if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
return false;
+ /* Short-circuit the rest of the logic -- this is used by the state tracker
+ * to determine valid MS levels in a no-attachments scenario.
+ */
+ if (format == PIPE_FORMAT_NONE && bindings & PIPE_BIND_RENDER_TARGET)
+ return true;
+
if (!util_format_is_supported(format, bindings))
return false;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
return 15;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
- return (class_3d >= NVE4_3D_CLASS) ? 13 : 12;
+ return 12;
case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
return 2048;
case PIPE_CAP_MIN_TEXEL_OFFSET:
case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
return 128 * 1024 * 1024;
case PIPE_CAP_GLSL_FEATURE_LEVEL:
+ if (class_3d <= NVF0_3D_CLASS)
+ return 430;
return 410;
case PIPE_CAP_MAX_RENDER_TARGETS:
return 8;
return PIPE_ENDIAN_LITTLE;
case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
return 30;
+ case PIPE_CAP_MAX_WINDOW_RECTANGLES:
+ return NVC0_MAX_WINDOW_RECTANGLES;
/* supported caps */
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
case PIPE_CAP_QUERY_BUFFER_OBJECT:
+ case PIPE_CAP_INVALIDATE_BUFFER:
+ case PIPE_CAP_STRING_MARKER:
+ case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
+ case PIPE_CAP_CULL_DISTANCE:
+ case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
+ case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
+ case PIPE_CAP_COMPUTE:
+ case PIPE_CAP_TGSI_VOTE:
return 1;
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
- case PIPE_CAP_COMPUTE:
- if (debug_get_bool_option("NVF0_COMPUTE", false))
- return 1;
- return (class_3d <= NVE4_3D_CLASS) ? 1 : 0;
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
return nouveau_screen(pscreen)->vram_domain & NOUVEAU_BO_VRAM ? 1 : 0;
case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
- case PIPE_CAP_INVALIDATE_BUFFER:
case PIPE_CAP_GENERATE_MIPMAP:
- case PIPE_CAP_STRING_MARKER:
case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
case PIPE_CAP_QUERY_MEMORY_INFO:
case PIPE_CAP_PCI_BUS:
case PIPE_CAP_PCI_DEVICE:
case PIPE_CAP_PCI_FUNCTION:
- case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
+ case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
return 0;
case PIPE_CAP_VENDOR_ID:
case PIPE_SHADER_VERTEX:
case PIPE_SHADER_GEOMETRY:
case PIPE_SHADER_FRAGMENT:
+ case PIPE_SHADER_COMPUTE:
break;
case PIPE_SHADER_TESS_CTRL:
case PIPE_SHADER_TESS_EVAL:
if (class_3d >= GM107_3D_CLASS)
return 0;
break;
- case PIPE_SHADER_COMPUTE:
- if (!debug_get_bool_option("NVF0_COMPUTE", false))
- if (class_3d > NVE4_3D_CLASS)
- return 0;
- break;
default:
return 0;
}
case PIPE_SHADER_CAP_PREFERRED_IR:
return PIPE_SHADER_IR_TGSI;
case PIPE_SHADER_CAP_SUPPORTED_IRS:
- if (class_3d == NVF0_3D_CLASS &&
- !debug_get_bool_option("NVF0_COMPUTE", false))
- return 0;
return 1 << PIPE_SHADER_IR_TGSI;
case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
return NVC0_MAX_BUFFERS;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
- return 16; /* would be 32 in linked (OpenGL-style) mode */
+ return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
- return 16; /* XXX not sure if more are really safe */
+ return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
return 32;
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
+ if (class_3d == NVE4_3D_CLASS || class_3d == NVF0_3D_CLASS)
+ return NVC0_MAX_IMAGES;
+ if (class_3d < NVE4_3D_CLASS)
+ if (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE)
+ return NVC0_MAX_IMAGES;
return 0;
default:
NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
RET((uint64_t []) { 1ULL << 40 });
case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
- RET((uint64_t []) { 48 << 10 });
+ switch (obj_class) {
+ case GM200_COMPUTE_CLASS:
+ RET((uint64_t []) { 96 << 10 });
+ break;
+ case GM107_COMPUTE_CLASS:
+ RET((uint64_t []) { 64 << 10 });
+ break;
+ default:
+ RET((uint64_t []) { 48 << 10 });
+ break;
+ }
case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
RET((uint64_t []) { 512 << 10 });
case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
nouveau_bo_ref(NULL, &screen->txc);
nouveau_bo_ref(NULL, &screen->fence.bo);
nouveau_bo_ref(NULL, &screen->poly_cache);
- nouveau_bo_ref(NULL, &screen->parm);
nouveau_heap_destroy(&screen->lib_code);
nouveau_heap_destroy(&screen->text_heap);
case 0xd0:
return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
case 0xe0:
- return nve4_screen_compute_setup(screen, screen->base.pushbuf);
case 0xf0:
case 0x100:
case 0x110:
- if (debug_get_bool_option("NVF0_COMPUTE", false))
- return nve4_screen_compute_setup(screen, screen->base.pushbuf);
case 0x120:
- return 0;
+ return nve4_screen_compute_setup(screen, screen->base.pushbuf);
default:
return -1;
}
/* TIC and TSC entries for each unit (nve4+ only) */
/* auxiliary constants (6 user clip planes, base instance id) */
BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
- PUSH_DATA (push, 1024);
+ PUSH_DATA (push, 2048);
PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);