nvc0: add support for texture gather
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_screen.c
index f04771de452ebbd16702ec4167dbf1b5243be8ac..1ee6f727a4675a4c3f9910f3af140ddcfec08cc8 100644 (file)
@@ -174,9 +174,16 @@ nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
    case PIPE_CAP_ENDIANNESS:
       return PIPE_ENDIAN_LITTLE;
    case PIPE_CAP_TGSI_VS_LAYER:
+   case PIPE_CAP_TEXTURE_GATHER_SM5:
+   case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
+   case PIPE_CAP_FAKE_SW_MSAA:
       return 0;
    case PIPE_CAP_MAX_VIEWPORTS:
       return 1;
+   case PIPE_CAP_TEXTURE_QUERY_LOD:
+      return 1;
+   case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
+      return 4;
    default:
       NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
       return 0;
@@ -337,7 +344,14 @@ nvc0_screen_destroy(struct pipe_screen *pscreen)
       return;
 
    if (screen->base.fence.current) {
-      nouveau_fence_wait(screen->base.fence.current);
+      struct nouveau_fence *current = NULL;
+
+      /* nouveau_fence_wait will create a new current fence, so wait on the
+       * _current_ one, and remove both.
+       */
+      nouveau_fence_ref(screen->base.fence.current, &current);
+      nouveau_fence_wait(current);
+      nouveau_fence_ref(NULL, &current);
       nouveau_fence_ref(NULL, &screen->base.fence.current);
    }
    if (screen->base.pushbuf)