if (util_format_has_depth(desc)) {
clear |= PIPE_CLEAR_DEPTH;
- desc->unpack_z_float(&depth, 0, data, 0, 1, 1);
+ util_format_unpack_z_float(res->format, &depth, data, 1);
}
if (util_format_has_stencil(desc)) {
clear |= PIPE_CLEAR_STENCIL;
- desc->unpack_s_8uint(&stencil, 0, data, 0, 1, 1);
+ util_format_unpack_s_8uint(res->format, &stencil, data, 1);
}
pipe->clear_depth_stencil(pipe, sf, clear, depth, stencil,
box->x, box->y, box->width, box->height, false);
float x0, x1, y0, y1, z;
float dz;
float x_range, y_range;
- float tri_x, tri_y;
blit->mode = nv50_blit_select_mode(info);
blit->color_mask = nv50_blit_derive_color_mask(info);
x_range = (float)info->src.box.width / (float)info->dst.box.width;
y_range = (float)info->src.box.height / (float)info->dst.box.height;
- tri_x = 16384 << nv50_miptree(dst)->ms_x;
- tri_y = 16384 << nv50_miptree(dst)->ms_y;
-
x0 = (float)info->src.box.x - x_range * (float)info->dst.box.x;
y0 = (float)info->src.box.y - y_range * (float)info->dst.box.y;
- x1 = x0 + tri_x * x_range;
- y1 = y0 + tri_y * y_range;
+ x1 = x0 + 16384.0f * x_range;
+ y1 = y0 + 16384.0f * y_range;
x0 *= (float)(1 << nv50_miptree(src)->ms_x);
x1 *= (float)(1 << nv50_miptree(src)->ms_x);
PUSH_DATAf(push, y0);
PUSH_DATAf(push, z);
BEGIN_NV04(push, NV50_3D(VTX_ATTR_2F_X(0)), 2);
- PUSH_DATAf(push, tri_x);
+ PUSH_DATAf(push, 16384.0f);
PUSH_DATAf(push, 0.0f);
BEGIN_NV04(push, NV50_3D(VTX_ATTR_3F_X(1)), 3);
PUSH_DATAf(push, x0);
PUSH_DATAf(push, z);
BEGIN_NV04(push, NV50_3D(VTX_ATTR_2F_X(0)), 2);
PUSH_DATAf(push, 0.0f);
- PUSH_DATAf(push, tri_y);
+ PUSH_DATAf(push, 16384.0f);
BEGIN_NV04(push, NV50_3D(VERTEX_END_GL), 1);
PUSH_DATA (push, 0);
}