uint32_t prim;
};
-static INLINE struct nv30_render *
+static inline struct nv30_render *
nv30_render(struct vbuf_render *render)
{
return (struct nv30_render *)render;
struct nv30_render *r = nv30_render(render);
struct nv30_context *nv30 = r->nv30;
- r->length = vertex_size * nr_vertices;
+ r->length = (uint32_t)vertex_size * (uint32_t)nr_vertices;
if (r->offset + r->length >= render->max_vertex_buffer_bytes) {
pipe_resource_reference(&r->buffer, NULL);
r->buffer = pipe_buffer_create(&nv30->screen->base.base,
- PIPE_BIND_VERTEX_BUFFER, 0,
+ PIPE_BIND_VERTEX_BUFFER, PIPE_USAGE_STREAM,
render->max_vertex_buffer_bytes);
if (!r->buffer)
- return FALSE;
+ return false;
r->offset = 0;
}
- return TRUE;
+ return true;
}
static void *
nv30_render_map_vertices(struct vbuf_render *render)
{
struct nv30_render *r = nv30_render(render);
- char *map = pipe_buffer_map(&r->nv30->base.pipe, r->buffer,
- PIPE_TRANSFER_WRITE |
- PIPE_TRANSFER_UNSYNCHRONIZED, &r->transfer);
- return map + r->offset;
+ char *map = pipe_buffer_map_range(
+ &r->nv30->base.pipe, r->buffer,
+ r->offset, r->length,
+ PIPE_TRANSFER_WRITE |
+ PIPE_TRANSFER_DISCARD_RANGE,
+ &r->transfer);
+ assert(map);
+ return map;
}
static void
{
struct nv30_render *r = nv30_render(render);
pipe_buffer_unmap(&r->nv30->base.pipe, r->transfer);
+ r->transfer = NULL;
}
static void
for (i = 0; i < r->vertex_info.num_attribs; i++) {
PUSH_RESRC(push, NV30_3D(VTXBUF(i)), BUFCTX_VTXTMP,
nv04_resource(r->buffer), r->offset + r->vtxptr[i],
- NOUVEAU_BO_LOW | NOUVEAU_BO_RD, 0, 0);
+ NOUVEAU_BO_LOW | NOUVEAU_BO_RD, 0, NV30_3D_VTXBUF_DMA1);
}
- if (!nv30_state_validate(nv30, FALSE))
+ if (!nv30_state_validate(nv30, ~0, false))
return;
BEGIN_NV04(push, NV30_3D(VERTEX_BEGIN_END), 1);
for (i = 0; i < r->vertex_info.num_attribs; i++) {
PUSH_RESRC(push, NV30_3D(VTXBUF(i)), BUFCTX_VTXTMP,
nv04_resource(r->buffer), r->offset + r->vtxptr[i],
- NOUVEAU_BO_LOW | NOUVEAU_BO_RD, 0, 0);
+ NOUVEAU_BO_LOW | NOUVEAU_BO_RD, 0, NV30_3D_VTXBUF_DMA1);
}
- if (!nv30_state_validate(nv30, FALSE))
+ if (!nv30_state_validate(nv30, ~0, false))
return;
BEGIN_NV04(push, NV30_3D(VERTEX_BEGIN_END), 1);
static const struct {
unsigned emit;
- unsigned interp;
unsigned vp30;
unsigned vp40;
unsigned ow40;
} vroute [] = {
- [TGSI_SEMANTIC_POSITION] = { EMIT_4F, INTERP_PERSPECTIVE, 0, 0, 0x00000000 },
- [TGSI_SEMANTIC_COLOR ] = { EMIT_4F, INTERP_LINEAR , 3, 1, 0x00000001 },
- [TGSI_SEMANTIC_BCOLOR ] = { EMIT_4F, INTERP_LINEAR , 1, 3, 0x00000004 },
- [TGSI_SEMANTIC_FOG ] = { EMIT_4F, INTERP_PERSPECTIVE, 5, 5, 0x00000010 },
- [TGSI_SEMANTIC_PSIZE ] = { EMIT_1F_PSIZE, INTERP_POS , 6, 6, 0x00000020 },
- [TGSI_SEMANTIC_GENERIC ] = { EMIT_4F, INTERP_PERSPECTIVE, 8, 7, 0x00004000 }
+ [TGSI_SEMANTIC_POSITION] = { EMIT_4F, 0, 0, 0x00000000 },
+ [TGSI_SEMANTIC_COLOR ] = { EMIT_4F, 3, 1, 0x00000001 },
+ [TGSI_SEMANTIC_BCOLOR ] = { EMIT_4F, 1, 3, 0x00000004 },
+ [TGSI_SEMANTIC_FOG ] = { EMIT_4F, 5, 5, 0x00000010 },
+ [TGSI_SEMANTIC_PSIZE ] = { EMIT_1F_PSIZE, 6, 6, 0x00000020 },
+ [TGSI_SEMANTIC_TEXCOORD] = { EMIT_4F, 8, 7, 0x00004000 },
};
-static boolean
+static bool
vroute_add(struct nv30_render *r, uint attrib, uint sem, uint *idx)
{
- struct pipe_screen *pscreen = &r->nv30->screen->base.base;
+ struct nv30_screen *screen = r->nv30->screen;
struct nv30_fragprog *fp = r->nv30->fragprog.program;
struct vertex_info *vinfo = &r->vertex_info;
enum pipe_format format;
uint emit = EMIT_OMIT;
uint result = *idx;
- if (sem == TGSI_SEMANTIC_GENERIC && result >= 8) {
- for (result = 0; result < 8; result++) {
- if (fp->texcoord[result] == *idx) {
+ if (sem == TGSI_SEMANTIC_GENERIC) {
