BEGIN_NV04(push, NV40_3D(VTXTEX_ENABLE(unit)), 1);
PUSH_DATA (push, 0);
}
+ dirty &= ~(1 << unit);
}
nv30->vertprog.dirty_samplers = 0;
}
-static void
+void
nv40_verttex_set_sampler_views(struct pipe_context *pipe, unsigned nr,
struct pipe_sampler_view **views)
{
void
nv40_verttex_init(struct pipe_context *pipe)
{
- pipe->bind_vertex_sampler_states = nv40_verttex_sampler_states_bind;
- pipe->set_vertex_sampler_views = nv40_verttex_set_sampler_views;
+ /* nothing */
}