gallium: add a cap to expose whether driver supports mixed color/zs bits
[mesa.git] / src / gallium / drivers / nouveau / nv30 / nv30_screen.c
index 335c163b66187111ea2c36f435727f54c801ce82..ed74c3aa24946889f27f026f7c8a2c29ddcded0c 100644 (file)
@@ -157,6 +157,8 @@ nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
    case PIPE_CAP_USER_VERTEX_BUFFERS:
    case PIPE_CAP_COMPUTE:
    case PIPE_CAP_DRAW_INDIRECT:
+   case PIPE_CAP_MULTI_DRAW_INDIRECT:
+   case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
    case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
    case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
    case PIPE_CAP_SAMPLER_VIEW_TARGET:
@@ -171,6 +173,34 @@ nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
    case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
    case PIPE_CAP_TGSI_TXQS:
    case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
+   case PIPE_CAP_SHAREABLE_SHADERS:
+   case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
+   case PIPE_CAP_CLEAR_TEXTURE:
+   case PIPE_CAP_DRAW_PARAMETERS:
+   case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
+   case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
+   case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
+   case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
+   case PIPE_CAP_INVALIDATE_BUFFER:
+   case PIPE_CAP_GENERATE_MIPMAP:
+   case PIPE_CAP_STRING_MARKER:
+   case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
+   case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
+   case PIPE_CAP_QUERY_BUFFER_OBJECT:
+   case PIPE_CAP_QUERY_MEMORY_INFO:
+   case PIPE_CAP_PCI_GROUP:
+   case PIPE_CAP_PCI_BUS:
+   case PIPE_CAP_PCI_DEVICE:
+   case PIPE_CAP_PCI_FUNCTION:
+   case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
+   case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
+   case PIPE_CAP_CULL_DISTANCE:
+   case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
+   case PIPE_CAP_TGSI_VOTE:
+   case PIPE_CAP_MAX_WINDOW_RECTANGLES:
+   case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
+   case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
+   case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
       return 0;
 
    case PIPE_CAP_VENDOR_ID:
@@ -245,6 +275,10 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
          return 1;
       case PIPE_SHADER_CAP_MAX_TEMPS:
          return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13;
+      case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
+         return 32;
+      case PIPE_SHADER_CAP_PREFERRED_IR:
+         return PIPE_SHADER_IR_TGSI;
       case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
       case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
          return 0;
@@ -262,6 +296,8 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
       case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
       case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
       case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
+      case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
+      case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
          return 0;
       default:
          debug_printf("unknown vertex shader param %d\n", param);
@@ -290,6 +326,10 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
       case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
       case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
          return 16;
+      case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
+         return 32;
+      case PIPE_SHADER_CAP_PREFERRED_IR:
+         return PIPE_SHADER_IR_TGSI;
       case PIPE_SHADER_CAP_MAX_PREDS:
       case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
       case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
@@ -298,11 +338,14 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
       case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
       case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
       case PIPE_SHADER_CAP_SUBROUTINES:
+      case PIPE_SHADER_CAP_INTEGERS:
       case PIPE_SHADER_CAP_DOUBLES:
       case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
       case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
       case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
       case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
+      case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
+      case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
          return 0;
       default:
          debug_printf("unknown fragment shader param %d\n", param);
@@ -347,7 +390,7 @@ nv30_screen_fence_emit(struct pipe_screen *pscreen, uint32_t *sequence)
 
    *sequence = ++screen->base.fence.sequence;
 
-   assert(PUSH_AVAIL(push) >= 3);
+   assert(PUSH_AVAIL(push) + push->rsvd_kick >= 3);
    PUSH_DATA (push, NV30_3D_FENCE_OFFSET |
               (2 /* size */ << 18) | (7 /* subchan */ << 13));
    PUSH_DATA (push, 0);
@@ -377,7 +420,7 @@ nv30_screen_destroy(struct pipe_screen *pscreen)
        * _current_ one, and remove both.
        */
       nouveau_fence_ref(screen->base.fence.current, &current);
-      nouveau_fence_wait(current);
+      nouveau_fence_wait(current, NULL);
       nouveau_fence_ref(NULL, &current);
       nouveau_fence_ref(NULL, &screen->base.fence.current);
    }
@@ -406,23 +449,20 @@ nv30_screen_destroy(struct pipe_screen *pscreen)
 #define FAIL_SCREEN_INIT(str, err)                    \
    do {                                               \
       NOUVEAU_ERR(str, err);                          \
-      nv30_screen_destroy(pscreen);                   \
-      return NULL;                                    \
+      screen->base.base.context_create = NULL;        \
+      return &screen->base;                           \
    } while(0)
 
-struct pipe_screen *
+struct nouveau_screen *
 nv30_screen_create(struct nouveau_device *dev)
 {
-   struct nv30_screen *screen = CALLOC_STRUCT(nv30_screen);
+   struct nv30_screen *screen;
    struct pipe_screen *pscreen;
    struct nouveau_pushbuf *push;
    struct nv04_fifo *fifo;
    unsigned oclass = 0;
    int ret, i;
 
-   if (!screen)
-      return NULL;
-
    switch (dev->chipset & 0xf0) {
    case 0x30:
       if (RANKINE_0397_CHIPSET & (1 << (dev->chipset & 0x0f)))
@@ -451,10 +491,16 @@ nv30_screen_create(struct nouveau_device *dev)
 
    if (!oclass) {
       NOUVEAU_ERR("unknown 3d class for 0x%02x\n", dev->chipset);
-      FREE(screen);
       return NULL;
    }
 
+   screen = CALLOC_STRUCT(nv30_screen);
+   if (!screen)
+      return NULL;
+
+   pscreen = &screen->base.base;
+   pscreen->destroy = nv30_screen_destroy;
+
    /*
     * Some modern apps try to use msaa without keeping in mind the
     * restrictions on videomem of older cards. Resulting in dmesg saying:
@@ -472,8 +518,6 @@ nv30_screen_create(struct nouveau_device *dev)
    if (screen->max_sample_count > 4)
       screen->max_sample_count = 4;
 
-   pscreen = &screen->base.base;
-   pscreen->destroy = nv30_screen_destroy;
    pscreen->get_param = nv30_screen_get_param;
    pscreen->get_paramf = nv30_screen_get_paramf;
    pscreen->get_shader_param = nv30_screen_get_shader_param;
@@ -686,5 +730,5 @@ nv30_screen_create(struct nouveau_device *dev)
    nouveau_pushbuf_kick(push, push->channel);
 
    nouveau_fence_new(&screen->base, &screen->base.fence.current, false);
-   return pscreen;
+   return &screen->base;
 }