+ uint num_texcoords = (screen->eng3d->oclass < NV40_3D_CLASS) ? 8 : 10;
+ for (result = 0; result < num_texcoords; result++) {
+ if (fp->texcoord[result] == *idx + 8) {
+ sem = TGSI_SEMANTIC_TEXCOORD;
emit = vroute[sem].emit;
break;
}
}
if (emit == EMIT_OMIT)
- return FALSE;
+ return false;
- draw_emit_vertex_attr(vinfo, emit, vroute[sem].interp, attrib);
+ draw_emit_vertex_attr(vinfo, emit, attrib);
format = draw_translate_vinfo_format(emit);
- r->vtxfmt[attrib] = nv30_vtxfmt(pscreen, format)->hw;
- r->vtxptr[attrib] = vinfo->size | NV30_3D_VTXBUF_DMA1;
+ r->vtxfmt[attrib] = nv30_vtxfmt(&screen->base.base, format)->hw;
+ r->vtxptr[attrib] = vinfo->size;
vinfo->size += draw_translate_vinfo_size(emit);
- if (nv30_screen(pscreen)->eng3d->oclass < NV40_3D_CLASS) {
+ if (screen->eng3d->oclass < NV40_3D_CLASS) {
r->vtxprog[attrib][0] = 0x001f38d8;
r->vtxprog[attrib][1] = 0x0080001b | (attrib << 9);
r->vtxprog[attrib][2] = 0x0836106c;
r->vtxprog[attrib][3] = 0x6041ff80 | (result + vroute[sem].vp40) << 2;
}
- *idx = vroute[sem].ow40 << result;
- return TRUE;
+ if (result < 8)
+ *idx = vroute[sem].ow40 << result;
+ else {
+ assert(sem == TGSI_SEMANTIC_TEXCOORD);
+ *idx = 0x00001000 << (result - 8);
+ }
+ return true;
}
-static boolean
+static bool
nv30_render_validate(struct nv30_context *nv30)
{
struct nv30_render *r = nv30_render(nv30->draw->render);
}
if (nouveau_heap_alloc(heap, 16, &r->vertprog, &r->vertprog))
- return FALSE;
+ return false;
}
}
while (pntc && attrib < 16) {
uint index = ffs(pntc) - 1; pntc &= ~(1 << index);
- if (vroute_add(r, attrib, TGSI_SEMANTIC_GENERIC, &index)) {
+ if (vroute_add(r, attrib, TGSI_SEMANTIC_TEXCOORD, &index)) {
vp_attribs |= (1 << attrib++);
vp_results |= index;
}
BEGIN_NV04(push, NV30_3D(DEPTH_RANGE_NEAR), 2);
PUSH_DATAf(push, 0.0);
PUSH_DATAf(push, 1.0);
+ BEGIN_NV04(push, NV30_3D(VIEWPORT_HORIZ), 2);
+ PUSH_DATA (push, nv30->framebuffer.width << 16);
+ PUSH_DATA (push, nv30->framebuffer.height << 16);
BEGIN_NV04(push, NV30_3D(VTXFMT(0)), 16);
PUSH_DATAp(push, r->vtxfmt, 16);
}
vinfo->size /= 4;
- return TRUE;
+ return true;
}
void
if (nv30->vertprog.constbuf) {
void *map = nv04_resource(nv30->vertprog.constbuf)->data;
draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0,
- map, nv30->vertprog.constbuf_nr);
+ map, nv30->vertprog.constbuf_nr * 16);
+ } else {
+ draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0, NULL, 0);
}
}
for (i = 0; i < nv30->num_vtxbufs; i++) {
const void *map = nv30->vtxbuf[i].user_buffer;
if (!map) {
- if (!nv30->vtxbuf[i].buffer) {
- continue;
- }
- map = pipe_buffer_map(pipe, nv30->vtxbuf[i].buffer,
+ if (nv30->vtxbuf[i].buffer)
+ map = pipe_buffer_map(pipe, nv30->vtxbuf[i].buffer,
PIPE_TRANSFER_UNSYNCHRONIZED |
PIPE_TRANSFER_READ, &transfer[i]);
}
if (info->indexed) {
const void *map = nv30->idxbuf.user_buffer;
if (!map)
- pipe_buffer_map(pipe, nv30->idxbuf.buffer,
- PIPE_TRANSFER_UNSYNCHRONIZED |
- PIPE_TRANSFER_READ, &transferi);
+ map = pipe_buffer_map(pipe, nv30->idxbuf.buffer,
+ PIPE_TRANSFER_UNSYNCHRONIZED |
+ PIPE_TRANSFER_READ, &transferi);
draw_set_indexes(draw,
(ubyte *) map + nv30->idxbuf.offset,
nv30->idxbuf.index_size, ~0);
static void
nv30_render_destroy(struct vbuf_render *render)
{
+ struct nv30_render *r = nv30_render(render);
+
+ if (r->transfer)
+ pipe_buffer_unmap(&r->nv30->base.pipe, r->transfer);
+ pipe_resource_reference(&r->buffer, NULL);
+ nouveau_heap_free(&r->vertprog);
FREE(render);
}
draw_set_rasterize_stage(draw, stage);
draw_wide_line_threshold(draw, 10000000.f);
draw_wide_point_threshold(draw, 10000000.f);
- draw_wide_point_sprites(draw, TRUE);
+ draw_wide_point_sprites(draw, true);
nv30->draw = draw;
}