/* TODO: can we deactivate it for the VERTEX_BUFFER_FIRST command ? */
PUSH_SPACE(push, 2);
IMMED_NVC0(push, NVC0_3D(VB_ELEMENT_BASE), 0);
- IMMED_NVC0(push, NVC0_3D(VERTEX_ID), 0);
+ IMMED_NVC0(push, NVC0_3D(VERTEX_ID_BASE), 0);
nvc0->state.index_bias = 0;
}
PUSH_SPACE(push, 4);
BEGIN_NVC0(push, NVC0_3D(VB_ELEMENT_BASE), 1);
PUSH_DATA (push, index_bias);
- BEGIN_NVC0(push, NVC0_3D(VERTEX_ID), 1);
+ BEGIN_NVC0(push, NVC0_3D(VERTEX_ID_BASE), 1);
PUSH_DATA (push, index_bias);
nvc0->state.index_bias = index_bias;
}
if (nvc0->state.index_bias) {
/* index_bias is implied 0 if !info->indexed (really ?) */
IMMED_NVC0(push, NVC0_3D(VB_ELEMENT_BASE), 0);
- IMMED_NVC0(push, NVC0_3D(VERTEX_ID), 0);
+ IMMED_NVC0(push, NVC0_3D(VERTEX_ID_BASE), 0);
nvc0->state.index_bias = 0;
}
size = 4 * 4;