nv50/ir: fix constant folding for OP_MUL subop HIGH
[mesa.git] / src / gallium / drivers / nouveau / nv30 / nv30_screen.c
index 4045fdcc9d5ca1565d343f13ba804f003d944be6..7157e0cc57a17bd473ea7c8d90b8c0ab96e22a93 100644 (file)
@@ -79,11 +79,14 @@ nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
    case PIPE_CAP_TGSI_TEXCOORD:
    case PIPE_CAP_USER_CONSTANT_BUFFERS:
    case PIPE_CAP_USER_INDEX_BUFFERS:
+   case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
       return 1;
    case PIPE_CAP_USER_VERTEX_BUFFERS:
       return 0;
    case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
       return 16;
+   case PIPE_CAP_MAX_VIEWPORTS:
+      return 1;
    /* nv4x capabilities */
    case PIPE_CAP_BLEND_EQUATION_SEPARATE:
    case PIPE_CAP_NPOT_TEXTURES:
@@ -104,8 +107,12 @@ nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
    case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
    case PIPE_CAP_MIN_TEXEL_OFFSET:
    case PIPE_CAP_MAX_TEXEL_OFFSET:
+   case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
+   case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
    case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
    case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
+   case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
+   case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
    case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
    case PIPE_CAP_TEXTURE_BARRIER:
    case PIPE_CAP_SEAMLESS_CUBE_MAP:
@@ -124,6 +131,12 @@ nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
    case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
    case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
    case PIPE_CAP_TGSI_VS_LAYER:
+   case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
+   case PIPE_CAP_TEXTURE_GATHER_SM5:
+   case PIPE_CAP_FAKE_SW_MSAA:
+   case PIPE_CAP_TEXTURE_QUERY_LOD:
+   case PIPE_CAP_SAMPLE_SHADING:
+   case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
       return 0;
    case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
    case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
@@ -298,10 +311,19 @@ nv30_screen_destroy(struct pipe_screen *pscreen)
 {
    struct nv30_screen *screen = nv30_screen(pscreen);
 
-   if (screen->base.fence.current &&
-       screen->base.fence.current->state >= NOUVEAU_FENCE_STATE_EMITTED) {
-      nouveau_fence_wait(screen->base.fence.current);
-      nouveau_fence_ref (NULL, &screen->base.fence.current);
+   if (!nouveau_drm_screen_unref(&screen->base))
+      return;
+
+   if (screen->base.fence.current) {
+      struct nouveau_fence *current = NULL;
+
+      /* nouveau_fence_wait will create a new current fence, so wait on the
+       * _current_ one, and remove both.
+       */
+      nouveau_fence_ref(screen->base.fence.current, &current);
+      nouveau_fence_wait(current);
+      nouveau_fence_ref(NULL, &current);
+      nouveau_fence_ref(NULL, &screen->base.fence.current);
    }
 
    nouveau_object_del(&screen->query);