#define NVC0_MAX_IMAGES 8
+#define NVC0_MAX_WINDOW_RECTANGLES 8
+
struct nvc0_context;
struct nvc0_blitter;
int nve4_screen_compute_setup(struct nvc0_screen *, struct nouveau_pushbuf *);
int nvc0_screen_compute_setup(struct nvc0_screen *, struct nouveau_pushbuf *);
-bool nvc0_screen_resize_tls_area(struct nvc0_screen *, uint32_t lpos,
- uint32_t lneg, uint32_t cstack);
+int nvc0_screen_resize_text_area(struct nvc0_screen *, uint64_t);
static inline void
nvc0_resource_fence(struct nv04_resource *res, uint32_t flags)