nv50/ir: fix constant folding for OP_MUL subop HIGH
[mesa.git] / src / gallium / drivers / nouveau / nv30 / nv30_screen.c
index 807100ee0d087c79c930bc168837f8e1e910b295..7157e0cc57a17bd473ea7c8d90b8c0ab96e22a93 100644 (file)
@@ -60,15 +60,12 @@ nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
       return 10;
    case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
       return 13;
-   case PIPE_CAP_MAX_COMBINED_SAMPLERS:
-      return 16;
    case PIPE_CAP_GLSL_FEATURE_LEVEL:
       return 120;
    /* supported capabilities */
    case PIPE_CAP_TWO_SIDED_STENCIL:
    case PIPE_CAP_ANISOTROPIC_FILTER:
    case PIPE_CAP_POINT_SPRITE:
-   case PIPE_CAP_SCALED_RESOLVE:
    case PIPE_CAP_OCCLUSION_QUERY:
    case PIPE_CAP_QUERY_TIME_ELAPSED:
    case PIPE_CAP_QUERY_TIMESTAMP:
@@ -82,11 +79,14 @@ nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
    case PIPE_CAP_TGSI_TEXCOORD:
    case PIPE_CAP_USER_CONSTANT_BUFFERS:
    case PIPE_CAP_USER_INDEX_BUFFERS:
+   case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
       return 1;
    case PIPE_CAP_USER_VERTEX_BUFFERS:
       return 0;
    case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
       return 16;
+   case PIPE_CAP_MAX_VIEWPORTS:
+      return 1;
    /* nv4x capabilities */
    case PIPE_CAP_BLEND_EQUATION_SEPARATE:
    case PIPE_CAP_NPOT_TEXTURES:
@@ -107,8 +107,12 @@ nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
    case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
    case PIPE_CAP_MIN_TEXEL_OFFSET:
    case PIPE_CAP_MAX_TEXEL_OFFSET:
+   case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
+   case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
    case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
    case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
+   case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
+   case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
    case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
    case PIPE_CAP_TEXTURE_BARRIER:
    case PIPE_CAP_SEAMLESS_CUBE_MAP:
@@ -126,6 +130,13 @@ nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
    case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
    case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
    case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
+   case PIPE_CAP_TGSI_VS_LAYER:
+   case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
+   case PIPE_CAP_TEXTURE_GATHER_SM5:
+   case PIPE_CAP_FAKE_SW_MSAA:
+   case PIPE_CAP_TEXTURE_QUERY_LOD:
+   case PIPE_CAP_SAMPLE_SHADING:
+   case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
       return 0;
    case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
    case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
@@ -190,6 +201,7 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
       case PIPE_SHADER_CAP_MAX_TEMPS:
          return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13;
       case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
+      case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
          return 0;
       case PIPE_SHADER_CAP_MAX_ADDRS:
          return 2;
@@ -218,7 +230,7 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
       case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
          return 0;
       case PIPE_SHADER_CAP_MAX_INPUTS:
-         return (eng3d->oclass >= NV40_3D_CLASS) ? 12 : 10;
+         return 8; /* should be possible to do 10 with nv4x */
       case PIPE_SHADER_CAP_MAX_CONSTS:
          return (eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32;
       case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
@@ -228,6 +240,7 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
       case PIPE_SHADER_CAP_MAX_ADDRS:
          return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
       case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
+      case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
          return 16;
       case PIPE_SHADER_CAP_MAX_PREDS:
       case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
@@ -298,10 +311,19 @@ nv30_screen_destroy(struct pipe_screen *pscreen)
 {
    struct nv30_screen *screen = nv30_screen(pscreen);
 
-   if (screen->base.fence.current &&
-       screen->base.fence.current->state >= NOUVEAU_FENCE_STATE_EMITTED) {
-      nouveau_fence_wait(screen->base.fence.current);
-      nouveau_fence_ref (NULL, &screen->base.fence.current);
+   if (!nouveau_drm_screen_unref(&screen->base))
+      return;
+
+   if (screen->base.fence.current) {
+      struct nouveau_fence *current = NULL;
+
+      /* nouveau_fence_wait will create a new current fence, so wait on the
+       * _current_ one, and remove both.
+       */
+      nouveau_fence_ref(screen->base.fence.current, &current);
+      nouveau_fence_wait(current);
+      nouveau_fence_ref(NULL, &current);
+      nouveau_fence_ref(NULL, &screen->base.fence.current);
    }
 
    nouveau_object_del(&screen->query);