case PIPE_CAP_POINT_SIZE_FIXED:
case PIPE_CAP_TWO_SIDED_COLOR:
case PIPE_CAP_CLIP_PLANES:
+ case PIPE_CAP_TEXTURE_SHADOW_LOD:
return 1;
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
return nouveau_screen(pscreen)->vram_domain & NOUVEAU_BO_VRAM ? 1 : 0;
case PIPE_CAP_FRONTEND_NOOP:
case PIPE_CAP_GL_SPIRV:
case PIPE_CAP_SHADER_SAMPLES_IDENTICAL:
- case PIPE_CAP_TEXTURE_SHADOW_LOD: /* should be possible */
return 0;
case PIPE_CAP_VENDOR_ID: