void
nv50_surface_destroy(struct pipe_context *, struct pipe_surface *);
+void
+nv50_invalidate_resource(struct pipe_context *, struct pipe_resource *);
+
+void
+nv50_clear_texture(struct pipe_context *pipe,
+ struct pipe_resource *res,
+ unsigned level,
+ const struct pipe_box *box,
+ const void *data);
+
#endif /* __NV50_RESOURCE_H__ */