*/
#include "pipe/p_defines.h"
+#include "util/u_framebuffer.h"
#include "util/u_helpers.h"
#include "util/u_inlines.h"
#include "util/u_transfer.h"
#include "nv50/nv50_query_hw.h"
#include "nv50/nv50_3d.xml.h"
-#include "nv50/nv50_texture.xml.h"
+#include "nv50/g80_texture.xml.h"
#include "nouveau_gldefs.h"
struct nv50_context *nv50 = nv50_context(pipe);
nv50->blend = hwcso;
- nv50->dirty |= NV50_NEW_BLEND;
+ nv50->dirty_3d |= NV50_NEW_3D_BLEND;
}
static void
struct nv50_context *nv50 = nv50_context(pipe);
nv50->rast = hwcso;
- nv50->dirty |= NV50_NEW_RASTERIZER;
+ nv50->dirty_3d |= NV50_NEW_3D_RASTERIZER;
}
static void
struct nv50_context *nv50 = nv50_context(pipe);
nv50->zsa = hwcso;
- nv50->dirty |= NV50_NEW_ZSA;
+ nv50->dirty_3d |= NV50_NEW_3D_ZSA;
}
static void
/* ====================== SAMPLERS AND TEXTURES ================================
*/
-#define NV50_TSC_WRAP_CASE(n) \
- case PIPE_TEX_WRAP_##n: return NV50_TSC_WRAP_##n
-
static inline unsigned
nv50_tsc_wrap_mode(unsigned wrap)
{
switch (wrap) {
- NV50_TSC_WRAP_CASE(REPEAT);
- NV50_TSC_WRAP_CASE(MIRROR_REPEAT);
- NV50_TSC_WRAP_CASE(CLAMP_TO_EDGE);
- NV50_TSC_WRAP_CASE(CLAMP_TO_BORDER);
- NV50_TSC_WRAP_CASE(CLAMP);
- NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_EDGE);
- NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_BORDER);
- NV50_TSC_WRAP_CASE(MIRROR_CLAMP);
+ case PIPE_TEX_WRAP_REPEAT:
+ return G80_TSC_WRAP_WRAP;
+ case PIPE_TEX_WRAP_MIRROR_REPEAT:
+ return G80_TSC_WRAP_MIRROR;
+ case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
+ return G80_TSC_WRAP_CLAMP_TO_EDGE;
+ case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
+ return G80_TSC_WRAP_BORDER;
+ case PIPE_TEX_WRAP_CLAMP:
+ return G80_TSC_WRAP_CLAMP_OGL;
+ case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
+ return G80_TSC_WRAP_MIRROR_ONCE_CLAMP_TO_EDGE;
+ case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
+ return G80_TSC_WRAP_MIRROR_ONCE_BORDER;
+ case PIPE_TEX_WRAP_MIRROR_CLAMP:
+ return G80_TSC_WRAP_MIRROR_ONCE_CLAMP_OGL;
default:
NOUVEAU_ERR("unknown wrap mode: %d\n", wrap);
- return NV50_TSC_WRAP_REPEAT;
+ return G80_TSC_WRAP_WRAP;
}
}
switch (cso->mag_img_filter) {
case PIPE_TEX_FILTER_LINEAR:
- so->tsc[1] = NV50_TSC_1_MAGF_LINEAR;
+ so->tsc[1] = G80_TSC_1_MAG_FILTER_LINEAR;
break;
case PIPE_TEX_FILTER_NEAREST:
default:
- so->tsc[1] = NV50_TSC_1_MAGF_NEAREST;
+ so->tsc[1] = G80_TSC_1_MAG_FILTER_NEAREST;
break;
}
switch (cso->min_img_filter) {
case PIPE_TEX_FILTER_LINEAR:
- so->tsc[1] |= NV50_TSC_1_MINF_LINEAR;
+ so->tsc[1] |= G80_TSC_1_MIN_FILTER_LINEAR;
break;
case PIPE_TEX_FILTER_NEAREST:
default:
- so->tsc[1] |= NV50_TSC_1_MINF_NEAREST;
+ so->tsc[1] |= G80_TSC_1_MIN_FILTER_NEAREST;
break;
}
switch (cso->min_mip_filter) {
case PIPE_TEX_MIPFILTER_LINEAR:
- so->tsc[1] |= NV50_TSC_1_MIPF_LINEAR;
+ so->tsc[1] |= G80_TSC_1_MIP_FILTER_LINEAR;
break;
case PIPE_TEX_MIPFILTER_NEAREST:
- so->tsc[1] |= NV50_TSC_1_MIPF_NEAREST;
+ so->tsc[1] |= G80_TSC_1_MIP_FILTER_NEAREST;
