ms = 1 << ms_mode;
BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
- PUSH_DATA (push, 2048);
+ PUSH_DATA (push, NVC0_CB_AUX_SIZE);
PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(4));
PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(4));
BEGIN_1IC0(push, NVC0_3D(CB_POS), 1 + 2 * ms);
nvc0->viewports_dirty = 0;
}
+static void
+nvc0_validate_window_rects(struct nvc0_context *nvc0)
+{
+ struct nouveau_pushbuf *push = nvc0->base.pushbuf;
+ bool enable = nvc0->window_rect.rects > 0 || nvc0->window_rect.inclusive;
+ int i;
+
+ IMMED_NVC0(push, NVC0_3D(CLIP_RECTS_EN), enable);
+ if (!enable)
+ return;
+
+ IMMED_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), !nvc0->window_rect.inclusive);
+ BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), NVC0_MAX_WINDOW_RECTANGLES * 2);
+ for (i = 0; i < nvc0->window_rect.rects; i++) {
+ struct pipe_scissor_state *s = &nvc0->window_rect.rect[i];
+ PUSH_DATA(push, (s->maxx << 16) | s->minx);
+ PUSH_DATA(push, (s->maxy << 16) | s->miny);
+ }
+ for (; i < NVC0_MAX_WINDOW_RECTANGLES; i++) {
+ PUSH_DATA(push, 0);
+ PUSH_DATA(push, 0);
+ }
+}
+
static inline void
nvc0_upload_uclip_planes(struct nvc0_context *nvc0, unsigned s)
{
struct nvc0_screen *screen = nvc0->screen;
BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
- PUSH_DATA (push, 2048);
+ PUSH_DATA (push, NVC0_CB_AUX_SIZE);
PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(s));
PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(s));
BEGIN_1IC0(push, NVC0_3D(CB_POS), PIPE_MAX_CLIP_PLANES * 4 + 1);
}
}
- /* Invalidate all COMPUTE constbufs because they are aliased with 3D. */
- nvc0->dirty_cp |= NVC0_NEW_CP_CONSTBUF;
- nvc0->constbuf_dirty[5] |= nvc0->constbuf_valid[5];
- nvc0->state.uniform_buffer_bound[5] = 0;
+ if (nvc0->screen->base.class_3d < NVE4_3D_CLASS) {
+ /* Invalidate all COMPUTE constbufs because they are aliased with 3D. */
+ nvc0->dirty_cp |= NVC0_NEW_CP_CONSTBUF;
+ nvc0->constbuf_dirty[5] |= nvc0->constbuf_valid[5];
+ nvc0->state.uniform_buffer_bound[5] = 0;
+ }
}
static void
for (s = 0; s < 5; s++) {
BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
- PUSH_DATA (push, 2048);
+ PUSH_DATA (push, NVC0_CB_AUX_SIZE);
PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(s));
PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(s));
BEGIN_1IC0(push, NVC0_3D(CB_POS), 1 + 4 * NVC0_MAX_BUFFERS);
PUSH_DATA (push, nvc0->buffers[s][i].buffer_size);
PUSH_DATA (push, 0);
BCTX_REFN(nvc0->bufctx_3d, 3D_BUF, res, RDWR);
+ util_range_add(&res->valid_buffer_range,
+ nvc0->buffers[s][i].buffer_offset,
+ nvc0->buffers[s][i].buffer_size);
} else {
PUSH_DATA (push, 0);
PUSH_DATA (push, 0);
for (i = 0; i < 5; ++i) {
BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
- PUSH_DATA (push, 2048);
+ PUSH_DATA (push, NVC0_CB_AUX_SIZE);
PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
}
static void
-nvc0_validate_derived_1(struct nvc0_context *nvc0)
+nvc0_validate_fp_zsa_rast(struct nvc0_context *nvc0)
{
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
bool rasterizer_discard;
* nvc0_validate_fb, otherwise that will override the RT count setting.
*/
static void
-nvc0_validate_derived_2(struct nvc0_context *nvc0)
+nvc0_validate_zsa_fb(struct nvc0_context *nvc0)
{
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
}
static void
-nvc0_validate_derived_3(struct nvc0_context *nvc0)
+nvc0_validate_blend_fb(struct nvc0_context *nvc0)
{
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
struct pipe_framebuffer_state *fb = &nvc0->framebuffer;
PUSH_DATA (push, ms);
}
+static void
+nvc0_validate_rast_fb(struct nvc0_context *nvc0)
+{
+ struct nouveau_pushbuf *push = nvc0->base.pushbuf;
+ struct pipe_framebuffer_state *fb = &nvc0->framebuffer;
+ struct pipe_rasterizer_state *rast = &nvc0->rast->pipe;
+
+ if (!rast)
+ return;
+
+ if (rast->offset_units_unscaled) {
+ BEGIN_NVC0(push, NVC0_3D(POLYGON_OFFSET_UNITS), 1);
+ if (fb->zsbuf && fb->zsbuf->format == PIPE_FORMAT_Z16_UNORM)
+ PUSH_DATAf(push, rast->offset_units * (1 << 16));
+ else
+ PUSH_DATAf(push, rast->offset_units * (1 << 24));
+ }
+}
+
+
static void
nvc0_validate_tess_state(struct nvc0_context *nvc0)
{
{ nvc0_validate_stipple, NVC0_NEW_3D_STIPPLE },
{ nvc0_validate_scissor, NVC0_NEW_3D_SCISSOR | NVC0_NEW_3D_RASTERIZER },
{ nvc0_validate_viewport, NVC0_NEW_3D_VIEWPORT },
+ { nvc0_validate_window_rects, NVC0_NEW_3D_WINDOW_RECTS },
{ nvc0_vertprog_validate, NVC0_NEW_3D_VERTPROG },
{ nvc0_tctlprog_validate, NVC0_NEW_3D_TCTLPROG },
{ nvc0_tevlprog_validate, NVC0_NEW_3D_TEVLPROG },
NVC0_NEW_3D_FRAGPROG |
NVC0_NEW_3D_FRAMEBUFFER },
{ nvc0_fragprog_validate, NVC0_NEW_3D_FRAGPROG | NVC0_NEW_3D_RASTERIZER },
- { nvc0_validate_derived_1, NVC0_NEW_3D_FRAGPROG | NVC0_NEW_3D_ZSA |
+ { nvc0_validate_fp_zsa_rast, NVC0_NEW_3D_FRAGPROG | NVC0_NEW_3D_ZSA |
NVC0_NEW_3D_RASTERIZER },
- { nvc0_validate_derived_2, NVC0_NEW_3D_ZSA | NVC0_NEW_3D_FRAMEBUFFER },
- { nvc0_validate_derived_3, NVC0_NEW_3D_BLEND | NVC0_NEW_3D_FRAMEBUFFER },
+ { nvc0_validate_zsa_fb, NVC0_NEW_3D_ZSA | NVC0_NEW_3D_FRAMEBUFFER },
+ { nvc0_validate_blend_fb, NVC0_NEW_3D_BLEND | NVC0_NEW_3D_FRAMEBUFFER },
+ { nvc0_validate_rast_fb, NVC0_NEW_3D_RASTERIZER | NVC0_NEW_3D_FRAMEBUFFER },
{ nvc0_validate_clip, NVC0_NEW_3D_CLIP | NVC0_NEW_3D_RASTERIZER |
NVC0_NEW_3D_VERTPROG |
NVC0_NEW_3D_TEVLPROG |