#define NVC0_NEW_IDXBUF (1 << 22)
#define NVC0_NEW_SURFACES (1 << 23)
#define NVC0_NEW_MIN_SAMPLES (1 << 24)
+#define NVC0_NEW_TESSFACTOR (1 << 25)
#define NVC0_NEW_CP_PROGRAM (1 << 0)
#define NVC0_NEW_CP_SURFACES (1 << 1)
struct nvc0_program *fragprog;
struct nvc0_program *compprog;
+ struct nvc0_program *tcp_empty;
+
struct nvc0_constbuf constbuf[6][NVC0_MAX_PIPE_CONSTBUFS];
uint16_t constbuf_dirty[6];
uint16_t constbuf_valid[6];
unsigned sample_mask;
unsigned min_samples;
+ float default_tess_outer[4];
+ float default_tess_inner[2];
+
bool vbo_push_hint;
uint8_t tfbbuf_dirty;
{
switch (pipe) {
case PIPE_SHADER_VERTEX: return 0;
-/* case PIPE_SHADER_TESSELLATION_CONTROL: return 1; */
-/* case PIPE_SHADER_TESSELLATION_EVALUATION: return 2; */
+ case PIPE_SHADER_TESS_CTRL: return 1;
+ case PIPE_SHADER_TESS_EVAL: return 2;
case PIPE_SHADER_GEOMETRY: return 3;
case PIPE_SHADER_FRAGMENT: return 4;
case PIPE_SHADER_COMPUTE: return 5;
/* nvc0_context.c */
-struct pipe_context *nvc0_create(struct pipe_screen *, void *);
+struct pipe_context *nvc0_create(struct pipe_screen *, void *, unsigned flags);
void nvc0_bufctx_fence(struct nvc0_context *, struct nouveau_bufctx *,
bool on_flush);
void nvc0_default_kick_notify(struct nouveau_pushbuf *);
void nvc0_program_library_upload(struct nvc0_context *);
uint32_t nvc0_program_symbol_offset(const struct nvc0_program *,
uint32_t label);
+void nvc0_program_init_tcp_empty(struct nvc0_context *);
/* nvc0_query.c */
void nvc0_init_query_functions(struct nvc0_context *);