#include "nv50/nv50_2d.xml.h"
#include "nvc0/nvc0_m2mf.xml.h"
#include "nvc0/nve4_p2mf.xml.h"
+#include "nvc0/nvc0_compute.xml.h"
#include "nvc0/nvc0_macros.h"
/* NOTE: must keep NVC0_NEW_3D_...PROG in consecutive bits in this order */
#define NVC0_BIND_3D_BUF 246
#define NVC0_BIND_3D_SCREEN 247
#define NVC0_BIND_3D_TLS 249
-#define NVC0_BIND_3D_COUNT 250
+#define NVC0_BIND_3D_TEXT 250
+#define NVC0_BIND_3D_COUNT 251
/* compute bufctx (during launch_grid) */
#define NVC0_BIND_CP_CB(i) ( 0 + (i))
#define NVC0_BIND_CP_SCREEN 51
#define NVC0_BIND_CP_QUERY 52
#define NVC0_BIND_CP_BUF 53
-#define NVC0_BIND_CP_COUNT 54
+#define NVC0_BIND_CP_TEXT 54
+#define NVC0_BIND_CP_COUNT 55
/* bufctx for other operations */
#define NVC0_BIND_2D 0
#define NVC0_CB_USR_SIZE (6 << 16)
/* 6 driver constbuts, at 2K each */
#define NVC0_CB_AUX_INFO(s) NVC0_CB_USR_SIZE + (s << 11)
-#define NVC0_CB_AUX_SIZE (6 << 11)
+#define NVC0_CB_AUX_SIZE (1 << 11)
/* XXX: Figure out what this UNK data is. */
#define NVC0_CB_AUX_UNK_INFO 0x000
#define NVC0_CB_AUX_UNK_SIZE (8 * 4)
-/* 32 textures handles, at 1 32-bits integer each */
+/* 40 textures handles (8 for GM107+ images only), at 1 32-bits integer each */
#define NVC0_CB_AUX_TEX_INFO(i) 0x020 + (i) * 4
-#define NVC0_CB_AUX_TEX_SIZE (32 * 4)
+#define NVC0_CB_AUX_TEX_SIZE (40 * 4)
/* 8 sets of 32-bits coordinate offsets */
-#define NVC0_CB_AUX_MS_INFO 0x0a0
+#define NVC0_CB_AUX_MS_INFO 0x0c0
#define NVC0_CB_AUX_MS_SIZE (8 * 2 * 4)
-/* block/grid size, at 3 32-bits integers each and gridid */
-#define NVC0_CB_AUX_GRID_INFO(i) 0x0e0 + (i) * 4 /* CP */
-#define NVC0_CB_AUX_GRID_SIZE (7 * 4)
+/* block/grid size, at 3 32-bits integers each, gridid and work_dim */
+#define NVC0_CB_AUX_GRID_INFO(i) 0x100 + (i) * 4 /* CP */
+#define NVC0_CB_AUX_GRID_SIZE (8 * 4)
+/* FB texture handle */
+#define NVC0_CB_AUX_FB_TEX_INFO 0x100 /* FP */
+#define NVC0_CB_AUX_FB_TEX_SIZE (4)
/* 8 user clip planes, at 4 32-bits floats each */
-#define NVC0_CB_AUX_UCP_INFO 0x100
+#define NVC0_CB_AUX_UCP_INFO 0x120
#define NVC0_CB_AUX_UCP_SIZE (PIPE_MAX_CLIP_PLANES * 4 * 4)
/* 13 ubos, at 4 32-bits integer each */
-#define NVC0_CB_AUX_UBO_INFO(i) 0x100 + (i) * 4 * 4 /* CP */
+#define NVC0_CB_AUX_UBO_INFO(i) 0x120 + (i) * 4 * 4 /* CP */
#define NVC0_CB_AUX_UBO_SIZE ((NVC0_MAX_PIPE_CONSTBUFS - 1) * 4 * 4)
/* 8 sets of 32-bits integer pairs sample offsets */
-#define NVC0_CB_AUX_SAMPLE_INFO 0x180 /* FP */
+#define NVC0_CB_AUX_SAMPLE_INFO 0x1a0 /* FP */
#define NVC0_CB_AUX_SAMPLE_SIZE (8 * 4 * 2)
/* draw parameters (index bais, base instance, drawid) */
-#define NVC0_CB_AUX_DRAW_INFO 0x180 /* VP */
+#define NVC0_CB_AUX_DRAW_INFO 0x1a0 /* VP */
/* 32 user buffers, at 4 32-bits integers each */
-#define NVC0_CB_AUX_BUF_INFO(i) 0x200 + (i) * 4 * 4
+#define NVC0_CB_AUX_BUF_INFO(i) 0x220 + (i) * 4 * 4
#define NVC0_CB_AUX_BUF_SIZE (NVC0_MAX_BUFFERS * 4 * 4)
/* 8 surfaces, at 16 32-bits integers each */
-#define NVC0_CB_AUX_SU_INFO(i) 0x400 + (i) * 16 * 4
+#define NVC0_CB_AUX_SU_INFO(i) 0x420 + (i) * 16 * 4
#define NVC0_CB_AUX_SU_SIZE (NVC0_MAX_IMAGES * 16 * 4)
/* 1 64-bits address and 1 32-bits sequence */
-#define NVC0_CB_AUX_MP_INFO 0x600
+#define NVC0_CB_AUX_MP_INFO 0x620
#define NVC0_CB_AUX_MP_SIZE 3 * 4
/* 4 32-bits floats for the vertex runout, put at the end */
-#define NVC0_CB_AUX_RUNOUT_INFO NVC0_CB_USR_SIZE + NVC0_CB_AUX_SIZE
+#define NVC0_CB_AUX_RUNOUT_INFO NVC0_CB_USR_SIZE + (NVC0_CB_AUX_SIZE * 6)
struct nvc0_blitctx;
unsigned num_samplers[6];
uint32_t samplers_dirty[6];
bool seamless_cube_map;
+ struct pipe_sampler_view *fbtexture;
uint32_t tex_handles[6][PIPE_MAX_SAMPLERS]; /* for nve4 */
uint32_t buffers_valid[6];
struct pipe_image_view images[6][NVC0_MAX_IMAGES];
+ struct pipe_sampler_view *images_tic[6][NVC0_MAX_IMAGES]; /* GM107+ */
uint16_t images_dirty[6];
uint16_t images_valid[6];
void nvc0_bufctx_fence(struct nvc0_context *, struct nouveau_bufctx *,
bool on_flush);
void nvc0_default_kick_notify(struct nouveau_pushbuf *);
+const void *nvc0_get_sample_locations(unsigned);
/* nvc0_draw.c */
extern struct draw_stage *nvc0_draw_render_stage(struct nvc0_context *);
/* nvc0_program.c */
bool nvc0_program_translate(struct nvc0_program *, uint16_t chipset,
struct pipe_debug_callback *);
-bool nvc0_program_upload_code(struct nvc0_context *, struct nvc0_program *);
+bool nvc0_program_upload(struct nvc0_context *, struct nvc0_program *);
void nvc0_program_destroy(struct nvc0_context *, struct nvc0_program *);
void nvc0_program_library_upload(struct nvc0_context *);
uint32_t nvc0_program_symbol_offset(const struct nvc0_program *,
nvc0_create_sampler_view(struct pipe_context *,
struct pipe_resource *,
const struct pipe_sampler_view *);
+struct pipe_sampler_view *
+gm107_create_texture_view_from_image(struct pipe_context *,
+ const struct pipe_image_view *);
/* nvc0_transfer.c */
void