break;
case PIPE_TEX_MIPFILTER_NONE:
default:
- so->tsc[1] |= NV50_TSC_1_MIPF_NONE;
+ so->tsc[1] |= G80_TSC_1_MIP_FILTER_NONE;
break;
}
if (nouveau_screen(pipe->screen)->class_3d >= NVE4_3D_CLASS) {
if (cso->seamless_cube_map)
- so->tsc[1] |= NVE4_TSC_1_CUBE_SEAMLESS;
+ so->tsc[1] |= GK104_TSC_1_CUBEMAP_INTERFACE_FILTERING;
if (!cso->normalized_coords)
- so->tsc[1] |= NVE4_TSC_1_FORCE_NONNORMALIZED_COORDS;
+ so->tsc[1] |= GK104_TSC_1_FLOAT_COORD_NORMALIZATION_FORCE_UNNORMALIZED_COORDS;
+ } else {
+ so->seamless_cube_map = cso->seamless_cube_map;
}
if (cso->max_anisotropy >= 16)
so->tsc[0] |= (cso->max_anisotropy >> 1) << 20;
if (cso->max_anisotropy >= 4)
- so->tsc[1] |= NV50_TSC_1_UNKN_ANISO_35;
+ so->tsc[1] |= 6 << G80_TSC_1_TRILIN_OPT__SHIFT;
else
if (cso->max_anisotropy >= 2)
- so->tsc[1] |= NV50_TSC_1_UNKN_ANISO_15;
+ so->tsc[1] |= 4 << G80_TSC_1_TRILIN_OPT__SHIFT;
}
if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
nv50->num_samplers[s] = nr;
- nv50->dirty |= NV50_NEW_SAMPLERS;
+ nv50->dirty_3d |= NV50_NEW_3D_SAMPLERS;
}
static void
nv50->num_textures[s] = nr;
- nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_TEXTURES);
+ nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_TEXTURES);
- nv50->dirty |= NV50_NEW_TEXTURES;
+ nv50->dirty_3d |= NV50_NEW_3D_TEXTURES;
}
static void
struct nv50_context *nv50 = nv50_context(pipe);
nv50->vertprog = hwcso;
- nv50->dirty |= NV50_NEW_VERTPROG;
+ nv50->dirty_3d |= NV50_NEW_3D_VERTPROG;
}
static void *
struct nv50_context *nv50 = nv50_context(pipe);
nv50->fragprog = hwcso;
- nv50->dirty |= NV50_NEW_FRAGPROG;
+ nv50->dirty_3d |= NV50_NEW_3D_FRAGPROG;
}
static void *
struct nv50_context *nv50 = nv50_context(pipe);
nv50->gmtyprog = hwcso;
- nv50->dirty |= NV50_NEW_GMTYPROG;
+ nv50->dirty_3d |= NV50_NEW_3D_GMTYPROG;
}
static void *
nv50->constbuf[s][i].u.buf = NULL;
else
if (nv50->constbuf[s][i].u.buf)
- nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_CB(s, i));
+ nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_CB(s, i));
pipe_resource_reference(&nv50->constbuf[s][i].u.buf, res);
}
nv50->constbuf_dirty[s] |= 1 << i;
- nv50->dirty |= NV50_NEW_CONSTBUF;
+ nv50->dirty_3d |= NV50_NEW_3D_CONSTBUF;
}
/* =============================================================================
struct nv50_context *nv50 = nv50_context(pipe);
nv50->blend_colour = *bcol;
- nv50->dirty |= NV50_NEW_BLEND_COLOUR;
+ nv50->dirty_3d |= NV50_NEW_3D_BLEND_COLOUR;
}
static void
struct nv50_context *nv50 = nv50_context(pipe);
nv50->stencil_ref = *sr;
- nv50->dirty |= NV50_NEW_STENCIL_REF;
+ nv50->dirty_3d |= NV50_NEW_3D_STENCIL_REF;
}
static void
memcpy(nv50->clip.ucp, clip->ucp, sizeof(clip->ucp));
- nv50->dirty |= NV50_NEW_CLIP;
+ nv50->dirty_3d |= NV50_NEW_3D_CLIP;
}
static void
struct nv50_context *nv50 = nv50_context(pipe);
nv50->sample_mask = sample_mask;
- nv50->dirty |= NV50_NEW_SAMPLE_MASK;
+ nv50->dirty_3d |= NV50_NEW_3D_SAMPLE_MASK;
}
static void
