struct nvc0_transform_feedback_state {
uint32_t stride[4];
+ uint8_t stream[4];
uint8_t varying_count[4];
uint8_t varying_index[4][128];
};
struct pipe_shader_state pipe;
ubyte type;
- boolean translated;
- boolean need_tls;
+ bool translated;
+ bool need_tls;
uint8_t num_gprs;
uint32_t *code;
- uint32_t *immd_data;
unsigned code_base;
unsigned code_size;
- unsigned immd_base;
- unsigned immd_size; /* size of immediate array data */
unsigned parm_size; /* size of non-bindable uniforms (c0[]) */
uint32_t hdr[20];
struct {
uint32_t clip_mode; /* clip/cull selection */
uint8_t clip_enable; /* mask of defined clip planes */
+ uint8_t cull_enable; /* mask of defined cull distances */
uint8_t num_ucps; /* also set to max if ClipDistance is used */
uint8_t edgeflag; /* attribute index of edgeflag input */
- boolean need_vertex_id;
+ bool need_vertex_id;
+ bool need_draw_parameters;
} vp;
struct {
uint8_t early_z;
- uint8_t in_pos[PIPE_MAX_SHADER_INPUTS];
+ uint8_t colors;
+ uint8_t color_interp[2];
+ bool sample_mask_in;
+ bool force_persample_interp;
+ bool flatshade;
+ bool reads_framebuffer;
+ bool post_depth_coverage;
} fp;
struct {
uint32_t tess_mode; /* ~0 if defined by the other stage */
- uint32_t input_patch_size;
} tp;
struct {
uint32_t lmem_size; /* local memory (TGSI PRIVATE resource) size */
uint8_t num_barriers;
void *relocs;
+ void *fixups;
struct nvc0_transform_feedback_state *tfb;