#define NVC0_3D_VIEWPORT_TRANSLATE_Z__ESIZE 0x00000020
#define NVC0_3D_VIEWPORT_TRANSLATE_Z__LEN 0x00000010
+#define NVC0_3D_SUBPIXEL_PRECISION(i0) (0x00000a1c + 0x20*(i0))
+#define NVC0_3D_SUBPIXEL_PRECISION__ESIZE 0x00000020
+#define NVC0_3D_SUBPIXEL_PRECISION__LEN 0x00000010
+
#define NVC0_3D_VIEWPORT_HORIZ(i0) (0x00000c00 + 0x10*(i0))
#define NVC0_3D_VIEWPORT_HORIZ__ESIZE 0x00000010
#define NVC0_3D_VIEWPORT_HORIZ__LEN 0x00000010
#define NVC0_3D_UNK1140 0x00001140
#define NVC0_3D_UNK1144 0x00001144
+#define NVC0_3D_CONSERVATIVE_RASTER 0x00001148
#define NVC0_3D_VTX_ATTR_DEFINE 0x0000114c
#define NVC0_3D_VTX_ATTR_DEFINE_ATTR__MASK 0x000000ff