABLE_DRIVER_STATISTICS
+#endif
+
typedef uint32_t u32;
+typedef uint16_t u16;
+
+extern int nouveau_mesa_debug;
struct nouveau_bo;
struct nouveau_screen {
- struct pipe_screen base;
- struct nouveau_device *device;
- struct nouveau_channel *channel;
-
- /* note that OpenGL doesn't distinguish between these, so
- * these almost always should be set to the same value */
- unsigned vertex_buffer_flags;
- unsigned index_buffer_flags;
- unsigned sysmem_bindings;
-
- struct {
- struct nouveau_fence *head;
- struct nouveau_fence *tail;
- struct nouveau_fence *current;
- u32 sequence;
- u32 sequence_ack;
- void (*emit)(struct pipe_screen *, u32 sequence);
- u32 (*update)(struct pipe_screen *);
- } fence;
-
- struct nouveau_mman *mm_VRAM;
- struct nouveau_mman *mm_GART;
+ struct pipe_screen base;
+ struct nouveau_drm *drm;
+ struct nouveau_device *device;
+ struct nouveau_object *channel;
+ struct nouveau_client *client;
+ struct nouveau_pushbuf *pushbuf;
+
+ int refcount;
+
+ unsigned vidmem_bindings; /* PIPE_BIND_* where VRAM placement is desired */
+ unsigned sysmem_bindings; /* PIPE_BIND_* where GART placement is desired */
+ unsigned lowmem_bindings; /* PIPE_BIND_* that require an address < 4 GiB */
+ /*
+ * For bindings with (vidmem & sysmem) bits set, PIPE_USAGE_* decides
+ * placement.
+ */
+
+ uint16_t class_3d;
+
+ struct {
+ struct nouveau_fence *head;
+ struct nouveau_fence *tail;
+ struct nouveau_fence *current;
+ u32 sequence;
+ u32 sequence_ack;
+ void (*emit)(struct pipe_screen *, u32 *sequence);
+ u32 (*update)(struct pipe_screen *);
+ } fence;
+
+ struct nouveau_mman *mm_VRAM;
+ struct nouveau_mman *mm_GART;
+
+ int64_t cpu_gpu_time_delta;
+
+ bool hint_buf_keep_sysmem_copy;
+
+ unsigned vram_domain;
+
+ struct {
+ unsigned profiles_checked;
+ unsigned profiles_present;
+ } firmware_info;
+
+#ifdef NOUVEAU_ENABLE_DRIVER_STATISTICS
+ union {
+ uint64_t v[29];
+ struct {
+ uint64_t tex_obj_current_count;
+ uint64_t tex_obj_current_bytes;
+ uint64_t buf_obj_current_count;
+ uint64_t buf_obj_current_bytes_vid;
+ uint64_t buf_obj_current_bytes_sys;
+ uint64_t tex_transfers_rd;
+ uint64_t tex_transfers_wr;
+ uint64_t tex_copy_count;
+ uint64_t tex_blit_count;
+ uint64_t tex_cache_flush_count;
+ uint64_t buf_transfers_rd;
+ uint64_t buf_transfers_wr;
+ uint64_t buf_read_bytes_staging_vid;
+ uint64_t buf_write_bytes_direct;
+ uint64_t buf_write_bytes_staging_vid;
+ uint64_t buf_write_bytes_staging_sys;
+ uint64_t buf_copy_bytes;
+ uint64_t buf_non_kernel_fence_sync_count;
+ uint64_t any_non_kernel_fence_sync_count;
+ uint64_t query_sync_count;
+ uint64_t gpu_serialize_count;
+ uint64_t draw_calls_array;
+ uint64_t draw_calls_indexed;
+ uint64_t draw_calls_fallback_count;
+ uint64_t user_buffer_upload_bytes;
+ uint64_t constbuf_upload_count;
+ uint64_t constbuf_upload_bytes;
+ uint64_t pushbuf_count;
+ uint64_t resource_validate_count;
+ } named;
+ } stats;
+#endif
};
-static INLINE struct nouveau_screen *
+#define NV_VRAM_DOMAIN(screen) ((screen)->vram_domain)
+
+#ifdef NOUVEAU_ENABLE_DRIVER_STATISTICS
+# define NOUVEAU_DRV_STAT(s, n, v) do { \
+ (s)->stats.named.n += (v); \
+ } while(0)
+# define NOUVEAU_DRV_STAT_RES(r, n, v) do { \
+ nouveau_screen((r)->base.screen)->stats.named.n += (v); \
+ } while(0)
+# define NOUVEAU_DRV_STAT_IFD(x) x
+#else
+# define NOUVEAU_DRV_STAT(s, n, v) do { } while(0)
+# define NOUVEAU_DRV_STAT_RES(r, n, v) do { } while(0)
+# define NOUVEAU_DRV_STAT_IFD(x)
+#endif
+
+static inline struct nouveau_screen *
nouveau_screen(struct pipe_screen *pscreen)
{
- return (struct nouveau_screen *)pscreen;
+ return (struct nouveau_screen *)pscreen;
}
+bool nouveau_drm_screen_unref(struct nouveau_screen *screen);
-
-/* Not really sure if this is needed, or whether the individual
- * drivers are happy to talk to the bo functions themselves. In a way
- * this is what we'd expect from a regular winsys interface.
- */
-struct nouveau_bo *
-nouveau_screen_bo_new(struct pipe_screen *pscreen, unsigned alignment,
- unsigned usage, unsigned bind, unsigned size);
-void *
-nouveau_screen_bo_map(struct pipe_screen *pscreen,
- struct nouveau_bo *pb,
- unsigned usage);
-void *
-nouveau_screen_bo_map_range(struct pipe_screen *pscreen, struct nouveau_bo *bo,
- unsigned offset, unsigned length, unsigned usage);
-void
-nouveau_screen_bo_map_flush_range(struct pipe_screen *pscreen, struct nouveau_bo *bo,
- unsigned offset, unsigned length);
-void
-nouveau_screen_bo_unmap(struct pipe_screen *pscreen, struct nouveau_bo *bo);
-void
-nouveau_screen_bo_release(struct pipe_screen *pscreen, struct nouveau_bo *bo);
-
-boolean
+bool
nouveau_screen_bo_get_handle(struct pipe_screen *pscreen,
- struct nouveau_bo *bo,
- unsigned stride,
- struct winsys_handle *whandle);
+ struct nouveau_bo *bo,
+ unsigned stride,
+ struct winsys_handle *whandle);
struct nouveau_bo *
nouveau_screen_bo_from_handle(struct pipe_screen *pscreen,
- struct winsys_handle *whandle,
- unsigned *out_stride);
+ struct winsys_handle *whandle,
+ unsigned *out_stride);
int nouveau_screen_init(struct nouveau_screen *, struct nouveau_device *);
void nouveau_screen_init_vdec(struct nouveau_screen *);
-
-#ifndef NOUVEAU_NVC0
-static INLINE unsigned
-RING_3D(unsigned mthd, unsigned size)
-{
- return (7 << 13) | (size << 18) | mthd;
-}
-
-static INLINE unsigned
-RING_3D_NI(unsigned mthd, unsigned size)
-{
- return 0x40000000 | (7 << 13) | (size << 18) | mthd;
-}
-#endif
-
#endif