#define NV50_BLIT_TEXTURE_2D_ARRAY 5
#define NV50_BLIT_MAX_TEXTURE_TYPES 6
-static INLINE unsigned
+static inline unsigned
nv50_blit_texture_type(enum pipe_texture_target target)
{
switch (target) {
}
}
-static INLINE unsigned
+static inline unsigned
nv50_blit_get_tgsi_texture_target(enum pipe_texture_target target)
{
switch (target) {
}
}
-static INLINE enum pipe_texture_target
+static inline enum pipe_texture_target
nv50_blit_reinterpret_pipe_texture_target(enum pipe_texture_target target)
{
switch (target) {
}
}
-static INLINE unsigned
+static inline unsigned
nv50_blit_get_filter(const struct pipe_blit_info *info)
{
if (info->dst.resource->nr_samples < info->src.resource->nr_samples)
/* Since shaders cannot export stencil, we cannot copy stencil values when
* rendering to ZETA, so we attach the ZS surface to a colour render target.
*/
-static INLINE enum pipe_format
+static inline enum pipe_format
nv50_blit_zeta_to_colour_format(enum pipe_format format)
{
switch (format) {
}
-static INLINE uint16_t
+static inline uint16_t
nv50_blit_derive_color_mask(const struct pipe_blit_info *info)
{
const unsigned mask = info->mask;
return color_mask;
}
-static INLINE uint32_t
+static inline uint32_t
nv50_blit_eng2d_get_mask(const struct pipe_blit_info *info)
{
uint32_t mask = 0;
#endif
/* return true for formats that can be converted among each other by NVC0_2D */
-static INLINE bool
+static inline bool
nv50_2d_dst_format_faithful(enum pipe_format format)
{
const uint64_t mask =
uint8_t id = nv50_format_table[format].rt;
return (id >= 0xc0) && (mask & (1ULL << (id - 0xc0)));
}
-static INLINE bool
+static inline bool
nv50_2d_src_format_faithful(enum pipe_format format)
{
const uint64_t mask =
return (id >= 0xc0) && (mask & (1ULL << (id - 0xc0)));
}
-static INLINE bool
+static inline bool
nv50_2d_format_supported(enum pipe_format format)
{
uint8_t id = nv50_format_table[format].rt;
(NV50_ENG2D_SUPPORTED_FORMATS & (1ULL << (id - 0xc0)));
}
-static INLINE bool
+static inline bool
nv50_2d_dst_format_ops_supported(enum pipe_format format)
{
uint8_t id = nv50_format_table[format].rt;