#include "nv_object.xml.h"
#include "nv30/nv30-40_3d.xml.h"
#include "nv30/nv30_context.h"
+#include "nv30/nvfx_shader.h"
#include "nv30/nv30_state.h"
static void
}
if (!vp->translated) {
- vp->translated = _nvfx_vertprog_translate(nv30, vp);
+ vp->translated = _nvfx_vertprog_translate(eng3d->oclass, vp);
if (!vp->translated) {
nv30->draw_flags |= NV30_NEW_VERTPROG;
return;