if (nv50->min_samples != min_samples) {
nv50->min_samples = min_samples;
- nv50->dirty |= NV50_NEW_MIN_SAMPLES;
+ nv50->dirty_3d |= NV50_NEW_3D_MIN_SAMPLES;
}
}
const struct pipe_framebuffer_state *fb)
{
struct nv50_context *nv50 = nv50_context(pipe);
- unsigned i;
-
- nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_FB);
- for (i = 0; i < fb->nr_cbufs; ++i)
- pipe_surface_reference(&nv50->framebuffer.cbufs[i], fb->cbufs[i]);
- for (; i < nv50->framebuffer.nr_cbufs; ++i)
- pipe_surface_reference(&nv50->framebuffer.cbufs[i], NULL);
+ nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_FB);
- nv50->framebuffer.nr_cbufs = fb->nr_cbufs;
+ util_copy_framebuffer_state(&nv50->framebuffer, fb);
- nv50->framebuffer.width = fb->width;
- nv50->framebuffer.height = fb->height;
-
- pipe_surface_reference(&nv50->framebuffer.zsbuf, fb->zsbuf);
-
- nv50->dirty |= NV50_NEW_FRAMEBUFFER;
+ nv50->dirty_3d |= NV50_NEW_3D_FRAMEBUFFER;
}
static void
struct nv50_context *nv50 = nv50_context(pipe);
nv50->stipple = *stipple;
- nv50->dirty |= NV50_NEW_STIPPLE;
+ nv50->dirty_3d |= NV50_NEW_3D_STIPPLE;
}
static void
continue;
nv50->scissors[start_slot + i] = scissor[i];
nv50->scissors_dirty |= 1 << (start_slot + i);
- nv50->dirty |= NV50_NEW_SCISSOR;
+ nv50->dirty_3d |= NV50_NEW_3D_SCISSOR;
}
}
continue;
nv50->viewports[start_slot + i] = vpt[i];
nv50->viewports_dirty |= 1 << (start_slot + i);
- nv50->dirty |= NV50_NEW_VIEWPORT;
+ nv50->dirty_3d |= NV50_NEW_3D_VIEWPORT;
}
}
struct nv50_context *nv50 = nv50_context(pipe);
unsigned i;
- nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_VERTEX);
- nv50->dirty |= NV50_NEW_ARRAYS;
+ nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_VERTEX);
+ nv50->dirty_3d |= NV50_NEW_3D_ARRAYS;
util_set_vertex_buffers_count(nv50->vtxbuf, &nv50->num_vtxbufs, vb,
start_slot, count);
struct nv50_context *nv50 = nv50_context(pipe);
if (nv50->idxbuf.buffer)
- nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_INDEX);
+ nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_INDEX);
if (ib) {
pipe_resource_reference(&nv50->idxbuf.buffer, ib->buffer);
nv50->idxbuf.index_size = ib->index_size;
if (ib->buffer) {
nv50->idxbuf.offset = ib->offset;
- BCTX_REFN(nv50->bufctx_3d, INDEX, nv04_resource(ib->buffer), RD);
+ BCTX_REFN(nv50->bufctx_3d, 3D_INDEX, nv04_resource(ib->buffer), RD);
} else {
nv50->idxbuf.user_buffer = ib->user_buffer;
}
struct nv50_context *nv50 = nv50_context(pipe);
nv50->vertex = hwcso;
- nv50->dirty |= NV50_NEW_VERTEX;
+ nv50->dirty_3d |= NV50_NEW_3D_VERTEX;
}
static struct pipe_stream_output_target *
}
nv50->num_so_targets = num_targets;
- if (nv50->so_targets_dirty)
- nv50->dirty |= NV50_NEW_STRMOUT;
+ if (nv50->so_targets_dirty) {
+ nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_SO);
+ nv50->dirty_3d |= NV50_NEW_3D_STRMOUT;
+ }
}
static void
nouveau_bufctx_reset(nv50->bufctx_cp, NV50_BIND_CP_GLOBAL);
- nv50->dirty_cp = NV50_NEW_CP_GLOBALS;
+ nv50->dirty_cp |= NV50_NEW_CP_GLOBALS;
}
void