struct nv50_blitctx *blit;
};
-static INLINE struct nv50_context *
+static inline struct nv50_context *
nv50_context(struct pipe_context *pipe)
{
return (struct nv50_context *)pipe;
}
/* return index used in nv50_context arrays for a specific shader type */
-static INLINE unsigned
+static inline unsigned
nv50_context_shader_stage(unsigned pipe)
{
switch (pipe) {
}
/* nv50_context.c */
-struct pipe_context *nv50_create(struct pipe_screen *, void *);
+struct pipe_context *nv50_create(struct pipe_screen *, void *, unsigned flags);
void nv50_bufctx_fence(struct nouveau_bufctx *, bool on_flush);