gallium: Add PIPE_SHADER_CAP_FP16
[mesa.git] / src / gallium / drivers / nouveau / nv30 / nv30_screen.c
index dc272ecafa62ef7cda27e756660c1a0e9ab69e09..ba466050c6f907770efcfe7de50846e30d679398 100644 (file)
@@ -314,6 +314,7 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen,
       case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
       case PIPE_SHADER_CAP_SUBROUTINES:
       case PIPE_SHADER_CAP_INTEGERS:
+      case PIPE_SHADER_CAP_FP16:
       case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
       case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
       case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
@@ -362,6 +363,7 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen,
       case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
       case PIPE_SHADER_CAP_SUBROUTINES:
       case PIPE_SHADER_CAP_INTEGERS:
+      case PIPE_SHADER_CAP_FP16:
       case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
       case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
       case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED: